Player Matchup

Sylvanus
Sylvanus
Diego_1618
Sylvanus
Level 100
God Stats
0W - 1L
1,080 SR
Queue Stats
0W - 2L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
DomDomChomChom
Gilgamesh
Level 129
God Stats
8W - 3L
1,671 SR
Queue Stats
373W - 313L
1,673 Elo+
Party 2
Anhur
Anhur
GoldenHD
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Kickσ
Agni
Level 160
God Stats
4W - 3L
1,501 SR
Queue Stats
308W - 285L
1,626 Elo+
Solo
Cthulhu
Cthulhu
VinnyD512
Cthulhu
Level 107
God Stats
29W - 14L
1,789 SR
Queue Stats
527W - 494L
1,691 Elo+
Party 2
Team Averages
Level 127
1,508 SR
1,567 Elo+

VS

Team Averages
Level 148
1,505 SR
1,652 Elo+
Athena
Athena
Colmae
Athena
Level 159
God Stats
2W - 4L
1,230 SR
Queue Stats
295W - 272L
1,720 Elo+
Party 1
Anhur
Anhur
Lemons
Anhur
Level 157
God Stats
17W - 13L
1,604 SR
Queue Stats
260W - 235L
1,729 Elo+
Party 1
Tyr
Tyr
Quinntebo
Tyr
Level 153
God Stats
10W - 3L
1,744 SR
Queue Stats
154W - 134L
1,668 Elo+
Solo
Gilgamesh
Gilgamesh
Vyseir
Gilgamesh
Level 118
God Stats
21W - 15L
1,586 SR
Queue Stats
241W - 225L
1,559 Elo+
Solo
Janus
Janus
iVenerated
Janus
Level 155
God Stats
3W - 1L
1,359 SR
Queue Stats
31W - 28L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diego_1618
Sylvanus
12
1 / 5 / 3
7,367
460
3,717
10,515
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
DomDomChomChom
Gilgamesh
15
3 / 1 / 3
9,002
563
6,682
6,820
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
GoldenHD
Anhur
13
0 / 5 / 0
7,639
477
4,129
9,533
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Agni
Kickσ
Agni
14
4 / 6 / 1
8,613
538
8,227
8,791
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
VinnyD512
Cthulhu
15
2 / 2 / 1
8,528
533
12,977
11,724
10,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Colmae
Athena
14
4 / 0 / 11
9,425
589
6,093
12,214
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Lemons
Anhur
17
9 / 2 / 4
10,907
682
8,416
10,129
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 2 / 1
9,419
589
4,564
15,944
13,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Vyseir
Gilgamesh
15
4 / 2 / 11
9,392
587
9,842
9,947
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
14
2 / 4 / 3
8,402
525
3,051
6,650
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
19
19
Deaths
10
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
Colmae
Athena
4
0
11
9.5
L
Sylvanus
Diego_1618
Sylvanus
1
5
3
0.5
L
Gilgamesh
DomDomChomChom
Gilgamesh
3
1
3
4.5
L
Anhur
GoldenHD
Anhur
0
5
0
0
L
Agni
Kickσ
Agni
4
6
1
0.75
W
Anhur
Lemons
Anhur
9
2
4
5.5
W
0
2
1
0.25
L
Cthulhu
VinnyD512
Cthulhu
2
2
1
1.25
W
Gilgamesh
Vyseir
Gilgamesh
4
2
11
4.75
W
Janus
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,732
Damage
31,966
47,383
Taken
54,884
24,575
Mitigated
34,939
14,138
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Colmae
Athena
6,093
1,886
0
2,428
12,214
10,736
127
5,885
6,329
33,290
0
L
Sylvanus
Diego_1618
Sylvanus
3,717
862
744
2,254
10,515
4,777
0
3,476
6,999
15,190
0
L
Gilgamesh
DomDomChomChom
Gilgamesh
6,682
1,443
0
3,059
6,820
4,399
1,184
495
6,259
0
62,166
L
Anhur
GoldenHD
Anhur
4,129
2,379
0
2,923
9,533
2,277
0
1,490
8,043
0
51,484
L
Agni
Kickσ
Agni
8,227
821
0
914
8,791
2,839
0
2,130
6,603
64,325
0
W
Anhur
Lemons
Anhur
8,416
4,602
0
5,342
10,129
3,294
378
2,352
7,777
0
72,250
W
4,564
1,036
0
6,702
15,944
13,376
0
10,715
5,229
0
62,600
L
Cthulhu
VinnyD512
Cthulhu
12,977
1,092
0
4,244
11,724
10,283
0
1,335
10,335
63,512
0
W
Gilgamesh
Vyseir
Gilgamesh
9,842
3,043
0
3,488
9,947
5,360
0
3,022
6,925
0
51,892
W
Janus
3,051
296
0
344
6,650
2,173
567
2,947
3,703
52,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,149
Gold Earned
47,545
497
Minions Killed
541
0
Camps Cleared
0
1,538,278
Distance Traveled
1,546,482
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,425
589
38
2
0
337,797
4
L
Sylvanus
7,367
460
21
1
0
298,743
3
L
Gilgamesh
9,002
563
129
8
0
356,394
5
L
Anhur
7,639
477
114
7
0
264,124
6
L
Agni
8,613
538
122
8
0
300,842
4
W
Anhur
10,907
682
141
9
0
275,914
3
W
Tyr
9,419
589
148
9
0
290,390
0
L
Cthulhu
8,528
533
111
7
0
318,175
1
W
Gilgamesh
9,392
587
95
6
0
352,826
0
W
Janus
8,402
525
119
7
0
289,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role