Player Matchup

Neith
Neith
CeeArGee
Neith
Level 27
God Stats
2W - 5L
1,316 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
JJ_Money206
Gilgamesh
Level 27
God Stats
8W - 12L
1,498 SR
Queue Stats
69W - 96L
1,305 Elo+
Solo
Kukulkan
Kukulkan
MR MANIAC 777
Kukulkan
Level 7
God Stats
1W - 2L
1,261 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 20
1,358 SR
1,435 Elo+

VS

Team Averages
Level 45
1,456 SR
1,325 Elo+
Baron Samedi
Baron Samedi
Hesi Rover
Baron Samedi
Level 21
God Stats
6W - 7L
1,545 SR
Queue Stats
45W - 51L
1,356 Elo+
Party 1
Medusa
Medusa
Mast3r7Assass1n
Medusa
Level 89
God Stats
4W - 6L
1,428 SR
Queue Stats
101W - 137L
1,413 Elo+
Party 1
Sol
Sol
leomauriciomarti
Sol
Level 25
God Stats
5W - 7L
1,395 SR
Queue Stats
43W - 93L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CeeArGee
Neith
12
1 / 7 / 2
9,498
633
6,451
10,640
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
JJ_Money206
Gilgamesh
13
4 / 8 / 1
10,269
685
10,917
16,778
10,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
MR MANIAC 777
Kukulkan
11
0 / 10 / 0
8,944
596
2,091
16,629
5,614
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hesi Rover
Baron Samedi
13
2 / 1 / 12
10,152
677
5,372
6,069
3,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
21 / 2 / 3
13,355
890
24,097
14,729
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
2 / 2 / 18
10,697
713
6,411
10,794
4,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
5
Kills
25
25
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
CeeArGee
Neith
1
7
2
0.29
W
Baron Samedi
Hesi Rover
Baron Samedi
2
1
12
8
L
Gilgamesh
JJ_Money206
Gilgamesh
4
8
1
0.56
L
Kukulkan
MR MANIAC 777
Kukulkan
0
10
0
0
W
21
2
3
11.25
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,459
Damage
35,880
44,047
Taken
31,592
19,393
Mitigated
14,492
2,900
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CeeArGee
Neith
6,451
2,707
0
673
10,640
3,466
488
1,320
9,320
0
27,358
W
Baron Samedi
Hesi Rover
Baron Samedi
5,372
182
179
879
6,069
3,416
507
645
5,424
25,986
0
L
Gilgamesh
JJ_Money206
Gilgamesh
10,917
3,186
0
2,181
16,778
10,313
54
5,436
11,342
0
28,216
L
Kukulkan
MR MANIAC 777
Kukulkan
2,091
323
0
46
16,629
5,614
27
5,075
11,554
18,172
0
W
24,097
11,242
0
4,365
14,729
6,306
2,279
754
13,975
0
76,516
W
6,411
1,023
121
2,453
10,794
4,770
285
777
10,017
40,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
34,204
101
Minions Killed
189
0
Camps Cleared
0
654,558
Distance Traveled
723,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,498
633
46
3
0
201,669
0
W
Baron Samedi
10,152
677
52
3
0
251,841
0
L
Gilgamesh
10,269
685
27
2
0
253,468
0
L
Kukulkan
8,944
596
28
2
0
199,421
0
W
Medusa
13,355
890
71
5
0
262,877
0
W
Sol
10,697
713
66
4
0
209,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role