Player Matchup

Gilgamesh
Gilgamesh
BRUOLIMPIC21
Gilgamesh
Level 27
God Stats
35W - 38L
1,486 SR
Queue Stats
222W - 232L
1,443 Elo+
Party 2
Hera
Hera
CoroinhaRaiz
Hera
Level 25
God Stats
9W - 7L
1,747 SR
Queue Stats
55W - 45L
1,509 Elo+
Party 3
Odin
Odin
MushroomXY
Odin
Level 25
God Stats
2W - 1L
1,299 SR
Queue Stats
42W - 45L
1,302 Elo+
Solo
Cu Chulainn
Cu Chulainn
acostanico12
Cu Chulainn
Level 16
God Stats
39W - 28L
1,279 SR
Queue Stats
152W - 138L
1,407 Elo+
Party 2
Hou Yi
Hou Yi
zAcronoz
Hou Yi
Level 26
God Stats
8W - 4L
1,690 SR
Queue Stats
83W - 80L
1,438 Elo+
Party 3
Team Averages
Level 24
1,500 SR
1,420 Elo+

VS

Team Averages
Level 24
1,477 SR
1,420 Elo+
Agni
Agni
Maxikro
Agni
Level 16
God Stats
28W - 31L
1,401 SR
Queue Stats
65W - 72L
1,303 Elo+
Solo
Tiamat
Tiamat
NicSit5494
Tiamat
Level 27
God Stats
28W - 24L
1,479 SR
Queue Stats
113W - 114L
1,457 Elo+
Solo
Bastet
Bastet
XineloVirado
Bastet
Level 26
God Stats
3W - 3L
1,790 SR
Queue Stats
47W - 42L
1,497 Elo+
Party 1
Khepri
Khepri
n00bs4ib07
Khepri
Level 29
God Stats
12W - 14L
1,339 SR
Queue Stats
46W - 44L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
pity_mankko1991
Danzaburou
Level 21
God Stats
7W - 12L
1,377 SR
Queue Stats
20W - 28L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BRUOLIMPIC21
Gilgamesh
20
6 / 2 / 4
14,187
645
12,778
16,055
13,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 1 / 5
11,366
517
16,373
10,848
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 7
10,454
475
8,116
16,536
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
acostanico12
Cu Chulainn
16
4 / 0 / 9
10,172
462
9,459
17,087
17,304
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
zAcronoz
Hou Yi
15
2 / 2 / 2
9,416
428
11,236
12,796
4,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Maxikro
Agni
13
1 / 6 / 1
8,535
388
11,040
10,183
3,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
NicSit5494
Tiamat
19
1 / 3 / 0
11,776
535
4,792
8,129
7,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
14
3 / 5 / 4
9,350
425
10,369
19,746
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
n00bs4ib07
Khepri
13
0 / 2 / 6
8,908
405
5,506
15,667
20,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
pity_mankko1991
Danzaburou
15
4 / 7 / 1
9,468
430
9,405
19,582
9,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
23
Kills
9
9
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BRUOLIMPIC21
Gilgamesh
6
2
4
4
W
6
1
5
8.5
L
Agni
Maxikro
Agni
1
6
1
0.25
W
5
4
7
2.13
L
Tiamat
NicSit5494
Tiamat
1
3
0
0.33
L
Bastet
3
5
4
1
W
Cu Chulainn
acostanico12
Cu Chulainn
4
0
9
8.5
L
Khepri
n00bs4ib07
Khepri
0
2
6
1.5
L
Danzaburou
pity_mankko1991
Danzaburou
4
7
1
0.64
W
Hou Yi
zAcronoz
Hou Yi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,962
Damage
41,112
73,322
Taken
73,307
46,726
Mitigated
47,152
15,633
Healing
15,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BRUOLIMPIC21
Gilgamesh
12,778
2,929
0
3,993
16,055
13,165
2,153
4,037
11,550
0
108,168
W
16,373
3,493
274
2,518
10,848
4,430
2,108
5,106
5,732
68,721
0
L
Agni
Maxikro
Agni
11,040
658
0
0
10,183
3,588
583
4,329
5,584
39,001
0
W
8,116
4,569
0
4,220
16,536
7,169
2,187
5,284
11,160
0
58,693
L
Tiamat
NicSit5494
Tiamat
4,792
780
0
3,472
8,129
7,655
1,106
275
7,848
64,547
0
L
Bastet
10,369
6,213
0
5,502
19,746
6,838
13
3,497
15,997
0
52,512
W
Cu Chulainn
acostanico12
Cu Chulainn
9,459
2,968
560
820
17,087
17,304
681
3,213
13,860
0
48,878
L
Khepri
n00bs4ib07
Khepri
5,506
999
0
1,251
15,667
20,066
152
3,374
12,106
30,864
0
L
Danzaburou
pity_mankko1991
Danzaburou
9,405
4,907
790
4,469
19,582
9,005
100
4,011
15,399
0
43,514
W
Hou Yi
zAcronoz
Hou Yi
11,236
5,020
0
3,248
12,796
4,658
2,645
3,114
9,682
0
55,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,595
Gold Earned
48,037
653
Minions Killed
395
0
Camps Cleared
0
2,023,003
Distance Traveled
1,849,177
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,187
645
257
12
0
418,229
1
W
Hera
11,366
517
131
6
0
408,219
1
L
Agni
8,535
388
58
3
0
375,760
3
W
Odin
10,454
475
103
5
0
384,117
1
L
Tiamat
11,776
535
166
8
0
326,782
4
L
Bastet
9,350
425
78
4
0
442,756
7
W
Cu Chulainn
10,172
462
70
3
0
420,236
1
L
Khepri
8,908
405
38
2
0
359,366
2
L
Danzaburou
9,468
430
55
3
0
344,513
3
W
Hou Yi
9,416
428
92
4
0
392,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role