Player Matchup

Chaac
Chaac
GalaktionUltra
Chaac
Level 6
God Stats
3W - 1L
1,577 SR
Queue Stats
5W - 4L
1,398 Elo+
Party 2
Yemoja
Yemoja
GeorgiaNAX
Yemoja
Level 66
God Stats
8W - 5L
1,438 SR
Queue Stats
63W - 74L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
HamerTails
Kukulkan
Level 27
God Stats
7W - 3L
1,467 SR
Queue Stats
30W - 38L
1,339 Elo+
Party 2
Artemis
Artemis
HanikiPlay
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,440 Elo+
Party 2
Erlang Shen
Erlang Shen
Salvss
Erlang Shen
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
133W - 159L
1,461 Elo+
Party 2
Team Averages
Level 32
1,496 SR
1,411 Elo+

VS

Team Averages
Level 7
1,544 SR
1,232 Elo+
Eset
Eset
 
Eset
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
ErebosTheEclipse
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,128 Elo+
Party 3
Gilgamesh
Gilgamesh
Ginecoloco
Gilgamesh
Level 15
God Stats
27W - 23L
1,720 SR
Queue Stats
333W - 352L
1,332 Elo+
Solo
The Morrigan
The Morrigan
Maschinelll
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,070 Elo+
Party 1
Bellona
Bellona
Treeseus
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,128 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 16
9,268
421
7,928
11,138
8,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
GeorgiaNAX
Yemoja
15
4 / 1 / 21
11,070
503
5,067
8,543
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
HamerTails
Kukulkan
18
13 / 1 / 17
12,069
549
20,906
8,790
4,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
HanikiPlay
Artemis
16
8 / 7 / 11
10,959
498
14,891
14,890
9,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
Salvss
Erlang Shen
20
25 / 2 / 11
13,741
625
20,981
20,198
12,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 13 / 3
7,468
339
4,737
14,365
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 13 / 1
8,520
387
6,311
25,956
27,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Ginecoloco
Gilgamesh
16
7 / 7 / 3
11,108
505
16,436
19,674
19,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
Maschinelll
The Morrigan
12
2 / 11 / 2
8,337
379
5,374
13,288
4,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Treeseus
Bellona
16
2 / 8 / 0
10,047
457
7,401
15,435
13,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
22
52
Kills
13
13
Deaths
52
76
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
13
3
0.12
L
2
13
1
0.19
W
2
2
16
5
W
Yemoja
GeorgiaNAX
Yemoja
4
1
21
14.5
L
Gilgamesh
Ginecoloco
Gilgamesh
7
7
3
1.21
W
Kukulkan
HamerTails
Kukulkan
13
1
17
21.5
W
Artemis
HanikiPlay
Artemis
8
7
11
1.93
L
The Morrigan
Maschinelll
The Morrigan
2
11
2
0.27
W
Erlang Shen
Salvss
Erlang Shen
25
2
11
15.25
L
Bellona
Treeseus
Bellona
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,773
Damage
40,259
63,559
Taken
88,718
40,851
Mitigated
69,706
22,953
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,737
942
701
336
14,365
4,434
163
5,368
8,922
16,249
0
L
6,311
1,136
0
343
25,956
27,968
364
6,551
19,275
18,199
0
W
7,928
1,492
0
2,643
11,138
8,222
0
2,270
8,798
66
28,066
W
Yemoja
GeorgiaNAX
Yemoja
5,067
1,417
8,106
2,083
8,543
6,612
1,002
2,306
6,109
20,438
0
L
Gilgamesh
Ginecoloco
Gilgamesh
16,436
4,118
0
2,683
19,674
19,293
480
3,606
15,968
0
63,098
W
Kukulkan
HamerTails
Kukulkan
20,906
3,607
0
3,316
8,790
4,001
828
2,725
5,685
76,689
0
W
Artemis
HanikiPlay
Artemis
14,891
9,739
0
748
14,890
9,345
2,539
1,173
13,695
0
61,907
L
The Morrigan
Maschinelll
The Morrigan
5,374
1,423
0
750
13,288
4,705
488
6,590
6,571
31,197
1,751
W
Erlang Shen
Salvss
Erlang Shen
20,981
14,388
0
6,057
20,198
12,671
1,162
5,422
14,464
0
115,069
L
Bellona
Treeseus
Bellona
7,401
2,226
0
235
15,435
13,306
2,156
3,869
11,391
0
56,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,107
Gold Earned
45,480
454
Minions Killed
309
0
Camps Cleared
0
2,045,359
Distance Traveled
1,789,886
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,468
339
16
1
0
340,087
1
L
Ares
8,520
387
21
1
0
347,570
4
W
Chaac
9,268
421
38
2
0
415,685
5
W
Yemoja
11,070
503
32
1
0
418,380
2
L
Gilgamesh
11,108
505
91
4
0
422,413
5
W
Kukulkan
12,069
549
128
6
0
422,959
0
W
Artemis
10,959
498
100
5
0
312,157
0
L
The Morrigan
8,337
379
74
3
0
305,641
0
W
Erlang Shen
13,741
625
156
7
0
476,178
2
L
Bellona
10,047
457
107
5
0
374,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role