Player Matchup

Agni
Agni
Gold I
Barry311
Agni
Gold I
Level 62
God Stats
0W - 1L
1,686 SR
Queue Stats
73W - 69L
1,774 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
Glaciel
Tsukuyomi
Platinum V
Level 157
God Stats
11W - 11L
1,324 SR
Queue Stats
148W - 135L
1,944 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Radmant
Hou Yi
Gold II
Level 157
God Stats
10W - 6L
1,768 SR
Queue Stats
157W - 149L
1,801 MMR
Party 1
Tyr
Tyr
Gold I
Waggly11
Tyr
Gold I
Level 69
God Stats
18W - 12L
1,613 SR
Queue Stats
73W - 69L
1,774 MMR
Party 2
Geb
Geb
Platinum IV
mithycos
Geb
Platinum IV
Level 157
God Stats
5W - 2L
1,925 SR
Queue Stats
261W - 239L
1,762 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,663 SR
1,811 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,585 SR
1,745 MMR
Vamana
Vamana
Platinum I
Ac1dJoneZz
Vamana
Platinum I
Level 148
God Stats
6W - 4L
1,718 SR
Queue Stats
256W - 244L
1,860 MMR
Solo
Khepri
Khepri
Platinum IV
BlXSY
Khepri
Platinum IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 177L
1,765 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Derkx
Kukulkan
Platinum I
Level 133
God Stats
5W - 4L
1,655 SR
Queue Stats
142W - 140L
1,857 MMR
Solo
Ne Zha
Ne Zha
Platinum V
F7ϟRyzhiy
Ne Zha
Platinum V
Level 122
God Stats
35W - 27L
1,551 SR
Queue Stats
799W - 799L
1,742 MMR
Solo
Apollo
Apollo
Platinum IV
iMMortalRaM
Apollo
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
8 / 7 / 2
13,051
502
19,373
19,204
9,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Glaciel
Tsukuyomi
18
1 / 5 / 6
11,790
453
13,935
17,999
7,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Radmant
Hou Yi
20
3 / 3 / 2
14,473
557
11,287
19,900
8,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 2 / 2
13,922
535
12,828
18,107
22,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 9
11,212
431
6,685
20,345
24,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
TiamatSetAthenaScyllaAphrodite

VS

Bans
NemesisSobekGuan YuCu ChulainnSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ac1dJoneZz
Vamana
20
5 / 0 / 4
16,496
634
15,406
27,537
37,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
BlXSY
Khepri
18
0 / 4 / 10
12,587
484
6,244
20,537
25,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Derkx
Kukulkan
20
4 / 2 / 10
14,701
565
16,043
9,593
7,070
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
F7ϟRyzhiy
Ne Zha
19
6 / 5 / 5
13,698
527
10,458
21,983
10,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apollo
20
4 / 2 / 7
16,795
646
21,792
21,387
12,075
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
13
Kills
19
19
Deaths
13
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ac1dJoneZz
Vamana
5
0
4
7
L
Agni
8
7
2
1.29
W
Khepri
BlXSY
Khepri
0
4
10
1.25
W
Kukulkan
Derkx
Kukulkan
4
2
10
4.5
W
Ne Zha
F7ϟRyzhiy
Ne Zha
6
5
5
1.7
L
Tsukuyomi
Glaciel
Tsukuyomi
1
5
6
0.8
L
Hou Yi
Radmant
Hou Yi
3
3
2
1.33
L
1
2
2
1
W
Apollo
4
2
7
3.75
L
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,108
Damage
69,943
95,555
Taken
101,037
73,012
Mitigated
92,714
22,867
Healing
38,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ac1dJoneZz
Vamana
15,406
6,253
0
11,909
27,537
37,417
1,564
4,987
22,406
1,353
123,445
L
Agni
19,373
1,052
0
2,810
19,204
9,063
0
6,839
12,365
99,946
0
W
Khepri
BlXSY
Khepri
6,244
331
0
4,155
20,537
25,349
0
6,921
13,367
38,359
0
W
Kukulkan
Derkx
Kukulkan
16,043
422
0
2,071
9,593
7,070
1,142
3,914
5,492
123,527
0
W
Ne Zha
F7ϟRyzhiy
Ne Zha
10,458
2,511
0
7,474
21,983
10,803
282
6,580
15,226
0
84,397
L
Tsukuyomi
Glaciel
Tsukuyomi
13,935
3,171
0
4,368
17,999
7,980
0
4,776
13,223
0
100,291
L
Hou Yi
Radmant
Hou Yi
11,287
7,156
0
8,233
19,900
8,787
3,846
839
19,061
0
123,135
L
12,828
1,842
0
5,118
18,107
22,773
218
3,444
14,125
0
115,243
W
Apollo
21,792
17,856
0
12,611
21,387
12,075
12,160
3,601
17,646
0
155,530
L
6,685
1,332
0
2,338
20,345
24,409
10
6,653
13,692
24,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,448
Gold Earned
74,277
825
Minions Killed
825
0
Camps Cleared
0
2,570,008
Distance Traveled
2,634,695
33
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,496
634
231
9
0
561,005
8
L
Agni
13,051
502
203
8
0
439,241
5
W
Khepri
12,587
484
55
2
0
517,252
14
W
Kukulkan
14,701
565
201
8
0
557,761
6
W
Ne Zha
13,698
527
109
4
0
496,177
4
L
Tsukuyomi
11,790
453
148
6
0
542,379
4
L
Hou Yi
14,473
557
224
9
0
483,627
7
L
Tyr
13,922
535
222
9
0
553,459
10
W
Apollo
16,795
646
229
9
0
502,500
11
L
Geb
11,212
431
28
1
0
551,302
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role