Player Matchup

Tsukuyomi
Tsukuyomi
CRE3Dv2
Tsukuyomi
Level 25
God Stats
8W - 6L
1,507 SR
Queue Stats
29W - 30L
1,398 Elo+
Party 1
Bacchus
Bacchus
Lopozni
Bacchus
Level 16
God Stats
2W - 2L
1,316 SR
Queue Stats
12W - 13L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
LouTown
Heimdallr
Level 22
God Stats
7W - 8L
1,469 SR
Queue Stats
16W - 15L
1,409 Elo+
Party 1
Poseidon
Poseidon
TrigunGarRa
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,375 Elo+
Party 1
Gilgamesh
Gilgamesh
metq
Gilgamesh
Level 30
God Stats
18W - 18L
1,532 SR
Queue Stats
112W - 99L
1,451 Elo+
Solo
Team Averages
Level 23
1,465 SR
1,404 Elo+

VS

Team Averages
Level 20
1,522 SR
1,435 Elo+
Mulan
Mulan
BradLowkey
Mulan
Level 6
God Stats
3W - 3L
1,478 SR
Queue Stats
3W - 4L
1,285 Elo+
Solo
Kukulkan
Kukulkan
Karismas
Kukulkan
Level 25
God Stats
2W - 3L
1,482 SR
Queue Stats
61W - 63L
1,444 Elo+
Party 3
Khepri
Khepri
Sckmynotssmite
Khepri
Level 24
God Stats
0W - 1L
1,734 SR
Queue Stats
45W - 38L
1,533 Elo+
Party 2
Izanami
Izanami
SyrinnLove
Izanami
Level 18
God Stats
24W - 20L
1,553 SR
Queue Stats
33W - 31L
1,492 Elo+
Party 2
Loki
Loki
krumbly
Loki
Level 29
God Stats
1W - 3L
1,361 SR
Queue Stats
122W - 129L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CRE3Dv2
Tsukuyomi
19
9 / 4 / 13
13,585
566
13,771
14,394
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Lopozni
Bacchus
16
2 / 3 / 13
11,412
476
6,177
13,575
16,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
LouTown
Heimdallr
18
5 / 4 / 10
12,435
518
10,882
13,883
6,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
TrigunGarRa
Poseidon
19
10 / 6 / 12
13,379
557
25,962
13,116
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
metq
Gilgamesh
20
17 / 3 / 11
15,697
654
21,796
18,460
15,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 10 / 4
11,085
462
7,200
22,553
20,235
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Karismas
Kukulkan
14
4 / 12 / 3
10,096
421
4,648
15,967
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 10
11,725
489
10,966
22,656
26,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
SyrinnLove
Izanami
20
4 / 4 / 5
12,639
527
11,932
18,134
8,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
krumbly
Loki
17
4 / 10 / 9
11,367
474
9,304
18,859
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
50
43
Kills
19
20
Deaths
44
59
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mulan
3
10
4
0.5
W
Tsukuyomi
CRE3Dv2
Tsukuyomi
9
4
13
3.88
L
Kukulkan
Karismas
Kukulkan
4
12
3
0.46
W
Bacchus
Lopozni
Bacchus
2
3
13
2.83
W
Heimdallr
LouTown
Heimdallr
5
4
10
2.5
L
4
8
10
1.13
L
Izanami
SyrinnLove
Izanami
4
4
5
1.63
W
Poseidon
TrigunGarRa
Poseidon
10
6
12
2.67
L
Loki
krumbly
Loki
4
10
9
0.85
W
Gilgamesh
metq
Gilgamesh
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,588
Damage
44,050
73,428
Taken
98,169
48,897
Mitigated
68,220
13,193
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,200
689
0
1,041
22,553
20,235
490
6,723
15,659
0
42,740
W
Tsukuyomi
CRE3Dv2
Tsukuyomi
13,771
3,718
0
2,736
14,394
6,311
2,822
2,940
11,454
0
77,388
L
Kukulkan
Karismas
Kukulkan
4,648
983
0
1,004
15,967
6,263
275
5,350
10,312
35,976
0
W
Bacchus
Lopozni
Bacchus
6,177
700
0
1,474
13,575
16,015
1,062
3,781
9,794
26,633
0
W
Heimdallr
LouTown
Heimdallr
10,882
6,623
0
3,572
13,883
6,138
7,628
2,550
11,333
0
84,319
L
10,966
836
0
1,165
22,656
26,979
261
9,367
13,147
30,328
0
L
Izanami
SyrinnLove
Izanami
11,932
6,545
318
3,828
18,134
8,403
879
5,282
12,692
0
95,813
W
Poseidon
TrigunGarRa
Poseidon
25,962
4,218
287
2,968
13,116
4,764
2,073
3,221
9,895
82,373
0
L
Loki
krumbly
Loki
9,304
2,443
0
4,596
18,859
6,340
0
6,034
12,740
0
52,838
W
Gilgamesh
metq
Gilgamesh
21,796
7,908
585
1,571
18,460
15,669
4,670
3,122
15,338
0
93,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,508
Gold Earned
56,912
574
Minions Killed
422
0
Camps Cleared
0
2,165,615
Distance Traveled
1,827,895
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,085
462
78
3
0
335,188
0
W
Tsukuyomi
13,585
566
135
6
0
457,326
0
L
Kukulkan
10,096
421
71
3
0
260,209
2
W
Bacchus
11,412
476
32
1
0
474,188
0
W
Heimdallr
12,435
518
124
5
0
376,664
3
L
Khepri
11,725
489
25
1
0
483,920
2
L
Izanami
12,639
527
168
7
0
425,107
0
W
Poseidon
13,379
557
120
5
0
397,828
3
L
Loki
11,367
474
80
3
0
323,471
1
W
Gilgamesh
15,697
654
163
7
0
459,609
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role