Player Matchup

Kukulkan
Kukulkan
Facuuuuu
Kukulkan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GoPetch
Loki
Level 23
God Stats
2W - 3L
1,403 SR
Queue Stats
18W - 20L
1,431 Elo+
Solo
Hercules
Hercules
KillerInfamous
Hercules
Level 30
God Stats
8W - 5L
1,674 SR
Queue Stats
43W - 35L
1,489 Elo+
Solo
Yemoja
Yemoja
gatopolihromo
Yemoja
Level 12
God Stats
4W - 3L
1,490 SR
Queue Stats
4W - 5L
1,314 Elo+
Solo
Apollo
Apollo
zYashishz
Apollo
Level 24
God Stats
3W - 2L
1,551 SR
Queue Stats
76W - 78L
1,513 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,449 Elo+

VS

Team Averages
Level 25
1,439 SR
1,464 Elo+
Arachne
Arachne
AlphaPegasi12
Arachne
Level 18
God Stats
7W - 4L
1,465 SR
Queue Stats
53W - 51L
1,463 Elo+
Party 1
Freya
Freya
KingsBane84
Freya
Level 25
God Stats
4W - 2L
1,598 SR
Queue Stats
38W - 29L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kurnix
Ah Muzen Cab
Level 29
God Stats
1W - 1L
1,205 SR
Queue Stats
18W - 24L
1,409 Elo+
Party 2
Mulan
Mulan
Pachi_Forgotten
Mulan
Level 28
God Stats
5W - 6L
1,426 SR
Queue Stats
110W - 99L
1,504 Elo+
Party 1
Ymir
Ymir
hummerr
Ymir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 17L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Facuuuuu
Kukulkan
12
2 / 10 / 0
8,572
429
9,682
13,564
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
GoPetch
Loki
14
6 / 7 / 0
9,479
474
7,266
13,484
5,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
12
2 / 7 / 2
8,304
415
8,822
16,956
16,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 7 / 3
7,964
398
4,604
14,669
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
zYashishz
Apollo
15
0 / 8 / 2
8,976
449
3,961
12,476
3,934
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
8 / 1 / 8
10,970
549
7,916
16,221
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
18 / 4 / 7
12,963
648
21,559
13,495
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Kurnix
Ah Muzen Cab
14
4 / 2 / 12
9,518
476
8,545
11,558
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 3 / 6
10,328
516
12,369
13,984
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
hummerr
Ymir
13
3 / 0 / 10
8,948
447
4,366
9,207
6,049
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
10
Kills
39
39
Deaths
10
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Arachne
8
1
8
12
L
Kukulkan
Facuuuuu
Kukulkan
2
10
0
0.2
L
Loki
GoPetch
Loki
6
7
0
0.86
L
Hercules
2
7
2
0.43
W
18
4
7
5.38
W
Ah Muzen Cab
Kurnix
Ah Muzen Cab
4
2
12
5
W
6
3
6
3
L
0
7
3
0.21
W
Ymir
hummerr
Ymir
3
0
10
8
L
Apollo
zYashishz
Apollo
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,335
Damage
54,755
71,149
Taken
64,465
45,132
Mitigated
31,710
11,168
Healing
25,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
7,916
5,705
0
9,728
16,221
6,076
594
1,818
14,160
0
76,524
L
Kukulkan
Facuuuuu
Kukulkan
9,682
1,220
0
870
13,564
4,803
105
5,840
7,649
38,015
0
L
Loki
GoPetch
Loki
7,266
1,130
0
2,795
13,484
5,111
270
3,897
9,465
0
44,105
L
Hercules
8,822
2,287
0
3,957
16,956
16,613
0
4,569
12,037
0
37,235
W
21,559
8,177
0
6,194
13,495
5,653
1,557
3,400
9,753
72,346
0
W
Ah Muzen Cab
Kurnix
Ah Muzen Cab
8,545
4,459
0
4,427
11,558
3,828
1,245
1,578
9,878
0
52,567
W
12,369
1,918
0
2,861
13,984
10,104
564
2,174
11,427
0
63,038
L
4,604
992
707
1,388
14,669
14,671
719
6,142
8,302
16,885
0
W
Ymir
hummerr
Ymir
4,366
1,451
0
1,883
9,207
6,049
549
4,539
4,369
18,365
0
L
Apollo
zYashishz
Apollo
3,961
2,587
0
1,451
12,476
3,934
3,657
5,477
6,999
0
57,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,295
Gold Earned
52,727
402
Minions Killed
429
0
Camps Cleared
0
1,686,263
Distance Traveled
1,916,381
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,970
549
122
6
0
440,407
3
L
Kukulkan
8,572
429
83
4
0
338,137
1
L
Loki
9,479
474
80
4
0
397,281
1
L
Hercules
8,304
415
86
4
0
332,193
5
W
Freya
12,963
648
110
6
0
372,938
4
W
Ah Muzen Cab
9,518
476
69
3
0
354,211
1
W
Mulan
10,328
516
101
5
0
383,188
6
L
Yemoja
7,964
398
25
1
0
313,745
1
W
Ymir
8,948
447
27
1
0
365,637
7
L
Apollo
8,976
449
128
6
0
304,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role