Player Matchup

Chang'e
Chang'e
BIGGIESOLODIFF
Chang'e
Level 14
God Stats
1W - 0L
1,697 SR
Queue Stats
28W - 18L
1,550 Elo+
Party 2
Erlang Shen
Erlang Shen
Migurdia
Erlang Shen
Level 15
God Stats
1W - 2L
1,140 SR
Queue Stats
20W - 16L
1,604 Elo+
Solo
Athena
Athena
PimentaMalagueta
Athena
Level 26
God Stats
15W - 17L
1,595 SR
Queue Stats
30W - 32L
1,529 Elo+
Solo
Guan Yu
Guan Yu
Tacosupremo009
Guan Yu
Level 22
God Stats
4W - 2L
1,758 SR
Queue Stats
49W - 34L
1,577 Elo+
Solo
Cupid
Cupid
Taichoo12
Cupid
Level 9
God Stats
2W - 0L
1,685 SR
Queue Stats
18W - 18L
1,578 Elo+
Party 2
Team Averages
Level 17
1,575 SR
1,568 Elo+

VS

Team Averages
Level 27
1,545 SR
1,596 Elo+
Ares
Ares
Itolerante
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,586 Elo+
Party 1
Skadi
Skadi
Playe2
Skadi
Level 27
God Stats
3W - 3L
1,495 SR
Queue Stats
4W - 4L
1,631 Elo+
Party 1
Horus
Horus
SabrinaRaioLazer
Horus
Level 12
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 5L
1,631 Elo+
Party 1
Tiamat
Tiamat
josefernando58
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,631 Elo+
Party 1
Vamana
Vamana
zEmanuel77
Vamana
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,940
694
3,588
3,634
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Migurdia
Erlang Shen
9
4 / 0 / 4
5,904
590
1,938
5,360
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 5
5,655
566
1,983
6,212
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 1
6,517
652
4,873
5,813
4,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
Taichoo12
Cupid
10
4 / 0 / 2
5,913
591
4,542
5,679
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,421
442
1,956
5,076
3,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Playe2
Skadi
7
2 / 5 / 0
4,676
468
4,902
6,156
1,507
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 0
4,372
437
735
5,497
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 0
4,245
425
1,812
6,543
2,469
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
zEmanuel77
Vamana
10
1 / 0 / 1
5,679
568
1,555
4,898
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
3
3
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
3
2
0.33
W
Erlang Shen
Migurdia
Erlang Shen
4
0
4
6
W
1
2
5
1.75
L
Skadi
Playe2
Skadi
2
5
0
0.4
L
0
3
0
0
W
3
1
1
3.5
W
Cupid
Taichoo12
Cupid
4
0
2
5
L
0
6
0
0
L
Vamana
zEmanuel77
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,924
Damage
10,960
26,698
Taken
28,170
11,939
Mitigated
11,591
9,809
Healing
2,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,588
504
228
2,426
3,634
1,100
0
1,080
2,554
39,429
0
L
1,956
326
0
262
5,076
3,250
119
1,405
3,633
6,763
0
W
Erlang Shen
Migurdia
Erlang Shen
1,938
1,051
0
848
5,360
1,846
0
503
4,857
0
23,784
W
1,983
690
0
1,107
6,212
2,925
0
871
5,341
15,188
0
L
Skadi
Playe2
Skadi
4,902
2,638
0
480
6,156
1,507
276
865
5,291
0
17,974
L
735
504
108
460
5,497
1,940
0
0
5,497
0
13,309
W
4,873
225
361
2,418
5,813
4,472
0
283
5,530
0
35,409
W
Cupid
Taichoo12
Cupid
4,542
2,881
0
2,421
5,679
1,596
735
1,031
4,648
0
24,383
L
1,812
515
0
437
6,543
2,469
0
2,702
3,698
13,219
0
L
Vamana
zEmanuel77
Vamana
1,555
666
0
860
4,898
2,425
0
372
4,480
0
34,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
23,393
300
Minions Killed
164
0
Camps Cleared
0
976,469
Distance Traveled
964,947
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,940
694
92
9
0
196,297
3
L
Ares
4,421
442
16
2
0
210,941
4
W
Erlang Shen
5,904
590
50
5
0
216,695
2
W
Athena
5,655
566
25
3
0
180,320
3
L
Skadi
4,676
468
26
3
0
156,871
1
L
Horus
4,372
437
32
3
0
200,804
2
W
Guan Yu
6,517
652
77
8
0
206,843
2
W
Cupid
5,913
591
56
6
0
176,314
1
L
Tiamat
4,245
425
17
2
0
180,299
0
L
Vamana
5,679
568
73
7
0
216,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role