Player Matchup

Skadi
Skadi
Diamond III
FrancoLeonel10
Skadi
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
LomitoCompleto
Da Ji
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 95L
1,573 MMR
Solo
Scylla
Scylla
Diamond V
LuchoStyle
Scylla
Diamond V
Level 160
God Stats
2W - 2L
1,659 SR
Queue Stats
15W - 23L
2,088 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Pela2
Kumbhakarna
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
RafaelGFS
King Arthur
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,532 SR
1,632 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,575 SR
1,779 MMR
Ganesha
Ganesha
Platinum IV
FeehAvelar
Ganesha
Platinum IV
Level 158
God Stats
24W - 21L
1,619 SR
Queue Stats
423W - 428L
1,834 MMR
Party 2
Nu Wa
Nu Wa
Gold V
Frenetico
Nu Wa
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Platinum II
Iguanagelada
He Bo
Platinum II
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 107L
1,906 MMR
Party 2
Achilles
Achilles
Masters
Strays0803
Achilles
Masters
Level 158
God Stats
3W - 6L
1,754 SR
Queue Stats
156W - 153L
2,155 MMR
Solo
Xbalanque
Xbalanque
Platinum V
isPink
Xbalanque
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 0
11,617
581
15,228
15,747
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 2
8,655
433
3,893
16,759
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
LuchoStyle
Scylla
14
1 / 3 / 0
8,568
428
9,035
9,922
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Pela2
Kumbhakarna
13
0 / 4 / 2
8,237
412
3,116
15,366
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
RafaelGFS
King Arthur
16
2 / 5 / 0
9,744
487
7,438
21,482
10,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetApolloTsukuyomiJanusAthena

VS

Bans
DanzaburouGebSobekGuan YuTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FeehAvelar
Ganesha
15
1 / 0 / 14
10,188
509
5,117
10,366
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Frenetico
Nu Wa
17
5 / 0 / 10
10,624
531
18,078
6,493
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 3 / 3
11,712
586
13,554
11,062
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Strays0803
Achilles
18
6 / 1 / 6
11,865
593
12,935
13,738
13,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
isPink
Xbalanque
17
2 / 7 / 5
10,572
529
7,472
17,209
5,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
11
Kills
21
21
Deaths
11
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FeehAvelar
Ganesha
1
0
14
8
L
7
5
0
1.4
W
Nu Wa
Frenetico
Nu Wa
5
0
10
10
W
7
3
3
2.83
L
1
4
2
0.5
L
Scylla
LuchoStyle
Scylla
1
3
0
0.33
L
Kumbhakarna
Pela2
Kumbhakarna
0
4
2
0.25
L
King Arthur
RafaelGFS
King Arthur
2
5
0
0.4
W
Achilles
Strays0803
Achilles
6
1
6
9
W
Xbalanque
isPink
Xbalanque
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
57,156
79,276
Taken
58,868
38,478
Mitigated
33,631
16,451
Healing
22,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FeehAvelar
Ganesha
5,117
317
0
4,435
10,366
8,883
0
3,855
6,511
29,839
0
L
15,228
7,070
0
3,118
15,747
6,174
442
4,587
10,872
0
102,434
W
Nu Wa
Frenetico
Nu Wa
18,078
4,439
106
1,872
6,493
2,289
652
3,437
3,056
68,834
0
W
13,554
795
366
5,682
11,062
3,592
0
1,473
9,589
108,930
0
L
3,893
1,113
0
5,656
16,759
6,488
0
6,631
9,828
0
58,335
L
Scylla
LuchoStyle
Scylla
9,035
366
0
500
9,922
3,192
350
7,484
2,038
72,192
0
L
Kumbhakarna
Pela2
Kumbhakarna
3,116
234
0
1,631
15,366
12,042
0
9,519
5,443
15,282
0
L
King Arthur
RafaelGFS
King Arthur
7,438
1,356
0
5,546
21,482
10,582
0
6,878
14,346
63
66,209
W
Achilles
Strays0803
Achilles
12,935
3,191
0
4,396
13,738
13,505
0
595
13,143
0
80,497
W
Xbalanque
isPink
Xbalanque
7,472
3,252
0
5,996
17,209
5,362
0
2,854
14,355
0
68,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
54,961
583
Minions Killed
602
0
Camps Cleared
0
1,855,606
Distance Traveled
1,990,654
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,188
509
14
1
0
405,849
8
L
Skadi
11,617
581
182
9
0
350,954
5
W
Nu Wa
10,624
531
145
7
0
388,164
5
W
He Bo
11,712
586
174
9
0
420,325
3
L
Da Ji
8,655
433
97
5
0
393,661
1
L
Scylla
8,568
428
133
7
0
377,001
4
L
Kumbhakarna
8,237
412
15
1
0
371,469
11
L
King Arthur
9,744
487
156
8
0
362,521
5
W
Achilles
11,865
593
154
8
0
439,210
5
W
Xbalanque
10,572
529
115
6
0
337,106
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role