Player Matchup

Gilgamesh
Gilgamesh
DimiPup
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 70L
1,680 Elo+
Party 3
Tiamat
Tiamat
Doinks by Moose
Tiamat
Level 65
God Stats
41W - 36L
1,562 SR
Queue Stats
603W - 642L
1,490 Elo+
Party 3
Arachne
Arachne
MiesterJonesz
Arachne
Level 38
God Stats
46W - 36L
1,683 SR
Queue Stats
247W - 255L
1,526 Elo+
Solo
Yemoja
Yemoja
UncleRuggles
Yemoja
Level 61
God Stats
42W - 43L
1,572 SR
Queue Stats
558W - 552L
1,488 Elo+
Party 3
Chernobog
Chernobog
endebolt
Chernobog
Level 60
God Stats
23W - 12L
1,647 SR
Queue Stats
525W - 546L
1,487 Elo+
Party 3
Team Averages
Level 48
1,593 SR
1,534 Elo+

VS

Team Averages
Level 71
1,753 SR
1,592 Elo+
Arachne
Arachne
INeverTilt
Arachne
Level 107
God Stats
7W - 2L
1,848 SR
Queue Stats
135W - 137L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
Ksmoothg
Gilgamesh
Level 86
God Stats
9W - 3L
1,800 SR
Queue Stats
240W - 241L
1,575 Elo+
Party 1
Eset
Eset
Lemulus
Eset
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,691 Elo+
Party 2
Fafnir
Fafnir
TheShadowSereph
Fafnir
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
coomiesyummies
Danzaburou
Level 15
God Stats
7W - 0L
2,118 SR
Queue Stats
35W - 27L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DimiPup
Gilgamesh
10
3 / 3 / 0
6,002
600
4,951
7,141
3,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 0
5,155
516
3,693
6,267
3,064
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
7
0 / 4 / 1
4,747
475
1,221
6,331
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
7
1 / 4 / 0
4,767
477
3,046
7,909
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
endebolt
Chernobog
6
0 / 7 / 1
4,195
420
2,310
7,831
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
INeverTilt
Arachne
9
3 / 0 / 3
5,515
552
3,326
6,415
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Ksmoothg
Gilgamesh
11
3 / 3 / 0
6,018
602
3,637
9,923
4,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
Lemulus
Eset
10
2 / 0 / 3
5,698
570
3,024
2,760
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 8
6,159
616
4,112
6,781
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
coomiesyummies
Danzaburou
11
12 / 0 / 2
7,391
739
10,884
6,321
1,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
22
22
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DimiPup
Gilgamesh
3
3
0
1
L
0
4
0
0
W
Arachne
INeverTilt
Arachne
3
0
3
4.5
W
Gilgamesh
Ksmoothg
Gilgamesh
3
3
0
1
W
Eset
Lemulus
Eset
2
0
3
3.5
L
Arachne
0
4
1
0.13
W
2
1
8
6
L
Yemoja
1
4
0
0.25
W
Danzaburou
coomiesyummies
Danzaburou
12
0
2
13
L
Chernobog
endebolt
Chernobog
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,221
Damage
24,983
35,479
Taken
32,200
12,458
Mitigated
12,985
8,431
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DimiPup
Gilgamesh
4,951
2,144
0
2,827
7,141
3,201
0
369
6,732
0
29,233
L
3,693
453
0
1,148
6,267
3,064
1,098
2,390
3,591
27,467
0
W
Arachne
INeverTilt
Arachne
3,326
2,707
0
2,994
6,415
1,828
330
1,123
5,292
0
21,928
W
Gilgamesh
Ksmoothg
Gilgamesh
3,637
665
0
2,283
9,923
4,081
28
0
9,923
0
29,222
W
Eset
Lemulus
Eset
3,024
383
0
401
2,760
800
306
1,147
1,613
23,057
0
L
Arachne
1,221
901
0
677
6,331
1,723
0
975
5,336
0
22,379
W
4,112
903
0
2,122
6,781
4,398
239
2,404
4,377
12,738
0
L
Yemoja
3,046
1,316
965
1,955
7,909
2,738
0
1,646
6,263
13,440
0
W
Danzaburou
coomiesyummies
Danzaburou
10,884
7,096
0
4,096
6,321
1,878
723
2,065
4,256
0
38,083
L
Chernobog
endebolt
Chernobog
2,310
1,279
0
859
7,831
1,732
0
1,410
6,421
0
14,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,866
Gold Earned
30,781
218
Minions Killed
252
0
Camps Cleared
0
807,573
Distance Traveled
922,563
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,002
600
66
7
0
186,374
3
L
Tiamat
5,155
516
55
6
0
161,952
0
W
Arachne
5,515
552
57
6
0
192,988
4
W
Gilgamesh
6,018
602
66
7
0
194,892
1
W
Eset
5,698
570
45
5
0
183,682
0
L
Arachne
4,747
475
48
5
0
153,743
1
W
Fafnir
6,159
616
17
2
0
178,411
3
L
Yemoja
4,767
477
22
2
0
148,162
0
W
Danzaburou
7,391
739
67
7
0
172,590
4
L
Chernobog
4,195
420
27
3
0
157,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role