Player Matchup

Hachiman
Hachiman
Gold III
A1Legged
Hachiman
Gold III
Level 150
God Stats
43W - 59L
1,526 SR
Queue Stats
478W - 479L
1,531 MMR
Solo
Awilix
Awilix
Bronze III
FreeChauvin
Awilix
Bronze III
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,495 MMR
Solo
Sylvanus
Sylvanus
Gold III
Zasquatch
Sylvanus
Gold III
Level 129
God Stats
46W - 44L
1,576 SR
Queue Stats
128W - 121L
1,551 MMR
Party 1
Scylla
Scylla
Gold III
munkeman
Scylla
Gold III
Level 142
God Stats
17W - 14L
1,719 SR
Queue Stats
128W - 123L
1,504 MMR
Party 1
King Arthur
King Arthur
Bronze III
theeted
King Arthur
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,564 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,600 SR
1,507 MMR
Discordia
Discordia
Bronze III
Kempun
Discordia
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,532 MMR
Solo
Nemesis
Nemesis
Silver II
Lyrl
Nemesis
Silver II
Level 80
God Stats
2W - 1L
1,704 SR
Queue Stats
146W - 122L
1,558 MMR
Solo
Anhur
Anhur
Gold I
NovatoAncestral
Anhur
Gold I
Level 159
God Stats
3W - 2L
1,684 SR
Queue Stats
149W - 147L
1,504 MMR
Solo
Artio
Artio
Silver I
OtterWasp
Artio
Silver I
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 118L
1,452 MMR
Solo
Cabrakan
Cabrakan
Gold III
TheShku
Cabrakan
Gold III
Level 160
God Stats
58W - 50L
1,613 SR
Queue Stats
70W - 67L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
A1Legged
Hachiman
16
3 / 5 / 1
9,853
519
7,375
18,250
5,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
14
1 / 5 / 6
8,751
461
3,338
13,310
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Zasquatch
Sylvanus
13
3 / 2 / 2
8,874
467
6,231
13,548
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
munkeman
Scylla
14
2 / 3 / 3
8,672
456
11,808
7,196
2,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
theeted
King Arthur
14
0 / 8 / 0
8,436
444
5,016
20,880
10,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetGuan YuApolloAthenaDanzaburou

VS

Bans
TiamatTsukuyomiSobekFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kempun
Discordia
15
1 / 4 / 6
9,453
498
4,725
8,704
3,106
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Lyrl
Nemesis
19
7 / 1 / 4
11,534
607
12,248
13,639
9,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
3 / 3 / 1
10,590
557
10,656
12,243
4,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
OtterWasp
Artio
15
1 / 1 / 8
9,371
493
4,124
17,069
14,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
TheShku
Cabrakan
18
11 / 0 / 5
11,756
619
24,131
13,883
14,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
9
Kills
23
23
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hachiman
A1Legged
Hachiman
3
5
1
0.7
L
Awilix
1
5
6
0.8
W
Discordia
Kempun
Discordia
1
4
6
1
W
Nemesis
Lyrl
Nemesis
7
1
4
9
W
3
3
1
1.17
W
Artio
OtterWasp
Artio
1
1
8
5
W
Cabrakan
TheShku
Cabrakan
11
0
5
13.5
L
Sylvanus
Zasquatch
Sylvanus
3
2
2
2
L
Scylla
munkeman
Scylla
2
3
3
1.17
L
King Arthur
theeted
King Arthur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,768
Damage
55,884
73,184
Taken
65,538
36,225
Mitigated
46,181
16,049
Healing
23,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
A1Legged
Hachiman
7,375
5,655
0
5,077
18,250
5,206
0
4,288
13,962
0
68,503
L
Awilix
3,338
1,406
0
615
13,310
5,658
0
4,527
8,783
0
51,661
W
Discordia
Kempun
Discordia
4,725
599
0
2,373
8,704
3,106
378
4,301
4,403
60,886
0
W
Nemesis
Lyrl
Nemesis
12,248
5,110
0
6,026
13,639
9,380
0
4,138
9,501
0
93,332
W
10,656
3,945
0
4,916
12,243
4,208
2,915
302
11,941
0
75,130
W
Artio
OtterWasp
Artio
4,124
1,039
1,237
3,996
17,069
14,945
0
5,661
11,408
29,159
0
W
Cabrakan
TheShku
Cabrakan
24,131
2,332
0
5,165
13,883
14,542
578
3,637
10,246
86,446
0
L
Sylvanus
Zasquatch
Sylvanus
6,231
2,147
2,115
3,609
13,548
11,838
16
6,532
7,016
28,587
0
L
Scylla
munkeman
Scylla
11,808
1,512
0
250
7,196
2,574
0
3,288
3,908
59,022
0
L
King Arthur
theeted
King Arthur
5,016
331
0
4,383
20,880
10,949
0
14,345
6,535
0
55,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,586
Gold Earned
52,704
484
Minions Killed
625
0
Camps Cleared
0
1,713,569
Distance Traveled
1,894,331
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,853
519
127
7
0
299,579
5
L
Awilix
8,751
461
93
5
0
379,703
4
W
Discordia
9,453
498
122
6
0
362,573
6
W
Nemesis
11,534
607
157
8
0
461,546
2
W
Anhur
10,590
557
147
8
0
344,576
4
W
Artio
9,371
493
36
2
0
384,003
6
W
Cabrakan
11,756
619
163
9
0
341,633
6
L
Sylvanus
8,874
467
50
3
0
348,062
6
L
Scylla
8,672
456
114
6
0
353,278
5
L
King Arthur
8,436
444
100
5
0
332,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role