Player Matchup

Cthulhu
Cthulhu
BlubberDuckey
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
KangFrank
Kukulkan
Level 119
God Stats
7W - 3L
1,767 SR
Queue Stats
126W - 117L
1,666 Elo+
Solo
Zeus
Zeus
LordDF
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SirWeeWee
Gilgamesh
Level 148
God Stats
8W - 8L
1,621 SR
Queue Stats
234W - 211L
1,677 Elo+
Solo
King Arthur
King Arthur
Sηooz
King Arthur
Level 159
God Stats
3W - 1L
1,593 SR
Queue Stats
201W - 120L
1,618 Elo+
Party 1
Team Averages
Level 134
1,596 SR
1,592 Elo+

VS

Team Averages
Level 116
1,623 SR
1,626 Elo+
Anhur
Anhur
BigRedStapler
Anhur
Level 85
God Stats
48W - 26L
1,787 SR
Queue Stats
623W - 469L
1,647 Elo+
Party 2
Scylla
Scylla
CynicalLegion
Scylla
Level 68
God Stats
33W - 26L
1,605 SR
Queue Stats
453W - 384L
1,619 Elo+
Party 2
Awilix
Awilix
DigitalPrincess
Awilix
Level 159
God Stats
6W - 7L
1,532 SR
Queue Stats
139W - 146L
1,549 Elo+
Party 3
Gilgamesh
Gilgamesh
ILuvMehPancakes
Gilgamesh
Level 108
God Stats
14W - 10L
1,588 SR
Queue Stats
376W - 342L
1,678 Elo+
Solo
Khepri
Khepri
SaltyMaynne
Khepri
Level 158
God Stats
5W - 2L
1,604 SR
Queue Stats
148W - 128L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
2 / 6 / 5
8,969
690
7,607
19,380
13,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
KangFrank
Kukulkan
16
2 / 6 / 1
9,066
697
12,617
8,881
3,573
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
LordDF
Zeus
16
0 / 6 / 0
8,295
638
9,799
9,774
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SirWeeWee
Gilgamesh
11
0 / 3 / 5
7,451
573
3,542
4,881
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
Sηooz
King Arthur
16
5 / 7 / 1
10,053
773
13,781
25,451
17,641
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 11
11,899
915
17,164
11,577
5,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 4 / 10
9,791
753
9,753
7,895
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 2 / 13
11,555
889
13,752
12,121
5,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
ILuvMehPancakes
Gilgamesh
20
12 / 1 / 5
13,395
1,030
12,134
12,884
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
16
2 / 2 / 15
10,024
771
6,869
18,223
16,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
9
Kills
28
28
Deaths
9
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
Cthulhu
2
6
5
0.75
W
1
4
10
1.5
W
6
2
13
6.25
W
Gilgamesh
ILuvMehPancakes
Gilgamesh
12
1
5
14.5
L
Kukulkan
KangFrank
Kukulkan
2
6
1
0.42
L
Zeus
LordDF
Zeus
0
6
0
0
W
Khepri
2
2
15
4.75
L
Gilgamesh
SirWeeWee
Gilgamesh
0
3
5
0.83
L
King Arthur
Sηooz
King Arthur
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,346
Damage
59,672
68,367
Taken
62,700
39,660
Mitigated
39,245
12,922
Healing
12,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,164
12,148
0
5,542
11,577
5,009
2,338
5,533
5,962
0
53,718
L
Cthulhu
7,607
985
445
3,986
19,380
13,731
0
6,707
12,388
21,304
0
W
9,753
1,046
0
250
7,895
3,071
568
5,141
2,652
30,880
0
W
13,752
5,727
0
1,930
12,121
5,196
1,313
5,046
6,994
0
31,654
W
Gilgamesh
ILuvMehPancakes
Gilgamesh
12,134
3,925
0
1,209
12,884
8,991
1,165
6,323
6,352
0
55,072
L
Kukulkan
KangFrank
Kukulkan
12,617
386
0
466
8,881
3,573
0
1,625
7,106
41,301
0
L
Zeus
LordDF
Zeus
9,799
719
0
70
9,774
3,102
0
2,103
7,510
35,553
0
W
Khepri
6,869
787
510
2,988
18,223
16,978
224
7,918
10,145
16,455
0
L
Gilgamesh
SirWeeWee
Gilgamesh
3,542
1,078
0
890
4,881
1,613
0
1,808
2,901
0
8,009
L
King Arthur
Sηooz
King Arthur
13,781
2,559
0
7,065
25,451
17,641
1
4,294
20,845
0
38,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
56,664
282
Minions Killed
344
8
Camps Cleared
9
963,869
Distance Traveled
1,368,155
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,899
915
102
8
4
259,648
2
L
Cthulhu
8,969
690
27
2
1
210,804
0
W
Scylla
9,791
753
69
5
2
240,001
0
W
Awilix
11,555
889
52
4
0
294,914
4
W
Gilgamesh
13,395
1,030
105
8
1
298,560
0
L
Kukulkan
9,066
697
94
7
3
219,550
3
L
Zeus
8,295
638
90
7
1
186,962
0
W
Khepri
10,024
771
16
1
2
275,032
0
L
Gilgamesh
7,451
573
13
1
1
111,056
1
L
King Arthur
10,053
773
58
4
2
235,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role