Player Matchup

Pele
Pele
Masters
 
Pele
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Das Gino
Rama
Masters
Level 153
God Stats
34W - 29L
1,686 SR
Queue Stats
418W - 336L
3,060 MMR
Party 1
Ganesha
Ganesha
Diamond IV
Escanor-Chan
Ganesha
Diamond IV
Level 160
God Stats
8W - 8L
1,663 SR
Queue Stats
460W - 443L
2,123 MMR
Party 2
Thor
Thor
Masters
Mirrorball
Thor
Masters
Level 83
God Stats
2W - 2L
1,580 SR
Queue Stats
164W - 138L
2,978 MMR
Party 1
Merlin
Merlin
Diamond V
sinned_bcn
Merlin
Diamond V
Level 159
God Stats
5W - 6L
1,717 SR
Queue Stats
387W - 382L
2,022 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,629 SR
2,337 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,571 SR
1,791 MMR
Ymir
Ymir
Platinum V
N1ghtR1d3rr
Ymir
Platinum V
Level 154
God Stats
3W - 0L
1,677 SR
Queue Stats
75W - 64L
1,903 MMR
Solo
Tyr
Tyr
Diamond V
Rol-Valencia
Tyr
Diamond V
Level 129
God Stats
10W - 14L
1,585 SR
Queue Stats
242W - 228L
2,038 MMR
Solo
Ra
Ra
Platinum I
Ryouuk
Ra
Platinum I
Level 49
God Stats
2W - 2L
1,592 SR
Queue Stats
123W - 111L
2,014 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Stерhen
Ao Kuang
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Grandmaster
Sаmantha
Izanami
Grandmaster
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
4 / 4 / 1
7,908
494
5,939
11,465
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
13
1 / 6 / 3
8,107
507
8,383
13,066
4,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Escanor-Chan
Ganesha
12
0 / 2 / 4
7,086
443
3,106
9,227
5,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 1
8,574
536
6,234
11,800
7,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
sinned_bcn
Merlin
12
0 / 5 / 1
6,904
432
3,609
7,154
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeAthenaTsukuyomiSetTiamat

VS

Bans
NemesisChang'eAnhurFenrirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,606
538
5,942
10,427
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 1 / 3
9,459
591
6,872
11,515
8,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
15
1 / 3 / 7
9,115
570
3,863
8,600
2,396
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Stерhen
Ao Kuang
17
10 / 0 / 2
10,727
670
11,400
9,078
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Sаmantha
Izanami
18
5 / 0 / 3
10,419
651
9,998
7,569
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
19
19
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
1
1.13
L
Rama
1
6
3
0.42
L
Ganesha
Escanor-Chan
Ganesha
0
2
4
1
L
2
2
1
1.25
W
3
3
0
1
W
0
1
3
1.5
W
Ra
1
3
7
1.5
W
Ao Kuang
Stерhen
Ao Kuang
10
0
2
11
W
Izanami
Sаmantha
Izanami
5
0
3
6.5
L
Merlin
sinned_bcn
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,271
Damage
38,075
52,712
Taken
47,189
23,284
Mitigated
23,969
13,115
Healing
19,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,939
1,283
0
2,982
11,465
4,043
0
4,775
6,690
0
49,231
L
Rama
8,383
6,645
0
4,301
13,066
4,206
0
7,751
5,315
0
58,125
L
Ganesha
Escanor-Chan
Ganesha
3,106
502
0
1,814
9,227
5,229
0
4,012
5,215
23,140
0
L
6,234
1,607
0
3,422
11,800
7,468
0
2,970
8,830
0
62,299
W
5,942
1,225
0
3,537
10,427
7,275
0
1,391
9,027
23,800
0
W
6,872
1,240
0
5,170
11,515
8,205
330
198
11,317
0
64,079
W
Ra
3,863
542
270
3,140
8,600
2,396
732
492
8,052
58,267
0
W
Ao Kuang
Stерhen
Ao Kuang
11,400
2,079
0
3,048
9,078
3,280
0
1,481
7,523
80,059
0
W
Izanami
Sаmantha
Izanami
9,998
7,308
0
4,189
7,569
2,813
1,094
2,724
4,555
0
104,224
L
Merlin
sinned_bcn
Merlin
3,609
144
0
596
7,154
2,338
0
1,697
5,457
45,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,579
Gold Earned
48,326
491
Minions Killed
634
0
Camps Cleared
0
1,430,412
Distance Traveled
1,619,667
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,908
494
105
7
0
302,821
8
L
Rama
8,107
507
130
8
0
223,958
3
L
Ganesha
7,086
443
12
1
0
312,027
4
L
Thor
8,574
536
139
9
0
300,415
3
W
Ymir
8,606
538
42
3
0
315,176
7
W
Tyr
9,459
591
143
9
0
332,706
5
W
Ra
9,115
570
121
8
0
301,221
3
W
Ao Kuang
10,727
670
123
8
0
372,508
3
W
Izanami
10,419
651
205
13
0
298,056
9
L
Merlin
6,904
432
105
7
0
291,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role