Player Matchup

Pele
Pele
Fiyah1477
Pele
Level 24
God Stats
16W - 19L
1,351 SR
Queue Stats
337W - 347L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
KXT RYUUJIN
Sun Wukong
Level 8
God Stats
1W - 1L
1,681 SR
Queue Stats
5W - 7L
1,405 Elo+
Party 1
Cerberus
Cerberus
MathesonMM
Cerberus
Level 22
God Stats
84W - 81L
1,450 SR
Queue Stats
158W - 189L
1,349 Elo+
Party 1
Poseidon
Poseidon
SKYNATAS666
Poseidon
Level 7
God Stats
2W - 1L
1,849 SR
Queue Stats
19W - 17L
1,522 Elo+
Solo
Hou Yi
Hou Yi
Serolimit
Hou Yi
Level 46
God Stats
8W - 19L
1,406 SR
Queue Stats
12W - 30L
1,287 Elo+
Party 1
Team Averages
Level 21
1,547 SR
1,397 Elo+

VS

Team Averages
Level 26
1,551 SR
1,426 Elo+
Gilgamesh
Gilgamesh
Nils Korth
Gilgamesh
Level 29
God Stats
64W - 62L
1,604 SR
Queue Stats
287W - 271L
1,506 Elo+
Solo
Khepri
Khepri
TominoPalasL2R2
Khepri
Level 5
God Stats
2W - 2L
1,750 SR
Queue Stats
11W - 17L
1,337 Elo+
Party 3
Pele
Pele
ZZZIKERZZZ
Pele
Level 28
God Stats
22W - 27L
1,403 SR
Queue Stats
78W - 115L
1,382 Elo+
Party 3
Raijin
Raijin
ktstrmrt
Raijin
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 82L
1,487 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
simoss98
Ah Muzen Cab
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 107L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
7 / 11 / 6
13,024
482
17,502
24,055
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
KXT RYUUJIN
Sun Wukong
17
4 / 5 / 4
11,849
439
16,469
22,823
22,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
MathesonMM
Cerberus
15
3 / 10 / 8
11,102
411
10,834
27,891
21,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
SKYNATAS666
Poseidon
16
2 / 10 / 5
10,641
394
10,607
14,137
3,405
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Serolimit
Hou Yi
18
4 / 4 / 1
11,231
416
12,798
14,991
5,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nils Korth
Gilgamesh
20
8 / 3 / 10
14,113
523
21,954
24,491
28,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 5 / 11
11,555
428
5,407
18,475
21,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
7 / 7 / 5
12,093
448
15,071
21,272
7,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
ktstrmrt
Raijin
20
16 / 3 / 5
15,266
565
19,375
19,990
11,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ah Muzen Cab
simoss98
Ah Muzen Cab
20
7 / 2 / 12
13,064
484
22,235
15,124
7,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
83
20
Kills
40
40
Deaths
20
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Pele
7
11
6
0.91
L
Sun Wukong
KXT RYUUJIN
Sun Wukong
4
5
4
1.2
L
Cerberus
MathesonMM
Cerberus
3
10
8
0.7
W
Gilgamesh
Nils Korth
Gilgamesh
8
3
10
4.33
L
Poseidon
SKYNATAS666
Poseidon
2
10
5
0.45
L
Hou Yi
Serolimit
Hou Yi
4
4
1
1.13
W
2
5
11
1.5
W
7
7
5
1.36
W
Raijin
ktstrmrt
Raijin
16
3
5
6.17
W
Ah Muzen Cab
simoss98
Ah Muzen Cab
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,210
Damage
84,042
103,897
Taken
99,352
61,362
Mitigated
77,034
13,907
Healing
22,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
17,502
4,308
0
5,283
24,055
8,906
0
5,045
18,904
0
68,611
L
Sun Wukong
KXT RYUUJIN
Sun Wukong
16,469
4,132
0
2,068
22,823
22,504
0
4,420
18,403
0
61,357
L
Cerberus
MathesonMM
Cerberus
10,834
541
0
3,548
27,891
21,420
0
4,784
23,082
35,577
0
W
Gilgamesh
Nils Korth
Gilgamesh
21,954
5,193
0
5,714
24,491
28,258
261
4,233
20,258
0
97,135
L
Poseidon
SKYNATAS666
Poseidon
10,607
1,298
0
0
14,137
3,405
1,338
5,713
8,399
52,026
0
L
Hou Yi
Serolimit
Hou Yi
12,798
5,440
0
3,008
14,991
5,127
746
4,625
10,327
0
62,012
W
5,407
657
0
1,208
18,475
21,833
54
5,926
12,549
23,313
0
W
15,071
2,790
0
4,171
21,272
7,610
312
6,436
14,836
0
74,789
W
Raijin
ktstrmrt
Raijin
19,375
1,957
73
5,010
19,990
11,996
1,345
3,054
16,936
120,084
0
W
Ah Muzen Cab
simoss98
Ah Muzen Cab
22,235
11,071
0
6,192
15,124
7,337
1,808
1,792
13,332
0
97,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,847
Gold Earned
66,091
529
Minions Killed
657
0
Camps Cleared
0
2,201,780
Distance Traveled
2,443,802
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,024
482
98
4
0
463,338
0
L
Sun Wukong
11,849
439
113
4
0
492,639
1
L
Cerberus
11,102
411
79
3
0
450,667
0
W
Gilgamesh
14,113
523
154
6
0
492,291
0
L
Poseidon
10,641
394
97
4
0
393,288
2
L
Hou Yi
11,231
416
142
5
0
401,848
0
W
Khepri
11,555
428
39
1
0
506,760
0
W
Pele
12,093
448
113
4
0
527,249
0
W
Raijin
15,266
565
212
8
0
454,065
2
W
Ah Muzen Cab
13,064
484
139
5
0
463,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role