Player Matchup

Discordia
Discordia
Euestan
Discordia
Level 29
God Stats
7W - 23L
1,567 SR
Queue Stats
149W - 189L
1,323 Elo+
Party 1
Da Ji
Da Ji
Jaxband
Da Ji
Level 47
God Stats
53W - 98L
1,367 SR
Queue Stats
115W - 228L
1,290 Elo+
Party 3
Ares
Ares
SmileSir
Ares
Level 28
God Stats
2W - 2L
1,588 SR
Queue Stats
208W - 253L
1,380 Elo+
Solo
Olorun
Olorun
Tholamin49180
Olorun
Level 14
God Stats
13W - 14L
1,378 SR
Queue Stats
78W - 139L
1,232 Elo+
Party 3
Izanami
Izanami
icecold-iculous0
Izanami
Level 20
God Stats
2W - 5L
1,331 SR
Queue Stats
76W - 107L
1,290 Elo+
Party 1
Team Averages
Level 28
1,446 SR
1,303 Elo+

VS

Team Averages
Level 4
1,521 SR
1,575 Elo+
Guan Yu
Guan Yu
ADiabeticKid
Guan Yu
Level 10
God Stats
31W - 26L
1,605 SR
Queue Stats
81W - 65L
1,611 Elo+
Party 2
Ymir
Ymir
CheeckSniffer
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Neith
Neith
GeronimoBill
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LokiWasAMistake
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,763 Elo+
Party 2
Gilgamesh
Gilgamesh
vJove
Gilgamesh
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Euestan
Discordia
12
2 / 10 / 1
8,055
424
6,512
14,236
5,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Jaxband
Da Ji
13
3 / 9 / 0
8,275
436
6,420
18,612
6,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
12
0 / 9 / 1
6,860
361
2,480
19,188
13,564
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 10 / 2
7,533
396
8,312
16,398
5,858
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 5 / 1
6,637
349
1,364
10,296
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ADiabeticKid
Guan Yu
16
3 / 2 / 6
9,770
514
7,518
12,984
11,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 1 / 14
10,430
549
3,951
9,171
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 0 / 12
11,728
617
18,878
8,958
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
18
14 / 2 / 11
11,944
629
21,089
7,735
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
vJove
Gilgamesh
19
12 / 0 / 8
12,289
647
15,796
16,570
12,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
94
5
Kills
43
43
Deaths
5
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ADiabeticKid
Guan Yu
3
2
6
3
W
5
1
14
12
L
Discordia
Euestan
Discordia
2
10
1
0.25
W
9
0
12
15
L
Da Ji
Jaxband
Da Ji
3
9
0
0.33
W
Kukulkan
14
2
11
9.75
L
Ares
0
9
1
0.06
L
0
10
2
0.1
L
0
5
1
0.1
W
Gilgamesh
vJove
Gilgamesh
12
0
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
67,232
78,730
Taken
55,418
34,463
Mitigated
39,048
9,780
Healing
22,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ADiabeticKid
Guan Yu
7,518
1,055
680
6,306
12,984
11,163
559
6,167
6,817
0
41,709
W
3,951
84
0
1,576
9,171
8,037
524
2,215
6,646
26,104
0
L
Discordia
Euestan
Discordia
6,512
378
0
744
14,236
5,169
0
5,637
8,599
35,691
0
W
18,878
9,275
0
5,553
8,958
3,564
9,342
1,483
7,475
0
90,358
L
Da Ji
Jaxband
Da Ji
6,420
1,244
0
2,673
18,612
6,806
0
7,912
10,650
0
33,762
W
Kukulkan
21,089
2,827
0
789
7,735
3,369
1,607
3,298
4,437
86,799
0
L
Ares
2,480
55
122
3,197
19,188
13,564
0
5,935
13,203
16,673
0
L
8,312
4,857
343
2,084
16,398
5,858
646
3,135
13,013
38,012
0
L
1,364
643
0
617
10,296
3,066
171
2,421
7,875
0
25,814
W
Gilgamesh
vJove
Gilgamesh
15,796
6,265
0
7,612
16,570
12,915
0
3,831
12,739
0
91,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
56,161
251
Minions Killed
538
0
Camps Cleared
0
1,417,694
Distance Traveled
1,768,737
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,770
514
58
3
0
362,490
0
W
Ymir
10,430
549
42
2
0
315,305
6
L
Discordia
8,055
424
52
3
0
293,909
0
W
Neith
11,728
617
142
7
0
316,780
4
L
Da Ji
8,275
436
60
3
0
298,108
0
W
Kukulkan
11,944
629
157
8
0
352,492
0
L
Ares
6,860
361
24
1
0
314,365
1
L
Olorun
7,533
396
62
3
0
247,938
0
L
Izanami
6,637
349
53
3
0
263,374
0
W
Gilgamesh
12,289
647
139
7
0
421,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role