Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CrimsinHydra
Nu Wa
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,833 Elo+
Party 2
Gilgamesh
Gilgamesh
Herc n Merc
Gilgamesh
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 11L
1,925 Elo+
Party 2
Apollo
Apollo
Lokidaa
Apollo
Level 25
God Stats
17W - 9L
1,695 SR
Queue Stats
424W - 444L
1,437 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
Level 16
God Stats
18W - 12L
1,674 SR
Queue Stats
158W - 112L
1,739 Elo+
Party 2
Team Averages
Level 29
1,574 SR
1,687 Elo+

VS

Team Averages
Level 14
1,633 SR
1,579 Elo+
Tiamat
Tiamat
Bossi_KK
Tiamat
Level 28
God Stats
12W - 8L
1,768 SR
Queue Stats
73W - 59L
1,620 Elo+
Solo
Xbalanque
Xbalanque
IAMKRUNCHY
Xbalanque
Level 16
God Stats
3W - 1L
1,894 SR
Queue Stats
12W - 9L
1,563 Elo+
Solo
Da Ji
Da Ji
SoupIs2Good
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,593 Elo+
Solo
Hades
Hades
TrashyAssist
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,614 Elo+
Solo
Kukulkan
Kukulkan
aqua3865
Kukulkan
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 169L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 4 / 9
10,988
549
6,368
13,358
11,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 4 / 5
11,124
556
11,099
12,040
4,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Herc n Merc
Gilgamesh
20
7 / 0 / 3
13,160
658
10,910
16,300
12,753
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Lokidaa
Apollo
14
1 / 4 / 5
9,808
490
5,863
15,003
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
20
9 / 3 / 6
13,276
664
11,998
16,106
8,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bossi_KK
Tiamat
19
0 / 4 / 0
10,107
505
3,307
13,722
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
IAMKRUNCHY
Xbalanque
16
5 / 6 / 4
9,760
488
12,072
14,823
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 7 / 2
9,074
454
11,969
16,827
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 4
9,527
476
10,581
16,861
17,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
aqua3865
Kukulkan
5
0 / 7 / 2
6,046
302
1,320
5,858
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
26
Kills
15
15
Deaths
28
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
4
9
1.63
L
Tiamat
Bossi_KK
Tiamat
0
4
0
0
W
7
4
5
2.38
W
Gilgamesh
Herc n Merc
Gilgamesh
7
0
3
8.5
L
Xbalanque
IAMKRUNCHY
Xbalanque
5
6
4
1.17
W
Apollo
Lokidaa
Apollo
1
4
5
0.88
L
5
7
2
0.86
L
5
4
4
1.75
W
Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
9
3
6
4
L
Kukulkan
aqua3865
Kukulkan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,238
Damage
39,249
72,807
Taken
68,091
43,064
Mitigated
39,520
33,287
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,368
1,818
4,684
4,293
13,358
11,866
743
4,682
8,620
19,167
0
L
Tiamat
Bossi_KK
Tiamat
3,307
268
0
5,938
13,722
9,265
792
1,108
12,614
75,258
0
W
11,099
2,676
99
3,752
12,040
4,863
981
2,987
9,013
53,545
0
W
Gilgamesh
Herc n Merc
Gilgamesh
10,910
2,260
0
7,125
16,300
12,753
0
3,973
12,327
0
99,789
L
Xbalanque
IAMKRUNCHY
Xbalanque
12,072
6,663
0
2,736
14,823
4,860
598
4,734
10,089
0
77,486
W
Apollo
Lokidaa
Apollo
5,863
2,519
584
5,946
15,003
4,695
1,967
2,873
12,090
0
60,752
L
11,969
2,439
0
3,386
16,827
6,367
0
4,421
12,406
0
59,365
L
10,581
1,047
1,046
4,704
16,861
17,699
0
4,899
11,962
37,190
0
W
Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
11,998
3,904
0
6,804
16,106
8,887
45
3,753
12,301
0
96,679
L
Kukulkan
aqua3865
Kukulkan
1,320
360
0
0
5,858
1,329
248
2,305
3,553
10,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,356
Gold Earned
44,514
561
Minions Killed
475
0
Camps Cleared
0
1,885,536
Distance Traveled
1,470,957
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,988
549
35
2
0
360,054
0
L
Tiamat
10,107
505
147
7
0
335,033
1
W
Nu Wa
11,124
556
82
4
0
341,366
0
W
Gilgamesh
13,160
658
190
10
0
410,392
1
L
Xbalanque
9,760
488
159
8
0
315,199
1
W
Apollo
9,808
490
97
5
0
340,388
0
L
Da Ji
9,074
454
101
5
0
350,082
2
L
Hades
9,527
476
47
2
0
315,632
5
W
Tsukuyomi
13,276
664
157
8
0
433,336
3
L
Kukulkan
6,046
302
21
1
0
155,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role