Player Matchup

Bellona
Bellona
Aaron115420
Bellona
Level 13
God Stats
2W - 0L
1,851 SR
Queue Stats
7W - 2L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
IonicZayzack172
Gilgamesh
Level 16
God Stats
18W - 7L
1,860 SR
Queue Stats
62W - 28L
1,771 Elo+
Solo
Sobek
Sobek
Og_taymoney
Sobek
Level 29
God Stats
9W - 2L
1,934 SR
Queue Stats
133W - 114L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Ridd13 M3 Thi5
Kukulkan
Level 8
God Stats
8W - 12L
1,722 SR
Queue Stats
237W - 231L
1,623 Elo+
Solo
Xbalanque
Xbalanque
swagmonster51
Xbalanque
Level 12
God Stats
3W - 2L
1,509 SR
Queue Stats
38W - 43L
1,415 Elo+
Solo
Team Averages
Level 16
1,775 SR
1,583 Elo+

VS

Team Averages
Level 13
1,584 SR
1,643 Elo+
Chaac
Chaac
 
Chaac
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
BooImAGhOst08
Kumbhakarna
Level 18
God Stats
11W - 11L
1,472 SR
Queue Stats
86W - 70L
1,482 Elo+
Solo
Artemis
Artemis
GhostRecon9138
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,889 Elo+
Solo
Gilgamesh
Gilgamesh
LowkeyBodied
Gilgamesh
Level 10
God Stats
4W - 1L
1,887 SR
Queue Stats
21W - 12L
1,652 Elo+
Solo
Sol
Sol
cleoocakes
Sol
Level 17
God Stats
8W - 8L
1,561 SR
Queue Stats
25W - 27L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aaron115420
Bellona
19
5 / 3 / 11
12,008
522
10,746
16,964
13,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
IonicZayzack172
Gilgamesh
20
22 / 0 / 7
13,772
599
36,168
22,136
20,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 7 / 11
10,641
463
10,058
22,909
24,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
17
5 / 7 / 7
10,966
477
13,221
13,870
5,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
swagmonster51
Xbalanque
15
1 / 8 / 4
9,706
422
4,939
15,300
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 10 / 3
9,246
402
8,089
28,494
24,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
BooImAGhOst08
Kumbhakarna
15
6 / 3 / 10
10,996
478
8,935
20,743
22,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 9 / 8
10,074
438
8,121
12,795
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
LowkeyBodied
Gilgamesh
18
9 / 9 / 5
11,971
520
13,732
21,848
13,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 6 / 6
11,821
514
23,395
18,493
8,980
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
57
34
Kills
25
25
Deaths
37
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
10
3
0.15
W
Bellona
Aaron115420
Bellona
5
3
11
3.5
L
Kumbhakarna
BooImAGhOst08
Kumbhakarna
6
3
10
3.67
L
3
9
8
0.78
W
Gilgamesh
IonicZayzack172
Gilgamesh
22
0
7
25.5
L
Gilgamesh
LowkeyBodied
Gilgamesh
9
9
5
1.28
W
1
7
11
0.93
W
Kukulkan
5
7
7
1.21
L
7
6
6
1.67
W
Xbalanque
swagmonster51
Xbalanque
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,132
Damage
62,272
91,179
Taken
102,373
70,056
Mitigated
76,933
22,821
Healing
22,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,089
3,268
0
8,475
28,494
24,770
270
5,881
22,613
0
40,574
W
Bellona
Aaron115420
Bellona
10,746
5,218
0
1,586
16,964
13,330
1,043
4,917
11,997
0
85,199
L
Kumbhakarna
BooImAGhOst08
Kumbhakarna
8,935
1,403
0
2,194
20,743
22,610
649
6,301
14,442
40,005
0
L
8,121
4,128
0
10
12,795
6,732
5,114
1,955
10,840
0
40,330
W
Gilgamesh
IonicZayzack172
Gilgamesh
36,168
11,034
0
11,187
22,136
20,843
543
4,358
17,328
0
106,871
L
Gilgamesh
LowkeyBodied
Gilgamesh
13,732
4,540
0
4,688
21,848
13,841
0
3,612
18,236
0
77,287
W
10,058
1,680
0
5,200
22,909
24,541
236
10,173
12,636
33,576
0
W
Kukulkan
13,221
1,163
0
2,043
13,870
5,871
312
6,742
7,128
53,325
0
L
23,395
3,057
790
6,567
18,493
8,980
1,544
5,530
12,963
85,271
0
W
Xbalanque
swagmonster51
Xbalanque
4,939
2,945
0
2,805
15,300
5,471
1,443
6,140
9,160
0
58,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,093
Gold Earned
54,108
497
Minions Killed
460
0
Camps Cleared
0
2,078,221
Distance Traveled
1,956,624
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,246
402
73
3
0
360,573
1
W
Bellona
12,008
522
141
6
0
478,099
1
L
Kumbhakarna
10,996
478
54
2
0
452,644
10
L
Artemis
10,074
438
76
3
0
379,177
2
W
Gilgamesh
13,772
599
136
6
0
473,150
3
L
Gilgamesh
11,971
520
115
5
0
414,650
2
W
Sobek
10,641
463
40
2
0
385,114
6
W
Kukulkan
10,966
477
85
4
0
374,739
5
L
Sol
11,821
514
142
6
0
349,580
0
W
Xbalanque
9,706
422
95
4
0
367,119
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role