Player Matchup

Gilgamesh
Gilgamesh
NuxOriginal
Gilgamesh
Level 84
God Stats
3W - 3L
1,197 SR
Queue Stats
4W - 4L
1,233 Elo+
Party 1
Eset
Eset
Redninja2500
Eset
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,215 Elo+
Party 1
Tiamat
Tiamat
TymbaWalk
Tiamat
Level 89
God Stats
4W - 2L
1,885 SR
Queue Stats
143W - 131L
1,476 Elo+
Party 3
Set
Set
kayjay1771
Set
Level 63
God Stats
3W - 1L
1,574 SR
Queue Stats
221W - 192L
1,512 Elo+
Party 3
Bellona
Bellona
salsaman64
Bellona
Level 29
God Stats
4W - 9L
1,519 SR
Queue Stats
145W - 140L
1,469 Elo+
Party 3
Team Averages
Level 63
1,535 SR
1,381 Elo+

VS

Team Averages
Level 75
1,518 SR
1,469 Elo+
Nemesis
Nemesis
DeadShot3021
Nemesis
Level 118
God Stats
11W - 10L
1,743 SR
Queue Stats
761W - 723L
1,528 Elo+
Party 2
Tyr
Tyr
Elit joshep
Tyr
Level 42
God Stats
0W - 8L
1,345 SR
Queue Stats
475W - 499L
1,387 Elo+
Solo
Ullr
Ullr
GDAWG730
Ullr
Level 109
God Stats
44W - 51L
1,549 SR
Queue Stats
620W - 571L
1,487 Elo+
Party 2
Artemis
Artemis
WonderingSpoon1
Artemis
Level 42
God Stats
22W - 32L
1,461 SR
Queue Stats
202W - 206L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
jetFEE420
Heimdallr
Level 65
God Stats
27W - 29L
1,489 SR
Queue Stats
68W - 71L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NuxOriginal
Gilgamesh
20
4 / 3 / 8
13,693
595
17,903
19,650
23,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
2 / 5 / 6
11,484
499
7,745
9,559
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
TymbaWalk
Tiamat
20
8 / 1 / 4
13,052
567
12,341
10,577
11,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 7
11,568
503
6,765
16,621
8,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
salsaman64
Bellona
18
5 / 2 / 9
12,043
524
7,681
12,518
8,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeadShot3021
Nemesis
20
8 / 2 / 1
13,400
583
10,141
16,710
9,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 9 / 3
9,649
420
5,445
18,134
14,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ullr
19
4 / 3 / 4
12,536
545
11,789
15,811
6,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 4 / 0
9,821
427
3,400
9,785
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
jetFEE420
Heimdallr
16
1 / 4 / 3
9,793
426
5,782
12,488
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
13
15
Deaths
22
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DeadShot3021
Nemesis
8
2
1
4.25
L
0
9
3
0.17
L
Ullr
4
3
4
2
W
Gilgamesh
NuxOriginal
Gilgamesh
4
3
8
2.67
W
2
5
6
1
W
Tiamat
TymbaWalk
Tiamat
8
1
4
10
L
0
4
0
0
L
Heimdallr
jetFEE420
Heimdallr
1
4
3
0.63
W
3
4
7
1.63
W
Bellona
salsaman64
Bellona
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,435
Damage
36,557
68,925
Taken
72,928
54,281
Mitigated
38,071
21,604
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DeadShot3021
Nemesis
10,141
5,407
0
2,643
16,710
9,585
505
3,369
13,195
0
113,508
L
5,445
689
0
2,401
18,134
14,490
937
1,867
16,143
0
47,220
L
Ullr
11,789
5,100
0
665
15,811
6,323
586
5,888
9,407
0
104,212
W
Gilgamesh
NuxOriginal
Gilgamesh
17,903
4,250
0
4,781
19,650
23,227
961
1,936
17,714
224
89,478
W
7,745
708
0
769
9,559
2,939
905
926
8,633
61,833
0
W
Tiamat
TymbaWalk
Tiamat
12,341
641
224
5,357
10,577
11,348
461
187
10,390
77,333
0
L
3,400
701
0
2,570
9,785
3,237
645
3,237
6,352
0
50,664
L
Heimdallr
jetFEE420
Heimdallr
5,782
980
0
3,339
12,488
4,436
0
4,435
7,681
0
52,236
W
6,765
2,341
0
5,754
16,621
8,106
549
1,113
15,508
0
79,829
W
Bellona
salsaman64
Bellona
7,681
3,197
0
4,719
12,518
8,661
598
1,154
11,364
0
62,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,840
Gold Earned
55,199
636
Minions Killed
656
0
Camps Cleared
0
2,319,074
Distance Traveled
2,142,170
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,400
583
180
8
0
512,381
3
L
Tyr
9,649
420
91
4
0
398,971
2
L
Ullr
12,536
545
186
8
0
452,428
0
W
Gilgamesh
13,693
595
147
6
0
496,452
9
W
Eset
11,484
499
125
5
0
451,311
1
W
Tiamat
13,052
567
139
6
0
439,103
5
L
Artemis
9,821
427
105
5
0
355,722
5
L
Heimdallr
9,793
426
94
4
0
422,668
4
W
Set
11,568
503
130
6
0
449,862
2
W
Bellona
12,043
524
95
4
0
482,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role