Player Matchup

Ymir
Ymir
AbundantTea5083
Ymir
Level 21
God Stats
17W - 14L
1,395 SR
Queue Stats
152W - 154L
1,494 Elo+
Party 1
Poseidon
Poseidon
BeastLucian
Poseidon
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CrabbyFlabby
Tsukuyomi
Level 27
God Stats
8W - 17L
1,455 SR
Queue Stats
181W - 188L
1,519 Elo+
Party 1
Ullr
Ullr
SweatyGrowler
Ullr
Level 160
God Stats
60W - 72L
1,548 SR
Queue Stats
82W - 85L
1,567 Elo+
Party 3
Neith
Neith
hailZ-1407
Neith
Level 6
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 6L
1,073 Elo+
Party 3
Team Averages
Level 44
1,436 SR
1,431 Elo+

VS

Team Averages
Level 38
1,564 SR
1,441 Elo+
Khepri
Khepri
InfernalCookie
Khepri
Level 23
God Stats
11W - 3L
1,788 SR
Queue Stats
22W - 15L
1,483 Elo+
Party 2
Nemesis
Nemesis
Loreikon
Nemesis
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
7W - 5L
1,232 Elo+
Party 4
Artemis
Artemis
Maxwelle
Artemis
Level 107
God Stats
3W - 0L
1,575 SR
Queue Stats
45W - 36L
1,555 Elo+
Party 4
Discordia
Discordia
esha83
Discordia
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
gweyowmi
Nu Wa
Level 29
God Stats
89W - 78L
1,458 SR
Queue Stats
230W - 227L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
10,130
1,013
6,284
24,988
24,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
BeastLucian
Poseidon
14
1 / 14 / 0
8,882
888
4,888
17,667
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
CrabbyFlabby
Tsukuyomi
15
0 / 9 / 2
9,091
909
5,114
20,982
6,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 2
8,735
874
11,377
11,531
3,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
14
0 / 10 / 1
8,695
870
1,695
13,344
4,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 38
11,843
1,184
8,360
9,817
12,383
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Loreikon
Nemesis
18
12 / 0 / 18
11,826
1,183
15,244
8,647
3,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Maxwelle
Artemis
18
16 / 0 / 20
12,134
1,213
26,641
5,425
2,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
esha83
Discordia
18
7 / 0 / 21
11,328
1,133
11,006
4,245
1,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
gweyowmi
Nu Wa
18
7 / 0 / 23
11,023
1,102
19,393
3,618
1,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
162
2
Kills
42
42
Deaths
2
5
Assists
120
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Poseidon
BeastLucian
Poseidon
1
14
0
0.07
L
Tsukuyomi
CrabbyFlabby
Tsukuyomi
0
9
2
0.11
W
0
2
38
9.5
W
Nemesis
Loreikon
Nemesis
12
0
18
21
W
Artemis
Maxwelle
Artemis
16
0
20
26
L
0
2
2
0.5
W
Discordia
esha83
Discordia
7
0
21
17.5
W
Nu Wa
gweyowmi
Nu Wa
7
0
23
18.5
L
Neith
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,358
Damage
80,644
88,512
Taken
31,752
43,091
Mitigated
22,378
4,530
Healing
4,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,284
511
561
1,695
24,988
24,072
0
9,320
15,247
30,399
0
L
Poseidon
BeastLucian
Poseidon
4,888
613
0
378
17,667
4,643
0
7,122
10,371
16,770
0
L
Tsukuyomi
CrabbyFlabby
Tsukuyomi
5,114
1,034
0
1,492
20,982
6,558
0
9,068
11,708
0
39,956
W
8,360
340
0
1,486
9,817
12,383
0
3,031
6,703
11,798
0
W
Nemesis
Loreikon
Nemesis
15,244
8,639
0
1,058
8,647
3,949
0
2,891
5,599
0
23,231
W
Artemis
Maxwelle
Artemis
26,641
14,919
0
1,516
5,425
2,867
0
2,465
2,954
0
42,173
L
11,377
3,711
0
230
11,531
3,570
0
5,849
5,512
0
19,745
W
Discordia
esha83
Discordia
11,006
799
0
775
4,245
1,850
0
866
3,363
45,945
0
W
Nu Wa
gweyowmi
Nu Wa
19,393
5,803
0
0
3,618
1,329
0
1,487
1,961
37,293
0
L
Neith
1,695
468
0
174
13,344
4,248
0
6,353
6,915
0
12,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,533
Gold Earned
58,154
197
Minions Killed
192
3
Camps Cleared
9
799,773
Distance Traveled
1,024,097
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,130
1,013
68
7
0
165,675
0
L
Poseidon
8,882
888
28
3
0
142,263
0
L
Tsukuyomi
9,091
909
58
6
1
187,723
0
W
Khepri
11,843
1,184
4
0
0
183,856
0
W
Nemesis
11,826
1,183
18
2
4
231,901
3
W
Artemis
12,134
1,213
32
3
3
196,479
0
L
Ullr
8,735
874
20
2
1
182,667
1
W
Discordia
11,328
1,133
83
8
0
198,038
0
W
Nu Wa
11,023
1,102
55
6
2
213,823
0
L
Neith
8,695
870
23
2
1
121,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role