Player Matchup

Baron Samedi
Baron Samedi
EnderVenom97
Baron Samedi
Level 28
God Stats
20W - 21L
1,409 SR
Queue Stats
133W - 136L
1,379 Elo+
Solo
Izanami
Izanami
ShiroShine
Izanami
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Solo
Olorun
Olorun
ZacharyLuke
Olorun
Level 14
God Stats
2W - 9L
1,330 SR
Queue Stats
390W - 428L
1,236 Elo+
Solo
Neith
Neith
cahh_221
Neith
Level 7
God Stats
4W - 13L
1,162 SR
Queue Stats
5W - 15L
1,128 Elo+
Solo
Susano
Susano
saviOdauboy
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,335 Elo+
Solo
Team Averages
Level 11
1,380 SR
1,315 Elo+

VS

Team Averages
Level 19
1,383 SR
1,335 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
BOPscythe
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,411 Elo+
Solo
Bellona
Bellona
FeelMYPain94366
Bellona
Level 17
God Stats
67W - 81L
1,368 SR
Queue Stats
389W - 526L
1,303 Elo+
Solo
Fenrir
Fenrir
XxJetfirexX7538
Fenrir
Level 16
God Stats
2W - 4L
1,069 SR
Queue Stats
5W - 4L
1,362 Elo+
Party 1
Hel
Hel
octoberpotato
Hel
Level 8
God Stats
2W - 2L
1,478 SR
Queue Stats
14W - 15L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EnderVenom97
Baron Samedi
17
2 / 4 / 1
11,522
960
19,099
16,195
7,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ShiroShine
Izanami
16
3 / 15 / 1
10,835
903
8,446
24,742
8,938
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
0 / 12 / 2
10,275
856
10,703
24,367
9,259
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
cahh_221
Neith
17
0 / 5 / 3
10,323
860
4,169
18,864
13,471
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
15
0 / 8 / 1
9,588
799
2,283
12,007
4,103
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
17 / 1 / 19
14,925
1,244
20,242
15,610
11,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
BOPscythe
Xbalanque
20
16 / 0 / 21
14,879
1,240
46,255
15,485
6,926
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 1 / 11
11,104
925
7,472
12,034
9,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 2 / 19
12,841
1,070
14,073
13,397
10,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 1 / 0
9,000
750
426
638
127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
114
5
Kills
44
44
Deaths
5
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
17
1
19
26.5
W
Xbalanque
BOPscythe
Xbalanque
16
0
21
26.5
L
Baron Samedi
EnderVenom97
Baron Samedi
2
4
1
0.63
W
3
1
11
8.5
L
Izanami
ShiroShine
Izanami
3
15
1
0.23
W
8
2
19
8.75
L
Olorun
0
12
2
0.08
L
Neith
cahh_221
Neith
0
5
3
0.3
W
0
1
0
0
L
Susano
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,700
Damage
88,468
96,175
Taken
57,164
43,157
Mitigated
39,194
11,919
Healing
16,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
20,242
10,534
0
8,418
15,610
11,402
0
10,025
5,413
35,449
0
W
Xbalanque
BOPscythe
Xbalanque
46,255
25,410
0
5,448
15,485
6,926
0
9,631
5,854
0
75,445
L
Baron Samedi
EnderVenom97
Baron Samedi
19,099
723
3,393
3,890
16,195
7,386
0
4,373
11,570
58,002
0
W
7,472
4,850
0
738
12,034
9,815
0
4,056
7,612
0
18,187
L
Izanami
ShiroShine
Izanami
8,446
6,683
0
150
24,742
8,938
0
4,762
19,980
0
20,917
W
14,073
4,918
0
2,242
13,397
10,924
0
5,936
7,461
0
30,997
L
Olorun
10,703
6,302
422
2,855
24,367
9,259
0
4,783
19,412
31,923
0
L
Neith
cahh_221
Neith
4,169
3,188
0
1,209
18,864
13,471
0
3,951
14,913
0
17,897
W
426
152
0
0
638
127
0
154
484
426
0
L
Susano
2,283
612
0
0
12,007
4,103
0
2,799
9,075
0
5,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,543
Gold Earned
62,749
175
Minions Killed
190
2
Camps Cleared
3
814,799
Distance Traveled
823,382
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,925
1,244
40
3
1
230,796
0
W
Xbalanque
14,879
1,240
87
7
1
216,541
0
L
Baron Samedi
11,522
960
90
8
0
221,795
0
W
Bellona
11,104
925
20
2
1
168,885
0
L
Izanami
10,835
903
14
1
0
147,271
0
W
Fenrir
12,841
1,070
43
4
0
193,948
0
L
Olorun
10,275
856
38
3
2
186,096
2
L
Neith
10,323
860
24
2
0
155,180
3
W
Hel
9,000
750
0
0
0
13,212
0
L
Susano
9,588
799
9
1
0
104,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role