Player Matchup

Ah Puch
Ah Puch
FreniisG0D
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
G4T50
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,688 Elo+
Solo
Ymir
Ymir
LordLuisSpartan
Ymir
Level 127
God Stats
52W - 10L
1,938 SR
Queue Stats
1,833W - 672L
1,799 Elo+
Party 2
Team Averages
Level 130
1,646 SR
1,663 Elo+

VS

Team Averages
Level 138
1,566 SR
1,732 Elo+
Cupid
Cupid
CHACARER0
Cupid
Level 94
God Stats
7W - 8L
1,489 SR
Queue Stats
86W - 82L
1,497 Elo+
Solo
Ganesha
Ganesha
Shënyi
Ganesha
Level 160
God Stats
11W - 4L
1,555 SR
Queue Stats
1,560W - 329L
1,845 Elo+
Party 1
Chang'e
Chang'e
Shëung
Chang'e
Level 160
God Stats
23W - 12L
1,653 SR
Queue Stats
724W - 217L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FreniisG0D
Ah Puch
13
6 / 1 / 5
8,616
862
12,298
4,564
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
G4T50
Anhur
10
2 / 3 / 5
7,323
732
5,008
5,073
1,808
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
4 / 2 / 8
8,786
879
5,504
7,080
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CHACARER0
Cupid
10
1 / 4 / 3
6,713
671
2,232
8,556
3,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Shënyi
Ganesha
10
1 / 4 / 5
6,858
686
4,421
11,621
4,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Shëung
Chang'e
10
4 / 4 / 1
7,514
751
5,096
8,930
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
6
6
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
CHACARER0
Cupid
1
4
3
0.63
W
Ah Puch
FreniisG0D
Ah Puch
6
1
5
8.5
W
Anhur
G4T50
Anhur
2
3
5
1.5
W
4
2
8
4
L
Ganesha
Shënyi
Ganesha
1
4
5
0.88
L
Chang'e
Shëung
Chang'e
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
11,749
16,717
Taken
29,107
9,290
Mitigated
10,410
2,945
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CHACARER0
Cupid
2,232
1,443
330
1,402
8,556
3,082
309
6,133
2,423
0
22,578
W
Ah Puch
FreniisG0D
Ah Puch
12,298
852
0
2,040
4,564
1,712
410
3,079
1,485
42,657
0
W
Anhur
G4T50
Anhur
5,008
2,314
0
0
5,073
1,808
849
3,143
1,930
0
25,766
W
5,504
1,078
0
905
7,080
5,770
120
3,335
3,745
14,140
0
L
Ganesha
Shënyi
Ganesha
4,421
510
677
2,282
11,621
4,472
0
6,561
5,060
19,058
0
L
Chang'e
Shëung
Chang'e
5,096
634
1,866
2,620
8,930
2,856
0
5,196
3,734
22,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,725
Gold Earned
21,085
116
Minions Killed
113
0
Camps Cleared
0
567,090
Distance Traveled
551,311
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,713
671
43
4
0
180,917
1
W
Ah Puch
8,616
862
68
7
0
201,863
4
W
Anhur
7,323
732
38
4
0
173,565
2
W
Ymir
8,786
879
10
1
0
191,662
2
L
Ganesha
6,858
686
0
0
0
196,122
3
L
Chang'e
7,514
751
70
7
0
174,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role