Player Matchup

Scylla
Scylla
Omegawhomst
Scylla
Level 18
God Stats
2W - 3L
1,473 SR
Queue Stats
7W - 11L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PoniiC
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,486 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
SpicyWiener679
Khepri
Level 21
God Stats
0W - 1L
1,364 SR
Queue Stats
11W - 20L
1,291 Elo+
Solo
Da Ji
Da Ji
cb223
Da Ji
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 172L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
ooSeviper
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 32
1,465 SR
1,436 Elo+

VS

Team Averages
Level 58
1,549 SR
1,427 Elo+
Guan Yu
Guan Yu
Kraf65de
Guan Yu
Level 85
God Stats
2W - 0L
1,456 SR
Queue Stats
95W - 103L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
MisterFrostt
Gilgamesh
Level 83
God Stats
7W - 5L
1,500 SR
Queue Stats
190W - 181L
1,465 Elo+
Party 1
Discordia
Discordia
QueenGiselle06
Discordia
Level 72
God Stats
1W - 0L
1,682 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
TFG x Ellipse
Nemesis
Level 26
God Stats
12W - 6L
1,608 SR
Queue Stats
18W - 23L
1,440 Elo+
Party 1
Anubis
Anubis
exix3000
Anubis
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 11 / 3
10,772
673
9,461
15,557
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
PoniiC
Ah Muzen Cab
20
4 / 4 / 2
12,689
793
14,606
12,697
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 8 / 3
9,673
605
4,013
15,819
12,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
cb223
Da Ji
17
4 / 10 / 6
11,711
732
6,289
16,405
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Gilgamesh
ooSeviper
Gilgamesh
15
2 / 9 / 6
10,260
641
8,165
23,551
11,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kraf65de
Guan Yu
19
13 / 6 / 18
14,969
936
18,628
22,532
23,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
MisterFrostt
Gilgamesh
20
18 / 1 / 12
15,886
993
26,536
18,361
20,547
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
QueenGiselle06
Discordia
20
5 / 0 / 16
13,387
837
13,480
5,082
2,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
19
6 / 0 / 16
13,262
829
11,317
9,311
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
exix3000
Anubis
16
0 / 6 / 12
10,573
661
6,032
12,908
5,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
116
12
Kills
42
42
Deaths
13
20
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Kraf65de
Guan Yu
13
6
18
3.67
W
Gilgamesh
MisterFrostt
Gilgamesh
18
1
12
24
L
Scylla
2
11
3
0.32
L
Ah Muzen Cab
PoniiC
Ah Muzen Cab
4
4
2
1.25
W
Discordia
QueenGiselle06
Discordia
5
0
16
13
L
0
8
3
0.19
W
Nemesis
6
0
16
14
L
Da Ji
cb223
Da Ji
4
10
6
0.7
W
Anubis
exix3000
Anubis
0
6
12
1
L
Gilgamesh
ooSeviper
Gilgamesh
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,534
Damage
75,993
84,029
Taken
68,194
39,772
Mitigated
57,243
9,318
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Kraf65de
Guan Yu
18,628
3,676
2,068
5,495
22,532
23,302
1,633
3,359
17,038
0
41,605
W
Gilgamesh
MisterFrostt
Gilgamesh
26,536
8,876
0
4,600
18,361
20,547
543
2,639
15,588
3,105
52,534
L
Scylla
9,461
840
0
1,517
15,557
4,228
0
5,394
10,107
26,295
0
L
Ah Muzen Cab
PoniiC
Ah Muzen Cab
14,606
5,067
0
3,604
12,697
5,338
1
3,015
9,612
0
77,119
W
Discordia
QueenGiselle06
Discordia
13,480
364
0
2,988
5,082
2,100
2,038
1,424
3,616
66,679
0
L
4,013
256
0
799
15,819
12,306
0
4,391
11,285
13,067
0
W
Nemesis
11,317
5,357
0
3,488
9,311
5,804
2,854
2,218
6,968
0
38,153
L
Da Ji
cb223
Da Ji
6,289
603
0
1,020
16,405
6,348
0
2,822
13,559
0
22,364
W
Anubis
exix3000
Anubis
6,032
832
0
1,439
12,908
5,490
2,059
3,546
8,368
22,039
0
L
Gilgamesh
ooSeviper
Gilgamesh
8,165
1,686
0
2,378
23,551
11,552
0
5,654
17,721
0
16,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,105
Gold Earned
68,077
287
Minions Killed
366
6
Camps Cleared
8
1,291,884
Distance Traveled
1,579,985
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,969
936
61
4
3
325,230
0
W
Gilgamesh
15,886
993
70
4
0
345,672
0
L
Scylla
10,772
673
51
3
1
231,149
2
L
Ah Muzen Cab
12,689
793
155
10
2
300,578
1
W
Discordia
13,387
837
137
9
2
325,235
3
L
Khepri
9,673
605
25
2
0
265,244
3
W
Nemesis
13,262
829
55
3
3
352,846
2
L
Da Ji
11,711
732
37
2
2
238,487
2
W
Anubis
10,573
661
43
3
0
231,002
0
L
Gilgamesh
10,260
641
19
1
1
256,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role