Player Matchup

Bacchus
Bacchus
AlMightyUsopp
Bacchus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 97L
1,533 Elo+
Party 1
Kali
Kali
CREASEDF0URHEAD
Kali
Level 107
God Stats
2W - 0L
1,184 SR
Queue Stats
45W - 40L
1,503 Elo+
Party 1
Zeus
Zeus
Kyhzol
Zeus
Level 148
God Stats
15W - 16L
1,566 SR
Queue Stats
426W - 426L
1,529 Elo+
Party 3
Heimdallr
Heimdallr
MAD DEATH G0D
Heimdallr
Level 160
God Stats
5W - 5L
1,531 SR
Queue Stats
193W - 200L
1,537 Elo+
Party 3
Mulan
Mulan
WATASHl_GA_KITA
Mulan
Level 157
God Stats
2W - 3L
1,389 SR
Queue Stats
65W - 60L
1,506 Elo+
Party 1
Team Averages
Level 128
1,434 SR
1,522 Elo+

VS

Team Averages
Level 97
1,383 SR
1,469 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
Grimlock knight
Chernobog
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,513 Elo+
Party 4
Da Ji
Da Ji
JarryDrulz
Da Ji
Level 106
God Stats
6W - 6L
1,305 SR
Queue Stats
624W - 634L
1,528 Elo+
Party 2
Tiamat
Tiamat
SongofTheAbyss
Tiamat
Level 69
God Stats
2W - 7L
1,066 SR
Queue Stats
228W - 251L
1,270 Elo+
Solo
Gilgamesh
Gilgamesh
demonking321
Gilgamesh
Level 125
God Stats
29W - 26L
1,541 SR
Queue Stats
348W - 340L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 2 / 4
7,713
482
4,123
9,684
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 7
8,237
515
9,147
11,877
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Kyhzol
Zeus
16
13 / 4 / 1
10,553
660
16,245
11,266
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
MAD DEATH G0D
Heimdallr
14
1 / 1 / 2
7,807
488
4,434
6,412
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 1
9,028
564
10,289
12,071
12,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 4 / 2
7,900
494
8,062
15,626
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Grimlock knight
Chernobog
13
1 / 1 / 3
7,468
467
5,235
7,202
2,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
13
4 / 4 / 1
8,393
525
7,233
12,199
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 8 / 4
7,791
487
4,396
10,889
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
demonking321
Gilgamesh
13
0 / 5 / 0
7,424
464
7,342
15,512
10,977
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
22
Kills
9
9
Deaths
22
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
2
1
W
Bacchus
2
2
4
2
W
2
1
7
5.5
L
Chernobog
Grimlock knight
Chernobog
1
1
3
2.5
L
Da Ji
4
4
1
1.13
W
Zeus
Kyhzol
Zeus
13
4
1
3.38
W
Heimdallr
MAD DEATH G0D
Heimdallr
1
1
2
2
L
1
8
4
0.38
W
4
1
1
4.5
L
Gilgamesh
demonking321
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,238
Damage
32,268
51,310
Taken
61,428
31,739
Mitigated
33,797
16,208
Healing
18,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,062
1,325
159
6,004
15,626
10,399
0
8,191
7,435
45,479
0
W
Bacchus
4,123
563
0
2,608
9,684
9,009
113
2,333
7,351
22,410
0
W
9,147
4,505
0
3,373
11,877
4,400
220
2,995
8,746
0
53,452
L
Chernobog
Grimlock knight
Chernobog
5,235
3,954
0
1,348
7,202
2,280
0
1,763
5,439
0
41,513
L
Da Ji
7,233
1,645
0
2,969
12,199
5,021
0
3,461
8,672
0
41,692
W
Zeus
Kyhzol
Zeus
16,245
2,010
0
3,597
11,266
3,929
140
4,578
6,378
64,068
0
W
Heimdallr
MAD DEATH G0D
Heimdallr
4,434
1,872
0
3,124
6,412
2,151
1,979
1,149
5,231
0
52,223
L
4,396
815
0
3,055
10,889
5,120
454
5,261
5,603
27,615
0
W
10,289
2,085
0
3,506
12,071
12,250
209
925
11,146
0
56,328
L
Gilgamesh
demonking321
Gilgamesh
7,342
1,818
0
4,661
15,512
10,977
0
1,692
13,370
0
50,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,338
Gold Earned
38,976
442
Minions Killed
375
0
Camps Cleared
0
1,485,360
Distance Traveled
1,391,974
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,900
494
76
5
0
258,069
5
W
Bacchus
7,713
482
28
2
0
305,471
2
W
Kali
8,237
515
89
6
0
329,143
1
L
Chernobog
7,468
467
83
5
0
354,093
2
L
Da Ji
8,393
525
86
5
0
302,869
2
W
Zeus
10,553
660
113
7
0
278,075
1
W
Heimdallr
7,807
488
95
6
0
264,773
2
L
Tiamat
7,791
487
43
3
0
202,480
3
W
Mulan
9,028
564
117
7
0
307,898
4
L
Gilgamesh
7,424
464
87
5
0
274,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role