Player Matchup

Athena
Athena
Frosty775
Athena
Level 16
God Stats
1W - 0L
1,764 SR
Queue Stats
63W - 75L
1,228 Elo+
Party 2
Hachiman
Hachiman
HairyArtist662
Hachiman
Level 8
God Stats
2W - 0L
1,392 SR
Queue Stats
8W - 11L
1,666 Elo+
Party 2
Pele
Pele
domo dab
Pele
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 101L
1,300 Elo+
Party 2
Team Averages
Level 39
1,552 SR
1,398 Elo+

VS

Team Averages
Level 39
1,407 SR
1,359 Elo+
Ares
Ares
Cross7023
Ares
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 54L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
Jquilinis666
Gilgamesh
Level 14
God Stats
17W - 12L
1,221 SR
Queue Stats
41W - 40L
1,202 Elo+
Party 1
Jing Wei
Jing Wei
ThreeRocket2024
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Frosty775
Athena
17
0 / 4 / 12
14,549
633
4,978
25,053
24,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
17
4 / 8 / 10
14,356
624
15,726
21,019
8,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
19
15 / 6 / 3
16,219
705
29,387
23,325
11,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
10 / 1 / 8
16,732
727
30,167
24,961
32,261
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Jquilinis666
Gilgamesh
18
8 / 4 / 8
15,279
664
17,175
17,230
12,715
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
12
0 / 15 / 6
11,566
503
2,388
18,067
6,870
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
19
Kills
18
18
Deaths
20
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
10
1
8
14
W
Athena
Frosty775
Athena
0
4
12
1.5
W
Hachiman
4
8
10
1.13
L
Gilgamesh
Jquilinis666
Gilgamesh
8
4
8
3
L
Jing Wei
0
15
6
0.2
W
Pele
15
6
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,091
Damage
49,730
69,397
Taken
60,258
44,434
Mitigated
51,846
14,437
Healing
2,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
30,167
1,702
0
2,007
24,961
32,261
42
1,827
23,134
64,901
0
W
Athena
Frosty775
Athena
4,978
2,107
0
3,861
25,053
24,702
479
11,640
13,413
26,319
0
W
Hachiman
15,726
10,430
0
6,494
21,019
8,697
2,872
10,183
10,836
0
78,489
L
Gilgamesh
Jquilinis666
Gilgamesh
17,175
2,866
0
307
17,230
12,715
0
1,202
16,028
0
44,387
L
Jing Wei
2,388
2,262
0
53
18,067
6,870
84
2,194
15,873
0
10,196
W
Pele
29,387
6,741
0
4,082
23,325
11,035
438
8,602
14,723
0
149,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,124
Gold Earned
43,577
278
Minions Killed
120
0
Camps Cleared
0
1,233,970
Distance Traveled
1,151,887
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,732
727
52
2
0
456,915
0
W
Athena
14,549
633
32
1
0
450,777
0
W
Hachiman
14,356
624
95
4
0
368,349
3
L
Gilgamesh
15,279
664
53
2
0
425,260
0
L
Jing Wei
11,566
503
15
1
0
269,712
0
W
Pele
16,219
705
151
7
0
414,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role