Player Matchup

Fenrir
Fenrir
Foth-X
Fenrir
Level 16
God Stats
6W - 6L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Tiamat
Tiamat
hendrixmarshallj
Tiamat
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Osiris
Osiris
twinkletoes8
Osiris
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 84L
1,287 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,429 Elo+

VS

Team Averages
Level 56
1,394 SR
1,201 Elo+
Artemis
Artemis
DemonKingUchiha0
Artemis
Level 65
God Stats
126W - 163L
1,423 SR
Queue Stats
582W - 732L
1,343 Elo+
Solo
Cerberus
Cerberus
NEON_BIBLE23
Cerberus
Level 88
God Stats
5W - 11L
1,331 SR
Queue Stats
96W - 135L
1,277 Elo+
Solo
Kukulkan
Kukulkan
StyledSkink198
Kukulkan
Level 15
God Stats
44W - 66L
1,429 SR
Queue Stats
217W - 304L
982 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Foth-X
Fenrir
12
2 / 8 / 5
8,695
669
7,278
12,032
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 7 / 5
8,327
641
2,424
9,857
5,951
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
12
8 / 8 / 1
10,672
821
8,322
14,458
11,861
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 5 / 5
10,543
811
12,074
9,558
3,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
NEON_BIBLE23
Cerberus
13
3 / 3 / 15
9,894
761
6,501
11,873
11,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
14
7 / 3 / 12
10,257
789
10,242
4,898
1,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
11
Kills
23
23
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
13
5
5
3.1
L
Fenrir
Foth-X
Fenrir
2
8
5
0.56
W
Cerberus
NEON_BIBLE23
Cerberus
3
3
15
3.5
W
Kukulkan
7
3
12
4.33
L
1
7
5
0.5
L
Osiris
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
28,817
36,347
Taken
26,329
23,736
Mitigated
17,049
2,062
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,074
9,061
0
0
9,558
3,748
656
542
8,926
0
27,734
L
Fenrir
Foth-X
Fenrir
7,278
1,380
0
706
12,032
5,924
0
5,260
6,772
0
26,903
W
Cerberus
NEON_BIBLE23
Cerberus
6,501
826
0
1,504
11,873
11,492
48
1,606
10,217
29,242
0
W
Kukulkan
10,242
2,359
438
377
4,898
1,809
1,135
304
4,519
41,012
0
L
2,424
182
0
444
9,857
5,951
0
5,532
4,325
14,741
0
L
Osiris
8,322
4,489
0
912
14,458
11,861
0
6,029
8,429
0
24,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
30,694
77
Minions Killed
162
0
Camps Cleared
0
577,492
Distance Traveled
644,556
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,543
811
27
2
0
205,249
4
L
Fenrir
8,695
669
31
2
0
190,817
2
W
Cerberus
9,894
761
57
4
0
243,417
2
W
Kukulkan
10,257
789
78
6
0
195,890
1
L
Tiamat
8,327
641
18
1
0
183,777
0
L
Osiris
10,672
821
28
2
0
202,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role