Player Matchup

Danzaburou
Danzaburou
Alej4ndrox_PY
Danzaburou
Level 89
God Stats
1W - 2L
1,161 SR
Queue Stats
38W - 33L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
HGDFM
Gilgamesh
Level 25
God Stats
15W - 4L
1,704 SR
Queue Stats
38W - 32L
1,407 Elo+
Party 2
Thor
Thor
NiKORAASU
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,671 Elo+
Party 2
Scylla
Scylla
Odriozolla
Scylla
Level 29
God Stats
12W - 9L
1,461 SR
Queue Stats
56W - 57L
1,407 Elo+
Solo
Xing Tian
Xing Tian
iuryrosa
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,204 Elo+
Solo
Team Averages
Level 34
1,465 SR
1,419 Elo+

VS

Team Averages
Level 19
1,482 SR
1,369 Elo+
Artemis
Artemis
Dygo27
Artemis
Level 17
God Stats
12W - 7L
1,500 SR
Queue Stats
467W - 464L
1,483 Elo+
Solo
Ratatoskr
Ratatoskr
LucasPaladino56
Ratatoskr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Twitch-iGh00zt
Cthulhu
Level 27
God Stats
6W - 6L
1,357 SR
Queue Stats
100W - 121L
1,362 Elo+
Party 3
Hel
Hel
demonezed
Hel
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 1
Odin
Odin
rafaelvanoni99
Odin
Level 28
God Stats
1W - 4L
1,551 SR
Queue Stats
118W - 143L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alej4ndrox_PY
Danzaburou
15
8 / 1 / 4
10,323
516
10,139
11,494
4,226
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
HGDFM
Gilgamesh
19
9 / 3 / 6
11,599
580
17,369
12,887
8,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thor
17
11 / 1 / 8
10,925
546
12,965
12,207
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Odriozolla
Scylla
17
7 / 2 / 7
11,253
563
12,112
8,845
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
iuryrosa
Xing Tian
13
0 / 2 / 10
9,068
453
4,736
11,073
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dygo27
Artemis
11
0 / 6 / 1
6,947
347
4,591
12,915
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
LucasPaladino56
Ratatoskr
14
3 / 8 / 1
9,318
466
4,826
16,043
6,391
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 6 / 1
7,484
374
4,101
15,937
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 8 / 3
7,951
398
6,604
11,553
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 7 / 1
9,618
481
7,293
18,979
13,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
35
Kills
7
9
Deaths
35
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alej4ndrox_PY
Danzaburou
8
1
4
10
L
Artemis
Dygo27
Artemis
0
6
1
0.08
W
Gilgamesh
HGDFM
Gilgamesh
9
3
6
4
L
Ratatoskr
LucasPaladino56
Ratatoskr
3
8
1
0.44
W
Thor
11
1
8
15
W
Scylla
Odriozolla
Scylla
7
2
7
5.25
L
0
6
1
0.08
L
1
8
3
0.31
W
Xing Tian
iuryrosa
Xing Tian
0
2
10
2.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,321
Damage
27,415
56,506
Taken
75,427
30,823
Mitigated
36,157
20,378
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alej4ndrox_PY
Danzaburou
10,139
4,035
0
6,728
11,494
4,226
1,617
1,757
9,637
0
48,618
L
Artemis
Dygo27
Artemis
4,591
1,064
0
2,969
12,915
4,142
126
3,279
9,576
0
34,075
W
Gilgamesh
HGDFM
Gilgamesh
17,369
6,891
0
4,655
12,887
8,822
2,301
1,765
10,518
0
83,076
L
Ratatoskr
LucasPaladino56
Ratatoskr
4,826
1,341
0
4,154
16,043
6,391
0
2,541
13,386
0
51,288
W
Thor
12,965
3,746
0
5,533
12,207
4,523
2,211
2,576
9,329
0
55,637
W
Scylla
Odriozolla
Scylla
12,112
1,309
0
1,829
8,845
3,172
2,174
1,194
7,347
70,311
0
L
4,101
236
186
1,879
15,937
8,052
364
4,782
11,057
26,771
0
L
6,604
1,595
216
1,069
11,553
4,180
252
3,313
7,936
29,214
0
W
Xing Tian
iuryrosa
Xing Tian
4,736
372
0
1,633
11,073
10,080
685
2,323
8,320
24,697
0
L
7,293
1,781
0
2,745
18,979
13,392
818
2,195
16,624
0
46,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,168
Gold Earned
41,318
475
Minions Killed
339
0
Camps Cleared
0
1,813,109
Distance Traveled
1,569,744
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,323
516
82
4
0
330,369
4
L
Artemis
6,947
347
60
3
0
344,513
3
W
Gilgamesh
11,599
580
139
7
0
391,873
0
L
Ratatoskr
9,318
466
89
4
0
343,159
2
W
Thor
10,925
546
98
5
0
368,148
6
W
Scylla
11,253
563
116
6
0
352,831
3
L
Cthulhu
7,484
374
45
2
0
292,559
0
L
Hel
7,951
398
52
3
0
285,614
0
W
Xing Tian
9,068
453
40
2
0
369,888
2
L
Odin
9,618
481
93
5
0
303,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role