Player Matchup

Merlin
Merlin
Apenguini
Merlin
Level 106
God Stats
7W - 10L
1,632 SR
Queue Stats
143W - 115L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDrFoot
Gilgamesh
Level 61
God Stats
17W - 12L
1,581 SR
Queue Stats
126W - 93L
1,374 Elo+
Party 1
Tiamat
Tiamat
aloniab22
Tiamat
Level 73
God Stats
6W - 2L
1,370 SR
Queue Stats
57W - 42L
1,449 Elo+
Party 1
Team Averages
Level 80
1,528 SR
1,443 Elo+

VS

Team Averages
Level 43
1,551 SR
1,440 Elo+
Cabrakan
Cabrakan
BigBossPops
Cabrakan
Level 46
God Stats
36W - 26L
1,622 SR
Queue Stats
180W - 201L
1,494 Elo+
Solo
Ne Zha
Ne Zha
TheLegenGosth
Ne Zha
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,317 Elo+
Solo
Arachne
Arachne
d3ad2night
Arachne
Level 41
God Stats
39W - 32L
1,530 SR
Queue Stats
207W - 236L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apenguini
Merlin
15
11 / 3 / 7
10,782
829
13,864
7,250
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
TheDrFoot
Gilgamesh
12
5 / 7 / 9
9,362
720
11,756
10,446
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
aloniab22
Tiamat
14
5 / 0 / 12
9,699
746
8,793
5,818
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigBossPops
Cabrakan
12
4 / 7 / 5
9,908
762
5,624
15,797
15,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
3 / 7 / 2
8,267
636
3,812
11,576
4,016
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
d3ad2night
Arachne
11
3 / 7 / 4
8,182
629
4,844
13,665
5,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
21
Kills
10
10
Deaths
21
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
Apenguini
Merlin
11
3
7
4.83
L
Cabrakan
BigBossPops
Cabrakan
4
7
5
0.93
W
Gilgamesh
TheDrFoot
Gilgamesh
5
7
9
1.36
L
3
7
2
0.57
W
Tiamat
aloniab22
Tiamat
5
0
12
11
L
Arachne
d3ad2night
Arachne
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,413
Damage
14,280
23,514
Taken
41,038
11,566
Mitigated
24,830
4,841
Healing
5,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Apenguini
Merlin
13,864
898
0
869
7,250
2,545
444
2,425
4,825
38,599
0
L
Cabrakan
BigBossPops
Cabrakan
5,624
746
0
493
15,797
15,530
0
7,518
7,630
17,894
0
W
Gilgamesh
TheDrFoot
Gilgamesh
11,756
3,182
631
1,467
10,446
4,824
0
2,543
7,903
0
31,998
L
3,812
729
0
1,072
11,576
4,016
0
5,210
5,871
0
30,274
W
Tiamat
aloniab22
Tiamat
8,793
537
0
1,874
5,818
4,197
1,074
694
5,124
30,953
0
L
Arachne
d3ad2night
Arachne
4,844
3,519
0
4,059
13,665
5,284
0
8,233
4,790
0
16,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
26,357
149
Minions Killed
105
0
Camps Cleared
0
677,442
Distance Traveled
648,336
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,782
829
59
5
0
201,974
2
L
Cabrakan
9,908
762
21
2
0
206,559
1
W
Gilgamesh
9,362
720
47
4
0
231,590
4
L
Ne Zha
8,267
636
44
3
0
196,916
2
W
Tiamat
9,699
746
43
3
0
243,878
1
L
Arachne
8,182
629
40
3
0
244,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role