Player Matchup

Hera
Hera
HortyPegasus694
Hera
Level 29
God Stats
39W - 38L
1,456 SR
Queue Stats
564W - 686L
1,317 Elo+
Solo
Sun Wukong
Sun Wukong
POLLO_Black_
Sun Wukong
Level 29
God Stats
5W - 4L
1,243 SR
Queue Stats
86W - 97L
1,342 Elo+
Solo
Achilles
Achilles
TheAdventureBug
Achilles
Level 28
God Stats
4W - 2L
1,665 SR
Queue Stats
37W - 58L
1,312 Elo+
Party 1
Merlin
Merlin
one_fast_hetero
Merlin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 191L
1,282 Elo+
Solo
Chang'e
Chang'e
taycat420
Chang'e
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 18L
1,221 Elo+
Party 1
Team Averages
Level 26
1,473 SR
1,295 Elo+

VS

Team Averages
Level 16
1,438 SR
1,294 Elo+
Gilgamesh
Gilgamesh
DannyRich
Gilgamesh
Level 30
God Stats
18W - 14L
1,434 SR
Queue Stats
452W - 543L
1,296 Elo+
Solo
Danzaburou
Danzaburou
DubZzzTheLazyOne
Danzaburou
Level 21
God Stats
8W - 5L
1,426 SR
Queue Stats
14W - 18L
1,302 Elo+
Solo
Apollo
Apollo
OdinWolf8459
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 37L
1,500 Elo+
Solo
Thor
Thor
Robbier2010
Thor
Level 17
God Stats
15W - 17L
1,328 SR
Queue Stats
33W - 47L
1,239 Elo+
Solo
Da Ji
Da Ji
chackox-L2
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 76L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 14 / 0
13,015
465
12,713
20,619
7,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
POLLO_Black_
Sun Wukong
20
9 / 9 / 6
13,509
482
15,588
24,446
17,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
18
2 / 10 / 0
11,843
423
6,763
26,353
33,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 12 / 7
13,213
472
20,181
17,795
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
taycat420
Chang'e
14
0 / 12 / 1
10,163
363
8,006
22,890
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DannyRich
Gilgamesh
20
16 / 0 / 10
15,373
549
26,543
18,933
12,127
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
DubZzzTheLazyOne
Danzaburou
20
15 / 6 / 5
16,680
596
20,640
29,467
16,535
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
19
5 / 5 / 9
13,115
468
8,223
14,604
6,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 2 / 4
16,150
577
20,425
24,120
11,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
19
5 / 8 / 8
12,746
455
9,078
20,783
8,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
20
Kills
56
57
Deaths
21
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DannyRich
Gilgamesh
16
0
10
21
W
Danzaburou
DubZzzTheLazyOne
Danzaburou
15
6
5
2.92
L
1
14
0
0.07
W
Apollo
5
5
9
1.9
L
Sun Wukong
POLLO_Black_
Sun Wukong
9
9
6
1.33
W
15
2
4
8.5
L
Achilles
2
10
0
0.2
W
Da Ji
5
8
8
1.13
L
8
12
7
0.96
L
Chang'e
taycat420
Chang'e
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,251
Damage
84,909
112,103
Taken
107,907
72,943
Mitigated
54,499
13,629
Healing
31,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DannyRich
Gilgamesh
26,543
7,576
0
2,148
18,933
12,127
3,033
9,799
8,912
0
92,075
W
Danzaburou
DubZzzTheLazyOne
Danzaburou
20,640
11,284
0
19,412
29,467
16,535
6,244
6,507
22,248
0
152,463
L
12,713
4,916
0
3,850
20,619
7,165
1,249
0
20,619
85,216
0
W
Apollo
8,223
5,299
0
1,767
14,604
6,147
1,080
6,198
7,896
0
47,340
L
Sun Wukong
POLLO_Black_
Sun Wukong
15,588
2,303
842
4,640
24,446
17,183
2,104
0
24,446
0
73,279
W
20,425
4,490
0
7,822
24,120
11,116
1,179
9,838
13,904
0
134,253
L
Achilles
6,763
2,167
0
333
26,353
33,813
3,517
0
26,353
0
57,223
W
Da Ji
9,078
3,405
0
187
20,783
8,574
711
6,230
14,047
0
51,785
L
20,181
1,174
0
0
17,795
7,180
1,415
0
17,795
68,647
0
L
Chang'e
taycat420
Chang'e
8,006
1,266
704
3,260
22,890
7,602
1,075
0
22,890
36,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,743
Gold Earned
74,064
495
Minions Killed
655
0
Camps Cleared
0
2,269,900
Distance Traveled
2,710,240
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,373
549
126
5
0
562,749
1
W
Danzaburou
16,680
596
176
6
0
492,707
2
L
Hera
13,015
465
134
5
0
430,912
0
W
Apollo
13,115
468
93
3
0
560,649
3
L
Sun Wukong
13,509
482
110
4
0
508,155
3
W
Thor
16,150
577
194
7
0
546,848
0
L
Achilles
11,843
423
90
3
0
485,852
0
W
Da Ji
12,746
455
66
2
0
547,287
0
L
Merlin
13,213
472
113
4
0
424,717
0
L
Chang'e
10,163
363
48
2
0
420,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role