Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
FlatreyX
Apollo
Level 47
God Stats
3W - 1L
1,773 SR
Queue Stats
365W - 128L
1,932 Elo+
Party 2
Cthulhu
Cthulhu
Papi_Masquay_
Cthulhu
Level 82
God Stats
8W - 4L
1,740 SR
Queue Stats
210W - 187L
1,470 Elo+
Party 4
Yemoja
Yemoja
The_GOD_Of_BoTs
Yemoja
Level 156
God Stats
3W - 1L
1,838 SR
Queue Stats
275W - 111L
1,899 Elo+
Party 2
Anubis
Anubis
romainlegameur5
Anubis
Level 89
God Stats
4W - 8L
1,617 SR
Queue Stats
296W - 258L
1,511 Elo+
Party 4
Team Averages
Level 107
1,694 SR
1,662 Elo+

VS

Team Averages
Level 61
1,535 SR
1,503 Elo+
Poseidon
Poseidon
ATeFswM
Poseidon
Level 27
God Stats
0W - 2L
1,491 SR
Queue Stats
13W - 17L
1,437 Elo+
Party 3
Hercules
Hercules
ArbitraryBK
Hercules
Level 52
God Stats
6W - 4L
1,707 SR
Queue Stats
24W - 19L
1,578 Elo+
Party 1
Medusa
Medusa
SaltyBunny18494
Medusa
Level 62
God Stats
0W - 1L
1,366 SR
Queue Stats
105W - 101L
1,504 Elo+
Party 1
Set
Set
XxAdriXx_99
Set
Level 109
God Stats
14W - 16L
1,567 SR
Queue Stats
42W - 53L
1,489 Elo+
Party 3
Osiris
Osiris
Zechnas_03
Osiris
Level 53
God Stats
5W - 5L
1,547 SR
Queue Stats
35W - 37L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
3 / 2 / 4
5,256
526
5,478
6,561
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
FlatreyX
Apollo
11
7 / 1 / 2
6,846
685
7,943
7,104
2,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
10
1 / 0 / 3
5,657
566
3,860
3,865
2,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
4 / 2 / 6
5,823
582
2,505
6,019
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
6 / 0 / 2
7,306
731
4,652
4,489
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ATeFswM
Poseidon
8
0 / 7 / 3
4,909
491
4,159
7,486
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ArbitraryBK
Hercules
7
0 / 4 / 3
4,836
484
2,345
7,382
3,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 5 / 0
4,158
416
2,787
6,087
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 2 / 0
6,237
624
2,799
6,264
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Zechnas_03
Osiris
9
0 / 3 / 0
5,365
537
3,068
6,740
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
21
Kills
5
5
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
4
2.5
L
Poseidon
ATeFswM
Poseidon
0
7
3
0.21
L
Hercules
ArbitraryBK
Hercules
0
4
3
0.38
W
Apollo
FlatreyX
Apollo
7
1
2
8
W
Cthulhu
1
0
3
2.5
L
0
5
0
0
W
4
2
6
3.5
L
5
2
0
2.5
L
Osiris
Zechnas_03
Osiris
0
3
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,438
Damage
15,158
28,038
Taken
33,959
11,041
Mitigated
11,119
11,337
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,478
1,320
0
1,795
6,561
2,199
0
1,130
5,325
0
16,070
L
Poseidon
ATeFswM
Poseidon
4,159
938
318
970
7,486
1,479
0
2,819
4,667
23,785
0
L
Hercules
ArbitraryBK
Hercules
2,345
1,181
0
2,657
7,382
3,102
0
911
6,471
0
10,519
W
Apollo
FlatreyX
Apollo
7,943
5,096
0
3,719
7,104
2,065
531
0
7,104
0
38,061
W
Cthulhu
3,860
559
76
1,408
3,865
2,352
700
53
3,796
26,150
0
L
2,787
1,007
0
1,046
6,087
1,230
0
508
5,579
0
16,998
W
2,505
1,251
471
560
6,019
2,267
0
775
5,184
8,290
0
L
2,799
1,472
99
645
6,264
1,750
0
2,373
3,866
0
24,851
L
Osiris
Zechnas_03
Osiris
3,068
1,237
0
2,367
6,740
3,558
432
4,143
2,359
0
27,478
W
4,652
364
0
3,308
4,489
2,158
614
1,765
2,470
47,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
25,505
264
Minions Killed
195
0
Camps Cleared
0
863,017
Distance Traveled
911,793
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,256
526
34
3
0
177,808
2
L
Poseidon
4,909
491
39
4
0
173,985
1
L
Hercules
4,836
484
13
1
0
194,732
0
W
Apollo
6,846
685
59
6
0
161,777
0
W
Cthulhu
5,657
566
56
6
0
171,275
3
L
Medusa
4,158
416
36
4
0
175,828
4
W
Yemoja
5,823
582
11
1
0
175,705
0
L
Set
6,237
624
50
5
0
195,016
0
L
Osiris
5,365
537
57
6
0
172,232
2
W
Anubis
7,306
731
104
10
0
176,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role