Player Matchup

Janus
Janus
Aoshimaa
Janus
Level 155
God Stats
11W - 11L
1,572 SR
Queue Stats
13W - 13L
1,451 Elo+
Party 2
Fafnir
Fafnir
Darkesource
Fafnir
Level 127
God Stats
2W - 2L
1,309 SR
Queue Stats
146W - 121L
1,589 Elo+
Party 1
Da Ji
Da Ji
Nangel
Da Ji
Level 149
God Stats
1W - 0L
1,459 SR
Queue Stats
17W - 11L
1,451 Elo+
Party 2
Neith
Neith
SuckHotFartsPls
Neith
Level 68
God Stats
9W - 4L
1,660 SR
Queue Stats
233W - 204L
1,593 Elo+
Party 1
Nox
Nox
UnPuReKoRn
Nox
Level 90
God Stats
20W - 11L
1,268 SR
Queue Stats
22W - 11L
1,246 Elo+
Party 1
Team Averages
Level 118
1,454 SR
1,466 Elo+

VS

Team Averages
Level 110
1,444 SR
1,457 Elo+
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Darth_Alanis
Cu Chulainn
Level 149
God Stats
5W - 6L
1,368 SR
Queue Stats
264W - 245L
1,438 Elo+
Solo
Ymir
Ymir
Mooosasa
Ymir
Level 69
God Stats
92W - 96L
1,478 SR
Queue Stats
92W - 97L
1,452 Elo+
Party 3
Scylla
Scylla
SINFUL V3NDETTA
Scylla
Level 123
God Stats
16W - 15L
1,558 SR
Queue Stats
121W - 139L
1,423 Elo+
Party 3
Izanami
Izanami
fordnonag
Izanami
Level 79
God Stats
1W - 2L
1,316 SR
Queue Stats
73W - 73L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aoshimaa
Janus
17
4 / 1 / 10
11,295
807
11,394
6,244
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
18
7 / 2 / 15
12,403
886
13,933
15,007
20,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Nangel
Da Ji
17
7 / 6 / 10
11,631
831
9,120
11,767
5,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 4 / 16
11,759
840
11,829
9,186
4,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 1 / 16
12,373
884
15,627
9,048
3,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
6 / 7 / 3
11,726
838
8,239
11,806
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Darth_Alanis
Cu Chulainn
16
3 / 7 / 6
10,019
716
6,946
19,258
11,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
15
1 / 5 / 8
10,175
727
4,963
14,328
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 6 / 4
10,780
770
13,190
12,420
4,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
fordnonag
Izanami
16
0 / 6 / 7
8,973
641
5,825
11,444
4,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
31
Kills
14
14
Deaths
31
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
6
7
3
1.07
W
Janus
Aoshimaa
Janus
4
1
10
9
W
Fafnir
7
2
15
7.25
L
Cu Chulainn
Darth_Alanis
Cu Chulainn
3
7
6
0.86
L
Ymir
1
5
8
1
W
Da Ji
Nangel
Da Ji
7
6
10
2
L
4
6
4
1
W
5
4
16
3.25
W
8
1
16
16
L
Izanami
fordnonag
Izanami
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,903
Damage
39,163
51,252
Taken
69,256
35,899
Mitigated
37,589
11,161
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,239
316
283
1,311
11,806
3,772
0
6,580
5,027
28,377
0
W
Janus
Aoshimaa
Janus
11,394
303
634
777
6,244
2,205
928
2,690
3,554
51,173
0
W
Fafnir
13,933
3,899
0
2,884
15,007
20,475
255
6,290
8,393
27,626
0
L
Cu Chulainn
Darth_Alanis
Cu Chulainn
6,946
1,113
0
768
19,258
11,665
0
11,574
7,487
0
26,389
L
Ymir
4,963
572
0
777
14,328
13,618
0
8,123
6,008
17,628
0
W
Da Ji
Nangel
Da Ji
9,120
2,912
717
910
11,767
5,190
1,800
5,670
5,809
0
19,502
L
13,190
1,305
0
404
12,420
4,127
0
7,168
4,947
40,513
0
W
11,829
6,711
0
1,377
9,186
4,097
1,398
6,059
2,895
0
48,226
W
15,627
286
1,448
2,414
9,048
3,932
0
5,079
3,847
33,784
0
L
Izanami
fordnonag
Izanami
5,825
3,103
0
565
11,444
4,407
0
7,164
4,124
0
26,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,461
Gold Earned
51,673
326
Minions Killed
275
6
Camps Cleared
8
1,208,435
Distance Traveled
1,143,907
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,726
838
58
4
6
215,143
1
W
Janus
11,295
807
108
8
3
212,568
1
W
Fafnir
12,403
886
33
2
0
263,908
2
L
Cu Chulainn
10,019
716
42
3
2
230,757
1
L
Ymir
10,175
727
39
3
0
235,028
1
W
Da Ji
11,631
831
33
2
0
239,113
1
L
Scylla
10,780
770
90
6
0
245,258
1
W
Neith
11,759
840
103
7
2
218,627
0
W
Nox
12,373
884
49
4
1
274,219
0
L
Izanami
8,973
641
46
3
0
217,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role