Player Matchup

The Morrigan
The Morrigan
BannedMoon
The Morrigan
Level 24
God Stats
5W - 4L
1,326 SR
Queue Stats
44W - 22L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
Br0siris2
Gilgamesh
Level 26
God Stats
9W - 8L
1,618 SR
Queue Stats
139W - 135L
1,569 Elo+
Party 3
Chaac
Chaac
MadSav
Chaac
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,570 Elo+
Party 1
Ra
Ra
SheeshDenz
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,632 Elo+
Party 1
Athena
Athena
yalikeRagtime
Athena
Level 21
God Stats
19W - 8L
1,742 SR
Queue Stats
40W - 31L
1,558 Elo+
Party 3
Team Averages
Level 25
1,537 SR
1,589 Elo+

VS

Team Averages
Level 13
1,576 SR
1,567 Elo+
Olorun
Olorun
CeeJLB
Olorun
Level 4
God Stats
1W - 1L
1,702 SR
Queue Stats
2W - 2L
1,602 Elo+
Party 2
Ymir
Ymir
EWhitey31
Ymir
Level 23
God Stats
2W - 2L
1,527 SR
Queue Stats
32W - 22L
1,556 Elo+
Solo
Bellona
Bellona
SkinsEqualsWins
Bellona
Level 9
God Stats
7W - 8L
1,585 SR
Queue Stats
32W - 28L
1,515 Elo+
Solo
Mercury
Mercury
TripskiDipski
Mercury
Level 27
God Stats
25W - 27L
1,564 SR
Queue Stats
196W - 159L
1,641 Elo+
Solo
Hachiman
Hachiman
sleazymars
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BannedMoon
The Morrigan
17
10 / 0 / 8
10,599
623
9,741
7,886
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Br0siris2
Gilgamesh
16
7 / 2 / 5
9,999
588
10,118
14,162
8,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
MadSav
Chaac
14
5 / 4 / 6
8,854
521
7,996
8,596
5,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 6
8,772
516
4,580
9,155
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 1 / 13
8,515
501
6,428
8,435
6,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CeeJLB
Olorun
8
0 / 2 / 0
6,210
365
1,429
3,624
1,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
4 / 4 / 2
8,194
482
5,802
12,492
7,939
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 6 / 1
7,785
458
5,085
11,427
7,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
16
4 / 4 / 1
9,058
533
7,203
13,433
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
sleazymars
Hachiman
10
0 / 9 / 4
6,649
391
4,136
12,445
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
25
Kills
11
11
Deaths
25
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BannedMoon
The Morrigan
10
0
8
14
W
Gilgamesh
Br0siris2
Gilgamesh
7
2
5
4.75
L
Olorun
CeeJLB
Olorun
0
2
0
0
L
Ymir
4
4
2
1.25
W
Chaac
MadSav
Chaac
5
4
6
2
W
1
4
6
1
L
3
6
1
0.58
L
Mercury
4
4
1
1.13
L
Hachiman
sleazymars
Hachiman
0
9
4
0.22
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,863
Damage
23,655
48,234
Taken
53,421
28,402
Mitigated
25,685
14,766
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BannedMoon
The Morrigan
9,741
2,083
0
1,708
7,886
3,136
602
711
7,175
62,107
484
W
Gilgamesh
Br0siris2
Gilgamesh
10,118
3,498
0
6,217
14,162
8,298
440
1,161
13,001
0
57,613
L
Olorun
CeeJLB
Olorun
1,429
492
0
1,322
3,624
1,119
324
1,658
1,724
23,728
0
L
Ymir
5,802
1,467
234
2,070
12,492
7,939
252
3,355
9,076
45,659
0
W
Chaac
MadSav
Chaac
7,996
2,109
0
1,713
8,596
5,711
899
2,013
6,583
0
30,632
W
4,580
244
442
1,825
9,155
4,345
1,365
1,083
8,072
47,702
0
L
5,085
1,419
0
939
11,427
7,657
0
4,088
7,133
0
30,249
L
Mercury
7,203
4,671
0
2,700
13,433
4,943
0
4,420
8,717
0
57,389
L
Hachiman
sleazymars
Hachiman
4,136
1,979
0
1,410
12,445
4,027
440
5,687
6,506
0
24,916
W
6,428
1,761
0
2,861
8,435
6,912
337
2,263
6,172
31,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,739
Gold Earned
37,896
396
Minions Killed
355
0
Camps Cleared
0
1,672,962
Distance Traveled
1,359,958
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,599
623
105
6
0
342,150
2
W
Gilgamesh
9,999
588
100
6
0
324,341
0
L
Olorun
6,210
365
47
3
0
155,286
2
L
Ymir
8,194
482
69
4
0
307,078
5
W
Chaac
8,854
521
50
3
0
327,802
0
W
Ra
8,772
516
104
6
0
307,052
0
L
Bellona
7,785
458
69
4
0
266,209
2
L
Mercury
9,058
533
127
7
0
360,600
0
L
Hachiman
6,649
391
43
3
0
270,785
0
W
Athena
8,515
501
37
2
0
371,617
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role