Player Matchup

Cerberus
Cerberus
LucasPaladino56
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
MiguelVentania
Hachiman
Level 3
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
demonezed
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 9
1,441 SR
1,500 Elo+

VS

Team Averages
Level 49
1,439 SR
1,255 Elo+
Scylla
Scylla
Cotovelodemilho
Scylla
Level 25
God Stats
1W - 3L
1,415 SR
Queue Stats
2W - 8L
1,148 Elo+
Party 1
Anhur
Anhur
FBISmite
Anhur
Level 108
God Stats
3W - 5L
1,313 SR
Queue Stats
51W - 57L
1,496 Elo+
Solo
Cthulhu
Cthulhu
ngkfps
Cthulhu
Level 13
God Stats
1W - 0L
1,588 SR
Queue Stats
12W - 19L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
0 / 9 / 3
6,551
596
3,108
12,931
5,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
10
2 / 7 / 2
7,637
694
6,008
10,197
3,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zeus
9
1 / 11 / 2
7,131
648
6,120
10,666
2,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 14
9,320
847
13,361
6,418
2,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
FBISmite
Anhur
14
16 / 1 / 8
10,916
992
12,507
9,025
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ngkfps
Cthulhu
10
3 / 2 / 10
8,010
728
4,538
9,420
7,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
3
Kills
27
27
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
2
14
7.5
W
Anhur
FBISmite
Anhur
16
1
8
20
L
Cerberus
0
9
3
0.17
L
Hachiman
2
7
2
0.43
L
Zeus
1
11
2
0.18
W
Cthulhu
ngkfps
Cthulhu
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,236
Damage
30,406
33,794
Taken
24,863
11,818
Mitigated
11,878
2,108
Healing
5,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,361
572
0
1,249
6,418
2,022
836
2,495
3,923
31,650
0
W
Anhur
FBISmite
Anhur
12,507
6,103
0
3,859
9,025
2,809
1,654
3,086
5,939
0
54,859
L
Cerberus
3,108
296
0
1,064
12,931
5,799
0
6,840
6,091
11,535
0
L
Hachiman
6,008
2,524
0
530
10,197
3,330
0
5,277
4,920
0
12,558
L
Zeus
6,120
2,385
0
514
10,666
2,689
0
5,782
4,884
20,828
0
W
Cthulhu
ngkfps
Cthulhu
4,538
533
181
0
9,420
7,047
33
3,727
5,693
11,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,319
Gold Earned
28,246
67
Minions Killed
126
0
Camps Cleared
0
409,027
Distance Traveled
584,217
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,320
847
40
4
0
214,787
0
W
Anhur
10,916
992
80
7
0
198,059
4
L
Cerberus
6,551
596
23
2
0
123,499
0
L
Hachiman
7,637
694
15
1
0
169,501
0
L
Zeus
7,131
648
29
3
0
116,027
0
W
Cthulhu
8,010
728
6
1
0
171,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role