Player Matchup

Zeus
Zeus
Arkhé
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
SoneKaHauck
Gilgamesh
Level 158
God Stats
46W - 8L
1,809 SR
Queue Stats
441W - 139L
1,793 Elo+
Party 1
Artemis
Artemis
iThePhycisist
Artemis
Level 17
God Stats
2W - 0L
1,773 SR
Queue Stats
46W - 2L
1,755 Elo+
Party 1
Team Averages
Level 110
1,694 SR
1,683 Elo+

VS

Team Averages
Level 19
1,687 SR
1,585 Elo+
Neith
Neith
DRich182
Neith
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Ra
Ra
Gabiru1000
Ra
Level 43
God Stats
11W - 8L
1,642 SR
Queue Stats
102W - 105L
1,473 Elo+
Solo
Medusa
Medusa
VROONLAND2
Medusa
Level 11
God Stats
1W - 2L
1,918 SR
Queue Stats
4W - 13L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arkhé
Zeus
13
12 / 3 / 4
9,970
906
12,861
8,709
3,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
SoneKaHauck
Gilgamesh
12
5 / 3 / 11
9,470
861
8,996
11,995
7,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
13
4 / 2 / 12
9,587
872
6,759
7,203
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DRich182
Neith
9
0 / 10 / 4
6,672
607
5,222
11,065
3,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 4 / 1
8,640
785
5,895
9,838
6,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
VROONLAND2
Medusa
11
2 / 7 / 5
8,253
750
5,319
11,031
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
8
8
Deaths
21
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
Arkhé
Zeus
12
3
4
4.67
L
Neith
DRich182
Neith
0
10
4
0.2
L
6
4
1
1.63
W
Gilgamesh
SoneKaHauck
Gilgamesh
5
3
11
3.5
L
Medusa
VROONLAND2
Medusa
2
7
5
0.64
W
Artemis
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
16,436
27,907
Taken
31,934
13,672
Mitigated
12,935
4,518
Healing
4,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Arkhé
Zeus
12,861
2,069
0
1,909
8,709
3,726
245
1,582
7,127
32,935
0
L
Neith
DRich182
Neith
5,222
1,727
0
410
11,065
3,482
0
3,352
7,713
0
13,120
L
5,895
725
616
1,637
9,838
6,096
0
4,846
4,992
30,059
0
W
Gilgamesh
SoneKaHauck
Gilgamesh
8,996
2,465
0
540
11,995
7,215
480
3,520
8,475
0
23,721
L
Medusa
VROONLAND2
Medusa
5,319
2,254
0
1,572
11,031
3,357
0
4,755
6,276
0
25,725
W
Artemis
6,759
3,717
0
2,069
7,203
2,731
2,349
813
6,390
0
54,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
23,565
146
Minions Killed
112
0
Camps Cleared
0
562,820
Distance Traveled
524,482
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,970
906
49
4
0
179,853
1
L
Neith
6,672
607
27
2
0
169,465
5
L
Ra
8,640
785
56
5
0
182,335
3
W
Gilgamesh
9,470
861
26
2
0
210,777
5
L
Medusa
8,253
750
29
3
0
172,682
2
W
Artemis
9,587
872
71
6
0
172,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role