Player Matchup

Anubis
Anubis
AlbiDoubledoor
Anubis
Level 7
God Stats
28W - 18L
1,112 SR
Queue Stats
142W - 117L
1,288 Elo+
Party 3
Da Ji
Da Ji
AlvaroDi
Da Ji
Level 17
God Stats
2W - 2L
1,406 SR
Queue Stats
17W - 27L
1,309 Elo+
Party 2
King Arthur
King Arthur
BrainBlast69
King Arthur
Level 91
God Stats
8W - 5L
1,383 SR
Queue Stats
306W - 295L
1,528 Elo+
Party 3
Gilgamesh
Gilgamesh
Galán
Gilgamesh
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,289 Elo+
Party 2
Apollo
Apollo
seikilos666
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,177 Elo+
Party 2
Team Averages
Level 28
1,380 SR
1,318 Elo+

VS

Team Averages
Level 25
1,533 SR
1,449 Elo+
Apollo
Apollo
EduV9
Apollo
Level 15
God Stats
1W - 2L
1,512 SR
Queue Stats
8W - 12L
1,376 Elo+
Party 1
Merlin
Merlin
PandaAttack311
Merlin
Level 35
God Stats
4W - 5L
1,471 SR
Queue Stats
61W - 61L
1,518 Elo+
Party 1
Chaac
Chaac
WILFI21
Chaac
Level 26
God Stats
5W - 5L
1,684 SR
Queue Stats
24W - 25L
1,478 Elo+
Party 1
Ares
Ares
pololo__hg
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,372 Elo+
Party 1
Camazotz
Camazotz
yunesdiaz
Camazotz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 13 / 5
13,901
515
15,353
23,347
11,594
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
AlvaroDi
Da Ji
19
7 / 10 / 12
13,320
493
11,492
22,033
9,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
BrainBlast69
King Arthur
20
8 / 10 / 12
14,614
541
24,171
31,170
22,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Galán
Gilgamesh
20
9 / 4 / 13
13,112
486
15,865
16,883
11,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
20
15 / 2 / 19
15,924
590
32,680
25,985
10,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EduV9
Apollo
18
4 / 9 / 4
11,887
440
9,809
21,497
9,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
18 / 6 / 6
16,250
602
37,833
20,141
8,768
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
WILFI21
Chaac
19
7 / 10 / 16
13,789
511
25,037
34,112
46,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
1 / 13 / 5
10,837
401
5,216
25,561
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
yunesdiaz
Camazotz
20
9 / 9 / 6
13,231
490
11,200
25,890
12,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
76
47
Kills
39
39
Deaths
47
61
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
13
5
0.81
W
Da Ji
AlvaroDi
Da Ji
7
10
12
1.3
W
King Arthur
BrainBlast69
King Arthur
8
10
12
1.4
L
Apollo
EduV9
Apollo
4
9
4
0.67
W
Gilgamesh
Galán
Gilgamesh
9
4
13
3.88
L
18
6
6
3.5
L
Chaac
WILFI21
Chaac
7
10
16
1.5
L
1
13
5
0.27
W
Apollo
15
2
19
12.25
L
Camazotz
yunesdiaz
Camazotz
9
9
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,561
Damage
89,095
119,418
Taken
127,201
65,756
Mitigated
97,420
34,798
Healing
22,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,353
1,448
0
7,338
23,347
11,594
394
11,004
11,725
59,874
0
W
Da Ji
AlvaroDi
Da Ji
11,492
3,272
0
4,827
22,033
9,628
0
4,427
17,242
0
72,297
W
King Arthur
BrainBlast69
King Arthur
24,171
2,257
0
7,182
31,170
22,347
2,248
10,102
20,285
456
74,590
L
Apollo
EduV9
Apollo
9,809
5,188
0
0
21,497
9,068
2,356
377
21,120
0
72,606
W
Gilgamesh
Galán
Gilgamesh
15,865
5,582
0
777
16,883
11,258
1,907
5,223
11,507
5,421
48,293
L
37,833
3,070
0
3,123
20,141
8,768
1,327
5,911
14,230
118,904
0
L
Chaac
WILFI21
Chaac
25,037
5,465
0
9,431
34,112
46,253
199
4,995
29,117
0
74,486
L
5,216
491
0
816
25,561
20,872
123
1,340
24,221
16,718
0
W
Apollo
32,680
22,338
0
14,674
25,985
10,929
5,718
11,037
14,650
0
135,597
L
Camazotz
yunesdiaz
Camazotz
11,200
4,159
0
9,575
25,890
12,459
0
4,246
21,644
0
87,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,871
Gold Earned
65,994
557
Minions Killed
583
0
Camps Cleared
0
2,478,067
Distance Traveled
2,224,404
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,901
515
88
3
0
406,181
4
W
Da Ji
13,320
493
104
4
0
504,796
2
W
King Arthur
14,614
541
104
4
0
501,481
2
L
Apollo
11,887
440
136
5
0
467,924
1
W
Gilgamesh
13,112
486
72
3
0
573,855
1
L
Merlin
16,250
602
188
7
0
431,262
1
L
Chaac
13,789
511
100
4
0
437,837
0
L
Ares
10,837
401
25
1
0
434,401
0
W
Apollo
15,924
590
189
7
0
491,754
0
L
Camazotz
13,231
490
134
5
0
452,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role