Player Matchup

Gilgamesh
Gilgamesh
DuelPeaShoota
Gilgamesh
Level 123
God Stats
14W - 10L
1,741 SR
Queue Stats
264W - 251L
1,629 Elo+
Party 2
Tiamat
Tiamat
GuardsmanOliver
Tiamat
Level 38
God Stats
12W - 12L
1,583 SR
Queue Stats
13W - 13L
1,534 Elo+
Party 2
Mercury
Mercury
HyperBeastFoxy
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 67L
1,710 Elo+
Party 2
Skadi
Skadi
TheDeadGent
Skadi
Level 98
God Stats
15W - 8L
1,748 SR
Queue Stats
175W - 152L
1,633 Elo+
Party 2
King Arthur
King Arthur
darkknight123772
King Arthur
Level 66
God Stats
2W - 1L
1,858 SR
Queue Stats
9W - 6L
1,749 Elo+
Party 2
Team Averages
Level 96
1,686 SR
1,651 Elo+

VS

Team Averages
Level 72
1,646 SR
1,616 Elo+
Freya
Freya
Ashalar
Freya
Level 45
God Stats
2W - 1L
1,850 SR
Queue Stats
196W - 176L
1,543 Elo+
Solo
Athena
Athena
ItsJustKevin
Athena
Level 48
God Stats
6W - 9L
1,718 SR
Queue Stats
311W - 262L
1,647 Elo+
Party 1
Chernobog
Chernobog
Kiptill
Chernobog
Level 37
God Stats
1W - 2L
1,342 SR
Queue Stats
193W - 148L
1,607 Elo+
Solo
Achilles
Achilles
ReapersToy
Achilles
Level 109
God Stats
6W - 7L
1,750 SR
Queue Stats
329W - 279L
1,661 Elo+
Party 1
Gilgamesh
Gilgamesh
Shinebyaccident1
Gilgamesh
Level 119
God Stats
13W - 9L
1,572 SR
Queue Stats
348W - 301L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DuelPeaShoota
Gilgamesh
17
4 / 7 / 8
12,919
587
12,025
18,028
7,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
3 / 5 / 9
12,067
549
14,403
15,447
10,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
11 / 4 / 10
14,473
658
20,757
19,611
9,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 1 / 9
13,556
616
22,548
14,439
5,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
darkknight123772
King Arthur
16
1 / 6 / 3
10,802
491
3,006
14,574
9,619
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ashalar
Freya
15
4 / 12 / 4
10,251
466
10,037
20,688
8,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
15
2 / 3 / 15
10,290
468
11,141
24,211
29,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Kiptill
Chernobog
17
2 / 4 / 4
10,849
493
6,032
11,855
4,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
ReapersToy
Achilles
17
9 / 2 / 4
11,622
528
17,685
22,703
29,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
17
6 / 4 / 9
10,967
499
9,347
21,246
15,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
59
25
Kills
23
23
Deaths
25
39
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Freya
Ashalar
Freya
4
12
4
0.5
W
Gilgamesh
DuelPeaShoota
Gilgamesh
4
7
8
1.14
W
3
5
9
1.5
W
11
4
10
4
L
Athena
2
3
15
3.17
L
Chernobog
Kiptill
Chernobog
2
4
4
1
L
Achilles
ReapersToy
Achilles
9
2
4
5.5
L
Gilgamesh
6
4
9
2.63
W
6
1
9
10.5
W
King Arthur
darkknight123772
King Arthur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,739
Damage
54,242
82,099
Taken
100,703
42,589
Mitigated
87,006
16,914
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ashalar
Freya
10,037
2,880
0
4,222
20,688
8,508
1,377
3,001
17,465
51,934
0
W
Gilgamesh
DuelPeaShoota
Gilgamesh
12,025
3,838
0
1,811
18,028
7,191
701
4,793
13,235
0
50,146
W
14,403
1,407
0
5,161
15,447
10,715
496
5,192
10,255
72,008
0
W
20,757
11,669
0
7,308
19,611
9,259
900
5,007
14,604
0
107,970
L
Athena
11,141
3,002
0
1,910
24,211
29,624
39
4,990
18,881
41,941
0
L
Chernobog
Kiptill
Chernobog
6,032
4,013
0
3,975
11,855
4,510
2,266
1,837
9,986
0
66,580
L
Achilles
ReapersToy
Achilles
17,685
4,727
0
6,964
22,703
29,075
237
3,241
19,252
1,282
69,911
L
Gilgamesh
9,347
2,694
0
5,577
21,246
15,289
0
2,470
18,540
0
74,315
W
22,548
12,139
0
1,129
14,439
5,805
1,287
5,544
8,895
0
119,464
W
King Arthur
darkknight123772
King Arthur
3,006
238
0
1,505
14,574
9,619
0
1,916
12,658
0
47,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,817
Gold Earned
53,979
594
Minions Killed
524
0
Camps Cleared
0
2,162,377
Distance Traveled
2,100,938
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,251
466
85
4
0
361,060
0
W
Gilgamesh
12,919
587
70
3
0
407,314
1
W
Tiamat
12,067
549
120
5
0
406,068
2
W
Mercury
14,473
658
149
7
0
535,400
2
L
Athena
10,290
468
60
3
0
491,960
5
L
Chernobog
10,849
493
145
7
0
384,215
2
L
Achilles
11,622
528
126
6
0
429,677
1
L
Gilgamesh
10,967
499
108
5
0
434,026
0
W
Skadi
13,556
616
161
7
0
448,261
6
W
King Arthur
10,802
491
94
4
0
365,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role