Player Matchup

Cernunnos
Cernunnos
Cernus13
Cernunnos
Level 25
God Stats
18W - 16L
1,542 SR
Queue Stats
98W - 92L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
Hatebreeder14
Jormungandr
Level 18
God Stats
3W - 2L
1,642 SR
Queue Stats
26W - 20L
1,447 Elo+
Party 2
Athena
Athena
Valring
Athena
Level 29
God Stats
14W - 12L
1,619 SR
Queue Stats
171W - 144L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
eag4234
Gilgamesh
Level 7
God Stats
1W - 1L
1,311 SR
Queue Stats
5W - 6L
1,497 Elo+
Solo
Nu Wa
Nu Wa
shqx
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,508 Elo+

VS

Team Averages
Level 28
1,486 SR
1,458 Elo+
Medusa
Medusa
FableCat
Medusa
Level 28
God Stats
13W - 15L
1,308 SR
Queue Stats
61W - 68L
1,420 Elo+
Party 1
Nox
Nox
Ingibee
Nox
Level 29
God Stats
16W - 16L
1,532 SR
Queue Stats
160W - 182L
1,428 Elo+
Party 1
Bellona
Bellona
Kiillha
Bellona
Level 32
God Stats
2W - 3L
1,591 SR
Queue Stats
53W - 51L
1,475 Elo+
Party 1
Terra
Terra
Screole
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,454 Elo+
Party 1
Ravana
Ravana
hesiøde
Ravana
Level 28
God Stats
16W - 8L
1,500 SR
Queue Stats
271W - 259L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cernus13
Cernunnos
11
3 / 0 / 6
6,462
539
5,495
3,903
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Hatebreeder14
Jormungandr
11
2 / 0 / 6
6,064
505
3,242
7,081
4,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Athena
Valring
Athena
12
6 / 0 / 5
7,559
630
4,071
6,441
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
eag4234
Gilgamesh
13
7 / 1 / 5
8,174
681
9,083
8,028
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
shqx
Nu Wa
13
2 / 0 / 3
7,242
604
6,195
2,958
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FableCat
Medusa
8
0 / 4 / 0
5,286
441
5,458
5,629
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
11
0 / 2 / 0
6,145
512
1,710
6,492
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Kiillha
Bellona
8
0 / 7 / 1
5,220
435
2,822
9,440
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Screole
Terra
8
0 / 3 / 0
5,402
450
1,166
8,306
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
hesiøde
Ravana
8
1 / 4 / 0
5,404
450
2,507
8,567
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
20
Kills
1
1
Deaths
20
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cernus13
Cernunnos
3
0
6
6
L
Medusa
FableCat
Medusa
0
4
0
0
W
Jormungandr
Hatebreeder14
Jormungandr
2
0
6
5
L
Nox
0
2
0
0
L
Bellona
Kiillha
Bellona
0
7
1
0.07
L
Terra
Screole
Terra
0
3
0
0
W
Athena
Valring
Athena
6
0
5
8.5
W
Gilgamesh
eag4234
Gilgamesh
7
1
5
9.5
L
Ravana
hesiøde
Ravana
1
4
0
0.25
W
Nu Wa
shqx
Nu Wa
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,086
Damage
13,663
28,411
Taken
38,434
14,780
Mitigated
16,178
7,717
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cernus13
Cernunnos
5,495
2,422
0
948
3,903
1,421
892
764
3,139
0
32,884
L
Medusa
FableCat
Medusa
5,458
2,195
0
300
5,629
1,583
160
1,656
3,905
0
30,134
W
Jormungandr
Hatebreeder14
Jormungandr
3,242
675
411
1,639
7,081
4,271
100
800
6,281
19,602
0
L
Nox
1,710
0
0
2,509
6,492
2,851
46
3,893
2,243
40,845
0
L
Bellona
Kiillha
Bellona
2,822
563
0
1,248
9,440
5,099
0
1,690
7,688
264
20,369
L
Terra
Screole
Terra
1,166
275
523
1,282
8,306
4,038
0
3,598
4,654
7,220
0
W
Athena
Valring
Athena
4,071
1,337
0
3,216
6,441
2,650
0
85
6,356
39,828
0
W
Gilgamesh
eag4234
Gilgamesh
9,083
2,154
0
753
8,028
5,425
270
208
7,820
450
36,981
L
Ravana
hesiøde
Ravana
2,507
702
0
2,877
8,567
2,607
0
2,411
6,042
0
22,872
W
Nu Wa
shqx
Nu Wa
6,195
1,187
0
750
2,958
1,013
467
1,266
1,692
39,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
27,457
339
Minions Killed
255
0
Camps Cleared
0
1,196,776
Distance Traveled
1,055,017
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,462
539
60
5
0
226,870
5
L
Medusa
5,286
441
50
4
0
189,011
4
W
Jormungandr
6,064
505
35
3
0
230,193
4
L
Nox
6,145
512
94
8
0
236,913
2
L
Bellona
5,220
435
47
4
0
183,404
0
L
Terra
5,402
450
13
1
0
222,364
1
W
Athena
7,559
630
94
8
0
266,476
1
W
Gilgamesh
8,174
681
71
6
0
258,712
5
L
Ravana
5,404
450
51
4
0
223,325
1
W
Nu Wa
7,242
604
79
7
0
214,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role