Player Matchup

Xbalanque
Xbalanque
Fendrich
Xbalanque
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
112W - 104L
1,592 Elo+
Party 1
Chang'e
Chang'e
Kristineekes
Chang'e
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 193L
1,396 Elo+
Party 1
Chaac
Chaac
MicrofiberCloth
Chaac
Level 103
God Stats
1W - 1L
1,266 SR
Queue Stats
143W - 125L
1,602 Elo+
Party 1
Thoth
Thoth
MysticMalvian
Thoth
Level 79
God Stats
2W - 0L
1,637 SR
Queue Stats
84W - 66L
1,590 Elo+
Party 1
Sobek
Sobek
lyndon42
Sobek
Level 27
God Stats
2W - 1L
1,519 SR
Queue Stats
17W - 6L
1,646 Elo+
Party 1
Team Averages
Level 83
1,527 SR
1,565 Elo+

VS

Team Averages
Level 119
1,455 SR
1,408 Elo+
Anhur
Anhur
E5TRADAorNADA
Anhur
Level 120
God Stats
2W - 8L
1,070 SR
Queue Stats
208W - 241L
1,447 Elo+
Party 2
Bastet
Bastet
Inkbolt
Bastet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,424 Elo+
Solo
Poseidon
Poseidon
King GongaBlack
Poseidon
Level 154
God Stats
12W - 7L
1,500 SR
Queue Stats
961W - 1,000L
1,163 Elo+
Solo
Chang'e
Chang'e
XxBuDw3IS3RXxXx
Chang'e
Level 135
God Stats
11W - 4L
1,705 SR
Queue Stats
273W - 277L
1,464 Elo+
Party 2
Medusa
Medusa
zecknor32
Medusa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fendrich
Xbalanque
18
7 / 4 / 11
11,096
793
25,243
15,371
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Kristineekes
Chang'e
17
0 / 1 / 16
9,858
704
5,343
13,114
6,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 1 / 15
11,045
789
13,878
18,231
19,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 5 / 7
12,024
859
22,674
13,321
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
lyndon42
Sobek
18
2 / 2 / 21
10,460
747
9,300
21,811
26,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 7
9,135
653
11,069
16,703
6,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Inkbolt
Bastet
15
3 / 5 / 4
8,922
637
13,041
14,607
5,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
18
5 / 4 / 5
10,541
753
16,419
12,229
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 4 / 6
9,239
660
11,338
19,440
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
zecknor32
Medusa
16
3 / 7 / 7
10,259
733
15,668
20,965
7,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
26
Kills
13
13
Deaths
26
70
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Xbalanque
Fendrich
Xbalanque
7
4
11
3.13
L
Bastet
Inkbolt
Bastet
3
5
4
1
L
Poseidon
5
4
5
1.88
W
Chang'e
Kristineekes
Chang'e
0
1
16
8
W
6
1
15
13.5
W
11
5
7
2.9
L
1
4
6
1
W
Sobek
lyndon42
Sobek
2
2
21
6.25
L
Medusa
zecknor32
Medusa
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,438
Damage
67,535
81,848
Taken
83,944
66,126
Mitigated
30,758
51,287
Healing
38,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,069
4,093
1,457
4,484
16,703
6,253
440
6,648
9,905
0
21,667
W
Xbalanque
Fendrich
Xbalanque
25,243
7,486
3,033
3,121
15,371
7,368
2,616
4,541
10,830
0
50,632
L
Bastet
Inkbolt
Bastet
13,041
2,841
1,603
2,286
14,607
5,551
0
6,633
7,824
0
17,592
L
Poseidon
16,419
724
1,787
1,293
12,229
4,642
686
5,008
7,071
38,771
0
W
Chang'e
Kristineekes
Chang'e
5,343
968
15,146
7,912
13,114
6,532
1,235
5,459
7,655
17,474
0
W
13,878
1,738
3,608
9,651
18,231
19,858
773
8,045
10,186
3,162
23,297
W
22,674
644
2,924
1,558
13,321
5,919
933
4,221
9,100
41,056
0
L
11,338
497
10,345
10,299
19,440
6,690
0
8,881
10,434
26,821
0
W
Sobek
lyndon42
Sobek
9,300
475
982
3,352
21,811
26,449
192
5,589
16,222
15,156
0
L
Medusa
zecknor32
Medusa
15,668
4,068
1,039
3,784
20,965
7,622
499
11,751
9,089
98
29,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,483
Gold Earned
48,096
169
Minions Killed
145
0
Camps Cleared
0
1,364,969
Distance Traveled
1,248,251
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,135
653
29
2
0
208,892
0
W
Xbalanque
11,096
793
68
5
0
227,191
4
L
Bastet
8,922
637
13
1
0
307,444
0
L
Poseidon
10,541
753
42
3
0
219,567
0
W
Chang'e
9,858
704
37
3
0
298,549
1
W
Chaac
11,045
789
27
2
0
304,878
0
W
Thoth
12,024
859
30
2
0
248,710
0
L
Chang'e
9,239
660
29
2
0
285,316
1
W
Sobek
10,460
747
7
1
0
285,641
3
L
Medusa
10,259
733
32
2
0
227,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role