Player Matchup

Merlin
Merlin
BringerOfDark
Merlin
Level 29
God Stats
2W - 2L
1,265 SR
Queue Stats
9W - 7L
1,456 Elo+
Solo
Chaac
Chaac
G0GO1231
Chaac
Level 27
God Stats
7W - 11L
1,513 SR
Queue Stats
107W - 81L
1,408 Elo+
Solo
Apollo
Apollo
Harabis
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Jackshade21
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
willhefner
Terra
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
150W - 180L
1,393 Elo+
Solo
Team Averages
Level 16
1,456 SR
1,451 Elo+

VS

Team Averages
Level 9
1,520 SR
1,359 Elo+
Cthulhu
Cthulhu
E36T
Cthulhu
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
76W - 71L
1,500 Elo+
Party 1
Neith
Neith
Essendent
Neith
Level 16
God Stats
5W - 4L
1,655 SR
Queue Stats
13W - 17L
1,363 Elo+
Solo
Mercury
Mercury
GrandKodiak
Mercury
Level 7
God Stats
3W - 2L
1,595 SR
Queue Stats
28W - 39L
1,165 Elo+
Solo
Nu Wa
Nu Wa
OgiSkin
Nu Wa
Level 13
God Stats
19W - 11L
1,350 SR
Queue Stats
156W - 188L
1,266 Elo+
Solo
Guan Yu
Guan Yu
Sixrra_258
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
10,032
478
12,292
13,573
4,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
G0GO1231
Chaac
16
9 / 3 / 1
10,469
499
13,949
23,854
21,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Harabis
Apollo
13
1 / 5 / 1
8,380
399
4,925
10,664
3,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Jackshade21
Nemesis
10
1 / 5 / 1
7,594
362
927
12,320
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
12
0 / 6 / 0
7,609
362
1,274
15,926
9,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E36T
Cthulhu
14
1 / 0 / 8
9,423
449
5,075
9,325
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Essendent
Neith
18
11 / 0 / 2
11,769
560
15,091
10,304
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
GrandKodiak
Mercury
18
3 / 3 / 5
11,015
525
9,228
16,910
6,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
OgiSkin
Nu Wa
18
8 / 2 / 2
11,257
536
20,012
11,714
4,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Sixrra_258
Guan Yu
11
0 / 7 / 0
7,518
358
2,212
11,285
7,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
12
Kills
23
24
Deaths
12
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Cthulhu
E36T
Cthulhu
1
0
8
5
W
Neith
Essendent
Neith
11
0
2
12
L
Chaac
G0GO1231
Chaac
9
3
1
3.17
W
Mercury
GrandKodiak
Mercury
3
3
5
1.83
L
Apollo
Harabis
Apollo
1
5
1
0.3
L
Nemesis
Jackshade21
Nemesis
1
5
1
0.3
W
Nu Wa
OgiSkin
Nu Wa
8
2
2
4.5
W
Guan Yu
Sixrra_258
Guan Yu
0
7
0
0
L
Terra
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
51,618
76,337
Taken
59,538
41,829
Mitigated
30,367
19,965
Healing
16,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,292
643
0
4,043
13,573
4,532
218
7,383
6,190
68,075
0
W
Cthulhu
E36T
Cthulhu
5,075
589
0
1,079
9,325
8,011
267
1,736
7,515
21,503
0
W
Neith
Essendent
Neith
15,091
8,327
0
6,889
10,304
4,259
4,085
1,323
8,971
0
84,577
L
Chaac
G0GO1231
Chaac
13,949
2,508
0
9,638
23,854
21,294
421
7,237
16,342
0
61,316
W
Mercury
GrandKodiak
Mercury
9,228
4,757
0
1,980
16,910
6,293
0
2,335
14,353
0
94,047
L
Apollo
Harabis
Apollo
4,925
3,577
0
0
10,664
3,725
794
2,877
7,762
0
42,950
L
Nemesis
Jackshade21
Nemesis
927
422
0
2,448
12,320
3,238
428
4,010
8,310
0
27,826
W
Nu Wa
OgiSkin
Nu Wa
20,012
4,713
489
4,125
11,714
4,441
995
6,017
5,207
63,291
0
W
Guan Yu
Sixrra_258
Guan Yu
2,212
423
340
1,435
11,285
7,363
156
1,243
9,926
0
16,606
L
Terra
1,274
322
533
3,303
15,926
9,040
408
3,580
12,346
23,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
50,982
423
Minions Killed
443
0
Camps Cleared
0
1,582,069
Distance Traveled
1,854,875
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,032
478
136
6
0
358,043
1
W
Cthulhu
9,423
449
46
2
0
388,450
0
W
Neith
11,769
560
124
6
0
368,201
2
L
Chaac
10,469
499
115
5
0
353,341
1
W
Mercury
11,015
525
148
7
0
405,754
1
L
Apollo
8,380
399
68
3
0
356,930
0
L
Nemesis
7,594
362
57
3
0
247,512
0
W
Nu Wa
11,257
536
99
5
0
306,391
0
W
Guan Yu
7,518
358
26
1
0
386,079
0
L
Terra
7,609
362
47
2
0
266,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role