Player Matchup

Tiamat
Tiamat
AccusedBasil111
Tiamat
Level 3
God Stats
1W - 3L
1,345 SR
Queue Stats
1W - 7L
1,286 Elo+
Solo
Fenrir
Fenrir
Holepro32
Fenrir
Level 25
God Stats
2W - 2L
1,531 SR
Queue Stats
76W - 51L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
KevinFlei
Sun Wukong
Level 16
God Stats
0W - 2L
1,717 SR
Queue Stats
13W - 15L
1,357 Elo+
Solo
Hel
Hel
PainMaxipol
Hel
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 117L
1,306 Elo+
Solo
Medusa
Medusa
iSnoWvy
Medusa
Level 28
God Stats
25W - 16L
1,634 SR
Queue Stats
95W - 97L
1,418 Elo+
Solo
Team Averages
Level 20
1,545 SR
1,383 Elo+

VS

Team Averages
Level 22
1,479 SR
1,440 Elo+
Yemoja
Yemoja
D0guldur
Yemoja
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
HpQ_lol
Danzaburou
Level 28
God Stats
42W - 35L
1,600 SR
Queue Stats
170W - 179L
1,465 Elo+
Solo
Thor
Thor
Mordekai Xx
Thor
Level 29
God Stats
3W - 5L
1,297 SR
Queue Stats
282W - 308L
1,483 Elo+
Solo
Mulan
Mulan
Tyrone_Tyr
Mulan
Level 23
God Stats
1W - 0L
1,661 SR
Queue Stats
8W - 8L
1,449 Elo+
Solo
Anubis
Anubis
gonzalg1122
Anubis
Level 25
God Stats
12W - 20L
1,336 SR
Queue Stats
51W - 79L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 6
8,216
357
1,500
11,502
4,514
Fenrir
Holepro32
Fenrir
20
23 / 4 / 3
13,621
592
30,974
27,534
15,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
KevinFlei
Sun Wukong
17
7 / 6 / 3
11,111
483
11,585
15,126
11,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 10 / 8
9,794
426
5,342
16,679
9,686
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
iSnoWvy
Medusa
9
3 / 2 / 0
7,833
341
5,274
4,804
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D0guldur
Yemoja
14
1 / 7 / 10
10,480
456
4,417
12,291
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
HpQ_lol
Danzaburou
20
6 / 4 / 2
13,992
608
7,976
15,512
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 7 / 8
12,784
556
14,958
17,773
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
20
9 / 5 / 7
13,642
593
21,125
20,168
22,801
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
7 / 11 / 10
12,138
528
11,055
14,312
5,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
69
34
Kills
32
32
Deaths
34
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
W
Yemoja
D0guldur
Yemoja
1
7
10
0.86
L
Fenrir
Holepro32
Fenrir
23
4
3
6.13
W
Danzaburou
HpQ_lol
Danzaburou
6
4
2
1.75
L
Sun Wukong
KevinFlei
Sun Wukong
7
6
3
1.42
W
9
7
8
1.86
L
0
10
8
0.4
W
Mulan
9
5
7
2.5
W
Anubis
7
11
10
1.09
L
Medusa
iSnoWvy
Medusa
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,675
Damage
59,531
75,645
Taken
80,056
42,654
Mitigated
51,080
14,198
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,500
454
0
747
11,502
4,514
0
2,606
8,778
4,824
0
W
Yemoja
D0guldur
Yemoja
4,417
1,011
1,184
597
12,291
10,062
17
788
11,503
19,192
0
L
Fenrir
Holepro32
Fenrir
30,974
11,034
0
7,262
27,534
15,454
0
4,210
23,149
0
105,858
W
Danzaburou
HpQ_lol
Danzaburou
7,976
3,557
0
3,806
15,512
6,364
4,381
114
15,398
0
103,595
L
Sun Wukong
KevinFlei
Sun Wukong
11,585
4,149
0
843
15,126
11,612
211
1,679
13,241
0
51,107
W
14,958
5,102
0
2,694
17,773
6,183
936
2,251
15,522
0
77,395
L
5,342
833
843
3,167
16,679
9,686
680
7,213
9,391
45,094
0
W
Mulan
21,125
4,810
0
4,886
20,168
22,801
3,281
950
19,218
447
94,191
W
Anubis
11,055
611
0
1,910
14,312
5,670
1,473
2,739
11,573
54,450
0
L
Medusa
iSnoWvy
Medusa
5,274
2,517
0
1,336
4,804
1,388
284
211
4,543
0
23,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,575
Gold Earned
63,036
381
Minions Killed
539
0
Camps Cleared
0
1,733,892
Distance Traveled
1,723,505
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,216
357
5
0
0
379,297
1
W
Yemoja
10,480
456
22
1
0
297,947
1
L
Fenrir
13,621
592
135
6
0
487,515
2
W
Danzaburou
13,992
608
147
6
0
312,420
1
L
Sun Wukong
11,111
483
100
4
0
392,030
1
W
Thor
12,784
556
112
5
0
368,173
2
L
Hel
9,794
426
102
4
0
348,647
0
W
Mulan
13,642
593
161
7
0
415,605
0
W
Anubis
12,138
528
97
4
0
329,360
0
L
Medusa
7,833
341
39
2
0
126,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role