Player Matchup

Raijin
Raijin
CREEDno kami
Raijin
Level 110
God Stats
13W - 7L
1,655 SR
Queue Stats
235W - 194L
1,447 Elo+
Solo
Bellona
Bellona
Devilslayer1907
Bellona
Level 61
God Stats
1W - 3L
1,313 SR
Queue Stats
56W - 74L
1,402 Elo+
Solo
Nike
Nike
P0PPYVO1D
Nike
Level 81
God Stats
10W - 12L
1,379 SR
Queue Stats
431W - 400L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
cgriff_kid
Hun Batz
Level 85
God Stats
1W - 1L
1,714 SR
Queue Stats
42W - 46L
1,335 Elo+
Solo
Anhur
Anhur
undercover2345
Anhur
Level 105
God Stats
73W - 59L
1,519 SR
Queue Stats
1,126W - 1,031L
1,528 Elo+
Party 1
Team Averages
Level 88
1,516 SR
1,441 Elo+

VS

Team Averages
Level 94
1,441 SR
1,393 Elo+
Nike
Nike
FartFactory4135
Nike
Level 86
God Stats
35W - 36L
1,572 SR
Queue Stats
629W - 668L
1,429 Elo+
Solo
Jormungandr
Jormungandr
GarchompKingAj
Jormungandr
Level 65
God Stats
4W - 11L
1,221 SR
Queue Stats
17W - 34L
1,165 Elo+
Solo
Anhur
Anhur
Shadow_X_RiPPeR
Anhur
Level 100
God Stats
4W - 2L
1,763 SR
Queue Stats
123W - 108L
1,504 Elo+
Party 2
Scylla
Scylla
TheRealDr_Bob
Scylla
Level 109
God Stats
16W - 31L
1,326 SR
Queue Stats
714W - 734L
1,423 Elo+
Party 2
Fenrir
Fenrir
Zanziproteinbar
Fenrir
Level 110
God Stats
4W - 2L
1,320 SR
Queue Stats
41W - 46L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
8
0 / 3 / 0
4,894
544
723
3,789
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 0
4,568
508
2,748
5,965
3,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nike
8
0 / 1 / 1
4,311
479
1,088
4,943
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
cgriff_kid
Hun Batz
6
0 / 2 / 1
4,215
468
1,975
5,146
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
4,570
508
4,031
5,324
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,153
684
4,125
5,382
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
GarchompKingAj
Jormungandr
8
0 / 0 / 5
5,180
576
2,080
4,053
1,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 2
5,196
577
2,788
5,441
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Boots

Boots

+6%
Movement Speed

10
3 / 0 / 1
5,889
654
2,756
2,298
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 1 / 2
5,660
629
3,760
6,358
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
3
0
0
L
0
1
0
0
W
1
0
1
1.5
W
Jormungandr
GarchompKingAj
Jormungandr
0
0
5
2.5
L
Nike
0
1
1
0.5
W
2
0
2
3
W
3
0
1
3.5
W
4
1
2
5
L
Hun Batz
cgriff_kid
Hun Batz
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,565
Damage
15,509
25,167
Taken
23,532
8,899
Mitigated
9,125
4,832
Healing
9,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
723
0
0
561
3,789
1,299
0
1,734
1,967
26,155
0
L
2,748
1,579
0
125
5,965
3,636
0
0
5,615
1,175
18,446
W
4,125
1,045
0
1,850
5,382
4,029
211
108
5,274
0
33,892
W
Jormungandr
GarchompKingAj
Jormungandr
2,080
1,075
0
1,399
4,053
1,771
0
56
3,912
22,270
0
L
Nike
1,088
71
0
135
4,943
1,852
0
1,493
3,398
0
18,822
W
2,788
1,239
0
2,281
5,441
928
328
0
5,416
0
22,699
W
2,756
99
0
820
2,298
606
0
551
1,685
27,520
0
W
3,760
655
234
3,238
6,358
1,791
0
177
6,121
0
24,210
L
Hun Batz
cgriff_kid
Hun Batz
1,975
416
0
2,222
5,146
1,089
0
495
4,598
0
15,017
L
4,031
2,574
0
1,789
5,324
1,023
0
946
4,378
0
21,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
28,078
206
Minions Killed
292
0
Camps Cleared
0
841,943
Distance Traveled
884,577
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,894
544
45
5
0
172,544
1
L
Bellona
4,568
508
44
5
0
174,895
0
W
Nike
6,153
684
69
8
0
168,675
2
W
Jormungandr
5,180
576
51
6
0
169,556
2
L
Nike
4,311
479
38
4
0
195,763
1
W
Anhur
5,196
577
46
5
0
159,889
3
W
Scylla
5,889
654
68
8
0
177,584
2
W
Fenrir
5,660
629
58
6
0
208,873
0
L
Hun Batz
4,215
468
41
5
0
151,018
1
L
Anhur
4,570
508
38
4
0
147,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role