Player Matchup

Hel
Hel
AllOuttaGum
Hel
Level 38
God Stats
46W - 40L
1,600 SR
Queue Stats
276W - 228L
1,551 Elo+
Party 2
Terra
Terra
Extremerozzer
Terra
Level 28
God Stats
62W - 54L
1,572 SR
Queue Stats
232W - 237L
1,528 Elo+
Party 4
Guan Yu
Guan Yu
IBB98
Guan Yu
Level 43
God Stats
20W - 14L
1,724 SR
Queue Stats
476W - 512L
1,475 Elo+
Party 4
Ratatoskr
Ratatoskr
SSoCMBS
Ratatoskr
Level 125
God Stats
23W - 38L
1,875 SR
Queue Stats
770W - 761L
1,518 Elo+
Party 4
Artemis
Artemis
Tazomad135
Artemis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 68
1,654 SR
1,514 Elo+

VS

Team Averages
Level 65
1,474 SR
1,503 Elo+
Aphrodite
Aphrodite
Devilsbaee
Aphrodite
Level 64
God Stats
1W - 2L
1,386 SR
Queue Stats
254W - 398L
1,393 Elo+
Party 1
Anubis
Anubis
EumelKeule
Anubis
Level 12
God Stats
52W - 56L
1,664 SR
Queue Stats
89W - 117L
1,497 Elo+
Party 1
Hercules
Hercules
Gonitards
Hercules
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,725 Elo+
Party 3
Medusa
Medusa
Sensemann90
Medusa
Level 48
God Stats
13W - 8L
1,323 SR
Queue Stats
176W - 284L
1,400 Elo+
Party 1
Arachne
Arachne
Vixbag
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 2
11,261
490
3,320
9,912
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
3 / 0 / 4
11,382
495
6,014
9,952
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
IBB98
Guan Yu
17
1 / 4 / 4
10,694
465
6,186
17,448
18,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
SSoCMBS
Ratatoskr
19
6 / 6 / 4
11,686
508
15,920
21,086
8,008
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Tazomad135
Artemis
17
3 / 4 / 4
10,788
469
15,048
18,479
7,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Devilsbaee
Aphrodite
16
0 / 3 / 6
10,309
448
3,333
10,213
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
EumelKeule
Anubis
20
4 / 2 / 1
13,063
568
11,214
9,188
4,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Gonitards
Hercules
18
2 / 1 / 4
11,749
511
8,522
12,306
10,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
17
3 / 5 / 1
10,668
464
12,485
17,981
5,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Vixbag
Arachne
20
7 / 5 / 3
13,248
576
16,987
24,072
11,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
15
Kills
16
16
Deaths
16
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Aphrodite
Devilsbaee
Aphrodite
0
3
6
1
W
Anubis
EumelKeule
Anubis
4
2
1
2.25
L
3
0
4
5
W
Hercules
Gonitards
Hercules
2
1
4
4
L
Guan Yu
IBB98
Guan Yu
1
4
4
0.75
L
Ratatoskr
SSoCMBS
Ratatoskr
6
6
4
1.33
W
Medusa
3
5
1
0.7
L
Artemis
Tazomad135
Artemis
3
4
4
1.25
W
Arachne
Vixbag
Arachne
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,488
Damage
52,541
76,877
Taken
73,760
45,749
Mitigated
37,305
30,978
Healing
36,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,320
248
1,407
4,068
9,912
3,067
0
5,371
4,541
70,126
0
W
Aphrodite
Devilsbaee
Aphrodite
3,333
697
7,022
5,536
10,213
5,095
300
1,255
8,958
26,989
0
W
Anubis
EumelKeule
Anubis
11,214
201
0
5,250
9,188
4,651
566
2,904
6,041
104,317
0
L
6,014
298
2,011
3,671
9,952
9,085
280
2,888
7,064
34,233
0
W
Hercules
Gonitards
Hercules
8,522
2,008
0
4,366
12,306
10,599
1,132
969
10,897
8,477
45,030
L
Guan Yu
IBB98
Guan Yu
6,186
1,355
830
6,134
17,448
18,247
658
2,259
15,189
0
55,651
L
Ratatoskr
SSoCMBS
Ratatoskr
15,920
3,959
0
6,470
21,086
8,008
0
3,596
17,490
0
106,418
W
Medusa
12,485
5,219
0
3,207
17,981
5,742
996
2,492
15,489
0
66,881
L
Artemis
Tazomad135
Artemis
15,048
7,725
0
6,387
18,479
7,342
0
1,740
16,739
0
87,671
W
Arachne
Vixbag
Arachne
16,987
11,974
0
10,996
24,072
11,218
1,780
1,391
22,541
0
124,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,811
Gold Earned
59,037
634
Minions Killed
616
0
Camps Cleared
0
2,171,331
Distance Traveled
2,026,802
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,261
490
165
7
0
460,126
3
W
Aphrodite
10,309
448
65
3
0
410,479
3
W
Anubis
13,063
568
170
7
0
350,549
7
L
Terra
11,382
495
52
2
0
441,182
8
W
Hercules
11,749
511
114
5
0
398,821
5
L
Guan Yu
10,694
465
110
5
0
431,606
4
L
Ratatoskr
11,686
508
161
7
0
466,153
2
W
Medusa
10,668
464
92
4
0
401,891
3
L
Artemis
10,788
469
146
6
0
372,264
2
W
Arachne
13,248
576
175
8
0
465,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role