Player Matchup

Anhur
Anhur
Lucariofeik
Anhur
Level 23
God Stats
2W - 1L
1,759 SR
Queue Stats
42W - 31L
1,723 Elo+
Solo
Mercury
Mercury
Tanonymouss
Mercury
Level 130
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 87L
1,566 Elo+
Party 3
Sun Wukong
Sun Wukong
UDrankMyMtnDew
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 21L
1,856 Elo+
Party 3
Ares
Ares
Velius05
Ares
Level 18
God Stats
0W - 1L
1,761 SR
Queue Stats
24W - 33L
1,757 Elo+
Party 1
Hera
Hera
melllabellla
Hera
Level 15
God Stats
0W - 1L
1,718 SR
Queue Stats
3W - 6L
1,594 Elo+
Party 1
Team Averages
Level 39
1,648 SR
1,699 Elo+

VS

Team Averages
Level 10
1,593 SR
1,671 Elo+
Guan Yu
Guan Yu
ADiabeticKid
Guan Yu
Level 10
God Stats
31W - 26L
1,629 SR
Queue Stats
81W - 65L
1,618 Elo+
Party 2
Athena
Athena
CheeckSniffer
Athena
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 2L
1,629 Elo+
Party 2
Jing Wei
Jing Wei
ItsMeRyuko
Jing Wei
Level 29
God Stats
9W - 5L
1,638 SR
Queue Stats
99W - 82L
1,697 Elo+
Solo
Zhong Kui
Zhong Kui
LokiWasAMistake
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,783 Elo+
Party 2
Gilgamesh
Gilgamesh
vJove
Gilgamesh
Level 3
God Stats
2W - 1L
1,696 SR
Queue Stats
15W - 10L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,629
545
4,306
9,023
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Tanonymouss
Mercury
11
1 / 3 / 1
6,628
473
3,818
10,343
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
UDrankMyMtnDew
Sun Wukong
16
2 / 1 / 0
9,193
657
4,445
6,853
4,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
11
2 / 5 / 1
7,287
521
3,421
10,913
8,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 7 / 2
6,260
447
3,227
7,569
2,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADiabeticKid
Guan Yu
14
2 / 1 / 0
7,807
558
2,290
5,980
4,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 11
7,399
529
4,649
7,259
4,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
ItsMeRyuko
Jing Wei
15
2 / 0 / 2
8,454
604
4,981
8,980
2,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
LokiWasAMistake
Zhong Kui
14
8 / 2 / 8
8,514
608
9,720
7,692
5,934
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
vJove
Gilgamesh
14
7 / 2 / 5
8,500
607
7,051
8,069
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
6
Kills
20
20
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ADiabeticKid
Guan Yu
2
1
0
2
W
1
2
11
3.25
W
Jing Wei
ItsMeRyuko
Jing Wei
2
0
2
3
W
Zhong Kui
LokiWasAMistake
Zhong Kui
8
2
8
6
L
1
4
1
0.38
L
Mercury
Tanonymouss
Mercury
1
3
1
0.5
L
Sun Wukong
UDrankMyMtnDew
Sun Wukong
2
1
0
2
L
Ares
2
5
1
0.5
L
0
7
2
0.14
W
Gilgamesh
vJove
Gilgamesh
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,217
Damage
28,691
44,701
Taken
37,980
20,852
Mitigated
20,857
10,163
Healing
15,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ADiabeticKid
Guan Yu
2,290
348
0
2,622
5,980
4,728
143
248
5,698
0
35,833
W
4,649
1,345
0
2,122
7,259
4,073
0
1,486
5,773
16,664
0
W
Jing Wei
ItsMeRyuko
Jing Wei
4,981
4,097
0
6,229
8,980
2,803
678
996
7,984
0
62,230
W
Zhong Kui
LokiWasAMistake
Zhong Kui
9,720
1,832
0
3,977
7,692
5,934
0
2,972
4,534
45,632
0
L
4,306
3,153
0
2,057
9,023
2,747
952
1,908
7,115
0
45,475
L
Mercury
Tanonymouss
Mercury
3,818
1,227
0
3,738
10,343
3,295
0
3,832
6,511
0
40,356
L
Sun Wukong
UDrankMyMtnDew
Sun Wukong
4,445
1,383
0
1,303
6,853
4,281
0
538
6,065
0
65,248
L
Ares
3,421
561
0
2,302
10,913
8,372
0
4,865
6,048
19,006
0
L
3,227
1,099
0
763
7,569
2,157
0
3,226
4,318
30,349
0
W
Gilgamesh
vJove
Gilgamesh
7,051
2,384
0
644
8,069
3,319
0
674
7,343
0
60,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
40,674
436
Minions Killed
435
0
Camps Cleared
0
1,315,735
Distance Traveled
1,396,761
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,807
558
87
6
0
281,210
3
W
Athena
7,399
529
26
2
0
275,769
6
W
Jing Wei
8,454
604
134
10
0
281,132
4
W
Zhong Kui
8,514
608
93
7
0
257,227
0
L
Anhur
7,629
545
106
8
0
244,230
4
L
Mercury
6,628
473
82
6
0
339,293
7
L
Sun Wukong
9,193
657
145
10
0
250,505
5
L
Ares
7,287
521
27
2
0
263,255
5
L
Hera
6,260
447
76
5
0
218,452
2
W
Gilgamesh
8,500
607
95
7
0
301,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role