Player Matchup

Kali
Kali
Iraiudex
Kali
Level 31
God Stats
1W - 4L
1,044 SR
Queue Stats
27W - 40L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
LxngLiveWaifu
Cthulhu
Level 64
God Stats
3W - 2L
1,840 SR
Queue Stats
51W - 79L
1,361 Elo+
Party 1
Gilgamesh
Gilgamesh
Lxrd Hakai
Gilgamesh
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 77L
1,404 Elo+
Party 1
Izanami
Izanami
Misothanas
Izanami
Level 64
God Stats
10W - 5L
1,347 SR
Queue Stats
70W - 97L
1,371 Elo+
Solo
Medusa
Medusa
xXLordXxHeadass
Medusa
Level 122
God Stats
2W - 2L
1,583 SR
Queue Stats
73W - 105L
1,373 Elo+
Party 1
Team Averages
Level 67
1,463 SR
1,367 Elo+

VS

Team Averages
Level 78
1,460 SR
1,414 Elo+
King Arthur
King Arthur
Jonesy Gets It
King Arthur
Level 26
God Stats
2W - 3L
1,458 SR
Queue Stats
2W - 3L
1,385 Elo+
Party 2
Cabrakan
Cabrakan
Karbenamach
Cabrakan
Level 79
God Stats
1W - 1L
1,287 SR
Queue Stats
53W - 68L
1,341 Elo+
Party 2
Baba Yaga
Baba Yaga
Kassah Mumay
Baba Yaga
Level 130
God Stats
26W - 29L
1,510 SR
Queue Stats
142W - 133L
1,475 Elo+
Solo
Apollo
Apollo
YungHungXanders
Apollo
Level 28
God Stats
14W - 11L
1,543 SR
Queue Stats
34W - 42L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
davidmiranda
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
1 / 3 / 8
8,053
732
4,889
10,926
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
15
1 / 2 / 10
9,445
859
9,935
16,941
8,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Lxrd Hakai
Gilgamesh
15
5 / 4 / 4
9,401
855
12,513
11,200
6,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Misothanas
Izanami
15
3 / 4 / 6
8,758
796
8,776
8,998
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 6
9,589
872
9,335
7,591
3,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jonesy Gets It
King Arthur
14
4 / 2 / 5
8,293
754
9,136
13,684
8,032
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
Karbenamach
Cabrakan
12
2 / 8 / 7
8,363
760
7,650
16,925
13,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
Kassah Mumay
Baba Yaga
15
1 / 0 / 7
8,214
747
10,454
5,852
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 4
7,174
652
6,625
9,086
3,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
davidmiranda
Gilgamesh
15
5 / 2 / 6
9,417
856
12,702
11,368
9,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
15
Kills
13
13
Deaths
15
34
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kali
1
3
8
1.67
L
King Arthur
Jonesy Gets It
King Arthur
4
2
5
3.25
L
Cabrakan
Karbenamach
Cabrakan
2
8
7
0.69
L
Baba Yaga
Kassah Mumay
Baba Yaga
1
0
7
4.5
W
Cthulhu
1
2
10
3
W
Gilgamesh
Lxrd Hakai
Gilgamesh
5
4
4
1.75
W
Izanami
Misothanas
Izanami
3
4
6
1.5
L
1
3
4
1
L
Gilgamesh
davidmiranda
Gilgamesh
5
2
6
4
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,448
Damage
46,567
55,656
Taken
56,915
26,702
Mitigated
37,184
10,649
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
4,889
3,033
0
2,681
10,926
4,821
0
2,489
8,261
0
11,498
L
King Arthur
Jonesy Gets It
King Arthur
9,136
904
0
2,961
13,684
8,032
0
2,509
11,175
0
15,681
L
Cabrakan
Karbenamach
Cabrakan
7,650
957
63
1,432
16,925
13,599
30
2,465
14,460
13,226
0
L
Baba Yaga
Kassah Mumay
Baba Yaga
10,454
1,020
0
2,017
5,852
2,390
91
487
5,365
40,012
0
W
Cthulhu
9,935
802
751
4,318
16,941
8,162
265
4,710
11,839
24,378
0
W
Gilgamesh
Lxrd Hakai
Gilgamesh
12,513
2,705
0
242
11,200
6,205
0
4,469
6,458
0
22,932
W
Izanami
Misothanas
Izanami
8,776
6,532
0
1,048
8,998
4,047
1,049
3,483
5,314
0
31,474
L
6,625
4,473
0
1,783
9,086
3,268
0
1,581
7,505
0
19,714
L
Gilgamesh
davidmiranda
Gilgamesh
12,702
3,576
0
3,603
11,368
9,895
0
3,313
8,055
1,518
33,158
W
9,335
4,838
0
1,609
7,591
3,467
624
3,165
4,213
0
41,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,246
Gold Earned
41,461
229
Minions Killed
212
8
Camps Cleared
7
1,091,846
Distance Traveled
1,044,037
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,053
732
19
2
0
235,852
0
L
King Arthur
8,293
754
11
1
0
245,947
1
L
Cabrakan
8,363
760
15
1
0
174,853
0
L
Baba Yaga
8,214
747
93
8
3
198,212
0
W
Cthulhu
9,445
859
37
3
1
231,734
0
W
Gilgamesh
9,401
855
23
2
0
232,858
0
W
Izanami
8,758
796
64
6
3
191,190
3
L
Apollo
7,174
652
36
3
0
196,371
0
L
Gilgamesh
9,417
856
57
5
4
228,654
2
W
Medusa
9,589
872
86
8
4
200,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role