Player Matchup

Athena
Athena
Beefish
Athena
Level 152
God Stats
5W - 2L
1,513 SR
Queue Stats
163W - 166L
1,463 Elo+
Party 3
Sun Wukong
Sun Wukong
Jadiebop
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Mansquid
Danzaburou
Level 129
God Stats
9W - 4L
1,626 SR
Queue Stats
112W - 110L
1,507 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ShadyKingK
Tsukuyomi
Level 125
God Stats
2W - 0L
1,767 SR
Queue Stats
19W - 25L
1,410 Elo+
Party 3
Nox
Nox
The-ShadowJager
Nox
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 15L
1,425 Elo+
Party 3
Team Averages
Level 112
1,581 SR
1,461 Elo+

VS

Team Averages
Level 61
1,624 SR
1,470 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
IoEroBackspacer
Tiamat
Level 63
God Stats
1W - 1L
1,832 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Set
Set
RascoZz_DaRkNeSs
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TiErox
Gilgamesh
Level 122
God Stats
10W - 8L
1,749 SR
Queue Stats
19W - 24L
1,406 Elo+
Party 2
Neith
Neith
WaffleXXXX
Neith
Level 49
God Stats
21W - 27L
1,541 SR
Queue Stats
23W - 29L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beefish
Athena
15
1 / 3 / 11
9,906
762
6,464
15,852
13,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Jadiebop
Sun Wukong
16
1 / 1 / 13
9,603
739
9,048
12,603
9,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Danzaburou
Mansquid
Danzaburou
18
9 / 2 / 8
11,841
911
14,039
9,183
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
ShadyKingK
Tsukuyomi
18
10 / 1 / 9
12,119
932
10,890
7,947
4,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 7
9,523
733
4,563
4,747
1,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 5 / 2
8,291
638
3,749
11,204
4,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 5 / 1
8,028
618
4,639
9,080
5,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 2
9,515
732
10,577
16,598
9,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
TiErox
Gilgamesh
14
2 / 4 / 5
9,479
729
6,114
11,318
7,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
14
2 / 4 / 1
8,314
640
9,649
9,161
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
24
Kills
9
9
Deaths
24
48
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
2
0.6
W
Athena
Beefish
Athena
1
3
11
2.17
L
0
5
1
0.1
W
Sun Wukong
Jadiebop
Sun Wukong
1
1
13
7.5
W
Danzaburou
Mansquid
Danzaburou
9
2
8
6.5
L
3
6
2
0.67
W
Tsukuyomi
ShadyKingK
Tsukuyomi
10
1
9
14.5
W
3
2
7
3.25
L
Gilgamesh
TiErox
Gilgamesh
2
4
5
1.13
L
Neith
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,004
Damage
34,728
50,332
Taken
57,361
32,803
Mitigated
31,956
11,246
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,749
865
0
2,220
11,204
4,370
23
540
10,664
16,335
0
W
Athena
Beefish
Athena
6,464
1,577
0
2,624
15,852
13,639
554
3,802
11,782
19,531
0
L
4,639
147
0
1,658
9,080
5,742
683
2,182
6,898
28,481
0
W
Sun Wukong
Jadiebop
Sun Wukong
9,048
543
794
3,309
12,603
9,208
187
1,686
10,839
154
32,919
W
Danzaburou
Mansquid
Danzaburou
14,039
7,626
0
3,056
9,183
3,752
3,336
723
8,460
0
52,235
L
10,577
4,480
0
2,121
16,598
9,793
0
2,922
13,676
0
46,129
W
Tsukuyomi
ShadyKingK
Tsukuyomi
10,890
4,059
0
1,171
7,947
4,463
560
1,173
6,700
0
37,404
W
4,563
992
0
292
4,747
1,741
1,153
1,123
3,476
18,263
0
L
Gilgamesh
TiErox
Gilgamesh
6,114
2,231
0
238
11,318
7,824
0
2,842
8,476
0
15,114
L
Neith
9,649
3,639
0
2,179
9,161
4,227
702
2,984
6,177
0
26,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
43,627
272
Minions Killed
267
10
Camps Cleared
6
1,199,612
Distance Traveled
1,058,003
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,291
638
44
3
0
230,522
0
W
Athena
9,906
762
33
3
1
246,903
3
L
Tiamat
8,028
618
65
5
3
205,073
1
W
Sun Wukong
9,603
739
40
3
2
267,131
5
W
Danzaburou
11,841
911
103
8
0
240,742
2
L
Set
9,515
732
87
7
1
214,409
1
W
Tsukuyomi
12,119
932
58
4
5
239,856
0
W
Nox
9,523
733
38
3
2
204,980
0
L
Gilgamesh
9,479
729
19
1
2
223,044
2
L
Neith
8,314
640
52
4
0
184,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role