Player Matchup

Chang'e
Chang'e
Cinab4
Chang'e
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Fondo59
Gilgamesh
Level 36
God Stats
6W - 9L
1,497 SR
Queue Stats
70W - 112L
1,379 Elo+
Party 3
Fenrir
Fenrir
FondofCabbage59
Fenrir
Level 26
God Stats
22W - 38L
1,398 SR
Queue Stats
32W - 59L
1,348 Elo+
Party 3
Hel
Hel
SoulGod13
Hel
Level 53
God Stats
6W - 15L
1,406 SR
Queue Stats
137W - 179L
1,384 Elo+
Party 1
Anhur
Anhur
nitza1221
Anhur
Level 48
God Stats
3W - 1L
1,728 SR
Queue Stats
30W - 15L
1,708 Elo+
Solo
Team Averages
Level 36
1,506 SR
1,464 Elo+

VS

Team Averages
Level 62
1,559 SR
1,544 Elo+
Amaterasu
Amaterasu
HarveyQuinn
Amaterasu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,603 Elo+
Party 2
Jormungandr
Jormungandr
Sehmicor
Jormungandr
Level 15
God Stats
4W - 1L
1,529 SR
Queue Stats
15W - 11L
1,464 Elo+
Party 2
Hera
Hera
Sessamo
Hera
Level 104
God Stats
3W - 0L
1,801 SR
Queue Stats
15W - 9L
1,670 Elo+
Party 2
Neith
Neith
StarchyBoi
Neith
Level 14
God Stats
4W - 1L
1,684 SR
Queue Stats
7W - 5L
1,496 Elo+
Party 2
Poseidon
Poseidon
Vorkills
Poseidon
Level 68
God Stats
10W - 8L
1,284 SR
Queue Stats
160W - 181L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cinab4
Chang'e
16
0 / 4 / 4
9,896
825
1,841
14,052
10,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
Fondo59
Gilgamesh
16
3 / 10 / 4
10,723
894
13,381
29,108
18,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 7 / 5
9,986
832
2,670
14,028
7,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
2 / 7 / 6
11,137
928
7,725
17,216
10,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
nitza1221
Anhur
17
2 / 2 / 6
11,280
940
15,634
15,617
6,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Team 1 Tickets

70

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HarveyQuinn
Amaterasu
19
9 / 1 / 18
12,577
1,048
11,415
15,757
17,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Sehmicor
Jormungandr
19
1 / 4 / 25
12,514
1,043
10,972
14,216
11,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hera
Sessamo
Hera
19
4 / 1 / 24
12,105
1,009
22,741
4,606
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
18
1 / 2 / 21
11,104
925
13,458
8,217
3,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
Vorkills
Poseidon
20
15 / 0 / 13
13,891
1,158
26,091
2,425
1,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
131
8
Kills
30
30
Deaths
8
25
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cinab4
Chang'e
0
4
4
0.5
L
Gilgamesh
Fondo59
Gilgamesh
3
10
4
0.5
L
1
7
5
0.5
W
Amaterasu
HarveyQuinn
Amaterasu
9
1
18
18
W
Jormungandr
Sehmicor
Jormungandr
1
4
25
3.38
W
Hera
Sessamo
Hera
4
1
24
16
L
2
7
6
0.71
W
Neith
1
2
21
5.75
W
Poseidon
Vorkills
Poseidon
15
0
13
21.5
L
Anhur
nitza1221
Anhur
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,251
Damage
84,677
90,021
Taken
45,221
52,964
Mitigated
35,643
13,508
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cinab4
Chang'e
1,841
391
2,964
1,775
14,052
10,373
0
9,114
4,666
19,009
0
L
Gilgamesh
Fondo59
Gilgamesh
13,381
3,718
0
547
29,108
18,185
0
18,143
10,639
101
24,646
L
2,670
137
0
0
14,028
7,781
0
8,882
5,088
0
5,465
W
Amaterasu
HarveyQuinn
Amaterasu
11,415
5,168
0
3,556
15,757
17,017
0
3,111
12,646
0
19,240
W
Jormungandr
Sehmicor
Jormungandr
10,972
2,444
0
1,854
14,216
11,720
0
3,942
10,274
23,697
0
W
Hera
Sessamo
Hera
22,741
5,119
0
818
4,606
2,337
0
1,342
3,264
45,401
0
L
7,725
685
3,201
2,822
17,216
10,091
0
12,195
4,819
45,746
0
W
Neith
13,458
8,167
0
2,062
8,217
3,406
0
851
7,366
0
34,257
W
Poseidon
Vorkills
Poseidon
26,091
2,949
0
0
2,425
1,163
0
415
2,010
60,181
0
L
Anhur
nitza1221
Anhur
15,634
6,880
0
2,199
15,617
6,534
0
10,314
5,005
0
59,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,022
Gold Earned
62,191
229
Minions Killed
252
3
Camps Cleared
5
1,019,890
Distance Traveled
1,165,169
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,896
825
30
3
2
196,734
0
L
Gilgamesh
10,723
894
9
1
0
193,070
2
L
Fenrir
9,986
832
4
0
0
191,469
0
W
Amaterasu
12,577
1,048
26
2
0
257,084
0
W
Jormungandr
12,514
1,043
30
3
2
206,736
0
W
Hera
12,105
1,009
66
6
2
242,240
3
L
Hel
11,137
928
95
8
0
232,118
1
W
Neith
11,104
925
55
5
0
201,904
0
W
Poseidon
13,891
1,158
75
6
1
257,205
1
L
Anhur
11,280
940
91
8
1
206,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role