Player Matchup

Ganesha
Ganesha
AndySmirnovff
Ganesha
Level 101
God Stats
3W - 3L
1,296 SR
Queue Stats
18W - 25L
1,420 Elo+
Party 2
Nox
Nox
CrunchyTowel
Nox
Level 82
God Stats
1W - 0L
1,499 SR
Queue Stats
1W - 3L
1,200 Elo+
Party 3
Gilgamesh
Gilgamesh
Nobleattempt
Gilgamesh
Level 92
God Stats
14W - 8L
1,645 SR
Queue Stats
463W - 474L
1,460 Elo+
Solo
Merlin
Merlin
Toni2208
Merlin
Level 85
God Stats
8W - 8L
1,437 SR
Queue Stats
72W - 97L
1,388 Elo+
Party 2
Neith
Neith
emmkat9999
Neith
Level 67
God Stats
1W - 0L
1,408 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 3
Team Averages
Level 85
1,457 SR
1,351 Elo+

VS

Team Averages
Level 57
1,540 SR
1,426 Elo+
Cu Chulainn
Cu Chulainn
KidZalami
Cu Chulainn
Level 66
God Stats
1W - 1L
1,729 SR
Queue Stats
177W - 193L
1,380 Elo+
Solo
Vamana
Vamana
Kraf65de
Vamana
Level 85
God Stats
9W - 5L
1,674 SR
Queue Stats
95W - 103L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
MisterFrostt
Cthulhu
Level 83
God Stats
33W - 17L
1,528 SR
Queue Stats
190W - 181L
1,475 Elo+
Party 1
Tiamat
Tiamat
TFG x Ellipse
Tiamat
Level 26
God Stats
3W - 11L
1,327 SR
Queue Stats
18W - 23L
1,455 Elo+
Party 1
Medusa
Medusa
exix3000
Medusa
Level 23
God Stats
3W - 4L
1,444 SR
Queue Stats
5W - 8L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
14
0 / 2 / 9
8,584
858
5,746
10,000
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 5 / 3
9,228
923
12,223
8,547
3,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Nobleattempt
Gilgamesh
14
6 / 1 / 6
10,315
1,032
5,884
6,392
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Toni2208
Merlin
15
1 / 2 / 3
8,104
810
5,594
4,441
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
2 / 5 / 6
7,797
780
7,476
8,583
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KidZalami
Cu Chulainn
14
1 / 3 / 2
7,488
749
2,824
9,104
5,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
Kraf65de
Vamana
14
8 / 4 / 3
9,118
912
10,929
14,538
9,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
MisterFrostt
Cthulhu
14
2 / 1 / 4
7,891
789
5,961
9,461
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 1
5,968
597
450
3,092
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
exix3000
Medusa
13
3 / 5 / 4
8,046
805
4,523
8,918
3,081
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
14
Kills
15
15
Deaths
14
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
9
2.25
W
5
5
3
1.3
L
Cu Chulainn
KidZalami
Cu Chulainn
1
3
2
0.67
L
Vamana
Kraf65de
Vamana
8
4
3
2.38
L
Cthulhu
MisterFrostt
Cthulhu
2
1
4
4
W
Gilgamesh
Nobleattempt
Gilgamesh
6
1
6
9
L
1
1
1
1.5
W
Merlin
Toni2208
Merlin
1
2
3
1.25
W
Neith
2
5
6
1
L
Medusa
exix3000
Medusa
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,923
Damage
24,687
37,963
Taken
45,113
18,083
Mitigated
24,268
4,677
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
5,746
1,048
0
1,614
10,000
5,501
181
2,933
5,143
16,917
0
W
12,223
1,374
0
1,043
8,547
3,826
192
1,954
6,393
28,961
0
L
Cu Chulainn
KidZalami
Cu Chulainn
2,824
440
0
250
9,104
5,639
0
5,261
3,587
0
20,492
L
Vamana
Kraf65de
Vamana
10,929
5,999
0
2,963
14,538
9,773
0
6,154
8,350
0
20,856
L
Cthulhu
MisterFrostt
Cthulhu
5,961
620
270
1,447
9,461
4,172
1
4,236
5,119
19,296
0
W
Gilgamesh
Nobleattempt
Gilgamesh
5,884
1,289
0
534
6,392
3,708
776
414
5,753
0
20,909
L
450
55
0
514
3,092
1,603
0
1,629
1,422
1,901
0
W
Merlin
Toni2208
Merlin
5,594
312
0
250
4,441
1,828
990
369
3,976
35,722
0
W
Neith
7,476
3,704
0
1,236
8,583
3,220
695
451
7,815
0
15,521
L
Medusa
exix3000
Medusa
4,523
2,108
0
0
8,918
3,081
347
5,870
2,916
0
13,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
38,511
184
Minions Killed
156
6
Camps Cleared
6
961,296
Distance Traveled
711,028
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,584
858
11
1
0
206,520
4
W
Nox
9,228
923
44
4
4
200,307
2
L
Cu Chulainn
7,488
749
43
4
2
159,164
1
L
Vamana
9,118
912
25
3
2
170,640
0
L
Cthulhu
7,891
789
54
5
0
182,227
0
W
Gilgamesh
10,315
1,032
30
3
0
231,716
0
L
Tiamat
5,968
597
3
0
1
78,347
0
W
Merlin
8,104
810
76
8
2
163,493
0
W
Neith
7,797
780
23
2
0
159,260
1
L
Medusa
8,046
805
31
3
1
120,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role