Player Matchup

Anubis
Anubis
AlbiDoubledoor
Anubis
Level 7
God Stats
28W - 18L
1,299 SR
Queue Stats
142W - 117L
1,369 Elo+
Party 2
Rama
Rama
ArminCrieg1
Rama
Level 29
God Stats
5W - 5L
1,636 SR
Queue Stats
168W - 164L
1,441 Elo+
Party 1
Set
Set
BrainBlast69
Set
Level 91
God Stats
4W - 2L
1,179 SR
Queue Stats
306W - 295L
1,536 Elo+
Party 2
Ymir
Ymir
InterMissionn
Ymir
Level 27
God Stats
7W - 4L
1,814 SR
Queue Stats
92W - 82L
1,455 Elo+
Party 1
Tyr
Tyr
Woradx
Tyr
Level 26
God Stats
3W - 2L
1,594 SR
Queue Stats
157W - 137L
1,489 Elo+
Party 1
Team Averages
Level 36
1,504 SR
1,458 Elo+

VS

Team Averages
Level 14
1,454 SR
1,382 Elo+
Ah Puch
Ah Puch
AkIeelas
Ah Puch
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 11L
1,406 Elo+
Party 4
Mercury
Mercury
BabaApo
Mercury
Level 27
God Stats
45W - 26L
1,585 SR
Queue Stats
113W - 108L
1,449 Elo+
Solo
Yemoja
Yemoja
Buff4lo666
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,318 Elo+
Party 4
Jormungandr
Jormungandr
Liigeiia
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 156L
1,335 Elo+
Party 3
Merlin
Merlin
Swetbabyswet
Merlin
Level 27
God Stats
1W - 7L
1,185 SR
Queue Stats
102W - 129L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 6
6,539
545
5,692
7,765
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 2 / 1
6,207
517
1,945
4,403
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 1 / 4
8,581
715
8,751
7,346
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 2 / 2
5,402
450
3,399
5,933
3,128
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tyr
Woradx
Tyr
11
6 / 2 / 5
6,733
561
5,604
9,350
3,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AkIeelas
Ah Puch
12
7 / 5 / 0
7,290
608
6,715
6,903
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
BabaApo
Mercury
12
4 / 4 / 1
7,090
591
5,861
8,759
3,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Buff4lo666
Yemoja
9
0 / 4 / 3
5,383
449
3,870
7,225
3,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Liigeiia
Jormungandr
8
1 / 5 / 1
5,393
449
1,942
7,700
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
8
1 / 3 / 1
5,066
422
6,274
4,350
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
21
Kills
13
13
Deaths
21
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AkIeelas
Ah Puch
7
5
0
1.4
W
3
6
6
1
W
1
2
1
0.75
L
Mercury
BabaApo
Mercury
4
4
1
1.13
W
9
1
4
11
L
Yemoja
Buff4lo666
Yemoja
0
4
3
0.38
W
2
2
2
1.5
L
Jormungandr
Liigeiia
Jormungandr
1
5
1
0.3
L
Merlin
1
3
1
0.5
W
Tyr
Woradx
Tyr
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,391
Damage
24,662
34,797
Taken
34,937
14,150
Mitigated
15,406
8,549
Healing
791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AkIeelas
Ah Puch
6,715
845
0
454
6,903
1,796
0
2,054
4,849
28,189
0
W
5,692
851
0
1,371
7,765
3,260
766
2,695
5,030
21,954
0
W
1,945
1,505
0
1,659
4,403
1,461
1,362
2,704
1,699
0
26,317
L
Mercury
BabaApo
Mercury
5,861
3,654
0
0
8,759
3,302
0
1,767
6,992
0
45,106
W
8,751
3,338
0
1,867
7,346
2,662
0
2,897
4,326
0
42,508
L
Yemoja
Buff4lo666
Yemoja
3,870
1,118
71
60
7,225
3,832
0
3,778
3,447
17,776
0
W
3,399
469
0
1,086
5,933
3,128
0
3,858
2,020
13,289
0
L
Jormungandr
Liigeiia
Jormungandr
1,942
969
0
206
7,700
5,363
171
1,333
6,367
14,072
0
L
Merlin
6,274
1,310
0
0
4,350
1,113
432
159
4,191
18,290
0
W
Tyr
Woradx
Tyr
5,604
1,857
0
2,566
9,350
3,639
0
5,694
2,921
0
16,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,462
Gold Earned
30,222
220
Minions Killed
248
0
Camps Cleared
0
1,106,458
Distance Traveled
1,086,939
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,290
608
58
5
0
202,857
4
W
Anubis
6,539
545
42
4
0
193,983
3
W
Rama
6,207
517
62
5
0
208,728
1
L
Mercury
7,090
591
92
8
0
242,540
3
W
Set
8,581
715
82
7
0
259,982
0
L
Yemoja
5,383
449
38
3
0
215,493
2
W
Ymir
5,402
450
14
1
0
208,884
4
L
Jormungandr
5,393
449
30
3
0
207,240
0
L
Merlin
5,066
422
30
3
0
218,809
2
W
Tyr
6,733
561
20
2
0
234,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role