Player Matchup

Ymir
Ymir
HECTOR_PUYI
Ymir
Level 16
God Stats
10W - 5L
1,339 SR
Queue Stats
42W - 42L
1,114 Elo+
Solo
Izanami
Izanami
rb-Daiki
Izanami
Level 25
God Stats
2W - 4L
1,293 SR
Queue Stats
3W - 12L
1,267 Elo+
Party 2
Thanatos
Thanatos
rb-Genki
Thanatos
Level 28
God Stats
2W - 1L
1,249 SR
Queue Stats
11W - 17L
1,180 Elo+
Party 2
Heimdallr
Heimdallr
rb-Sakky
Heimdallr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,237 Elo+
Party 2
Gilgamesh
Gilgamesh
rb-Yukimichi
Gilgamesh
Level 42
God Stats
1W - 3L
1,474 SR
Queue Stats
6W - 13L
1,180 Elo+
Party 2
Team Averages
Level 28
1,371 SR
1,196 Elo+

VS

Team Averages
Level 22
1,371 SR
1,174 Elo+
Fenrir
Fenrir
KiokinesS
Fenrir
Level 18
God Stats
20W - 35L
1,264 SR
Queue Stats
42W - 88L
1,113 Elo+
Party 1
Chernobog
Chernobog
POLjr27
Chernobog
Level 7
God Stats
2W - 4L
1,601 SR
Queue Stats
38W - 37L
1,284 Elo+
Solo
Apollo
Apollo
mentefria00
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,130 Elo+
Party 1
Ra
Ra
nando_prokiller
Ra
Level 16
God Stats
5W - 21L
1,106 SR
Queue Stats
20W - 47L
1,014 Elo+
Party 1
Cthulhu
Cthulhu
yevaSk
Cthulhu
Level 64
God Stats
3W - 8L
1,385 SR
Queue Stats
82W - 113L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
7,827
522
2,347
8,352
7,322
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
rb-Daiki
Izanami
13
6 / 1 / 10
8,897
593
7,320
4,736
1,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
rb-Genki
Thanatos
13
16 / 0 / 3
9,300
620
11,783
8,045
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
rb-Sakky
Heimdallr
14
4 / 1 / 12
8,641
576
8,111
5,160
2,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
rb-Yukimichi
Gilgamesh
13
9 / 2 / 12
8,852
590
7,191
7,612
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KiokinesS
Fenrir
7
0 / 5 / 0
5,376
358
585
8,141
2,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
POLjr27
Chernobog
8
0 / 9 / 1
5,829
389
3,307
8,632
2,503
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
8
1 / 10 / 2
5,900
393
2,020
10,109
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 1
6,151
410
1,764
7,656
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
yevaSk
Cthulhu
9
2 / 7 / 0
6,368
425
3,486
14,263
7,248
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
36
Kills
3
4
Deaths
37
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Fenrir
KiokinesS
Fenrir
0
5
0
0
L
Chernobog
POLjr27
Chernobog
0
9
1
0.06
L
Apollo
1
10
2
0.2
L
0
6
1
0.08
W
Izanami
rb-Daiki
Izanami
6
1
10
11
W
Thanatos
rb-Genki
Thanatos
16
0
3
17.5
W
Heimdallr
rb-Sakky
Heimdallr
4
1
12
10
W
Gilgamesh
rb-Yukimichi
Gilgamesh
9
2
12
7.5
L
Cthulhu
yevaSk
Cthulhu
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,752
Damage
11,162
33,905
Taken
48,801
18,121
Mitigated
16,341
10,230
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,347
182
0
250
8,352
7,322
1,761
0
8,352
29,622
0
L
Fenrir
KiokinesS
Fenrir
585
62
0
1,410
8,141
2,313
0
0
8,141
0
21,085
L
Chernobog
POLjr27
Chernobog
3,307
1,527
0
0
8,632
2,503
244
2,347
6,285
0
22,637
L
Apollo
2,020
1,733
0
716
10,109
2,316
108
0
10,109
0
14,886
L
1,764
101
0
0
7,656
1,961
294
0
7,656
22,809
0
W
Izanami
rb-Daiki
Izanami
7,320
4,458
0
97
4,736
1,446
3,387
878
3,858
0
45,357
W
Thanatos
rb-Genki
Thanatos
11,783
4,227
0
8,938
8,045
2,747
521
1,371
6,646
0
38,436
W
Heimdallr
rb-Sakky
Heimdallr
8,111
4,170
0
296
5,160
2,536
1,962
2,017
3,001
0
43,966
W
Gilgamesh
rb-Yukimichi
Gilgamesh
7,191
2,337
0
649
7,612
4,070
565
814
6,798
0
31,760
L
Cthulhu
yevaSk
Cthulhu
3,486
647
0
890
14,263
7,248
52
0
14,263
19,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,517
Gold Earned
29,624
329
Minions Killed
187
0
Camps Cleared
0
1,481,829
Distance Traveled
1,098,203
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,827
522
54
4
0
240,616
0
L
Fenrir
5,376
358
34
2
0
146,945
0
L
Chernobog
5,829
389
42
3
0
195,248
0
L
Apollo
5,900
393
25
2
0
185,905
0
L
Ra
6,151
410
55
4
0
275,287
1
W
Izanami
8,897
593
87
6
0
293,119
3
W
Thanatos
9,300
620
60
4
0
330,478
1
W
Heimdallr
8,641
576
82
5
0
278,574
0
W
Gilgamesh
8,852
590
46
3
0
339,042
0
L
Cthulhu
6,368
425
31
2
0
294,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role