Player Matchup

Cerberus
Cerberus
JasonDarkstormg
Cerberus
Level 15
God Stats
8W - 6L
1,423 SR
Queue Stats
38W - 29L
1,534 Elo+
Party 2
Olorun
Olorun
Reportme212
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,284 Elo+
Solo
Danzaburou
Danzaburou
Viince2020
Danzaburou
Level 12
God Stats
4W - 7L
1,217 SR
Queue Stats
134W - 136L
1,524 Elo+
Solo
Apollo
Apollo
itsDaddyArgeox
Apollo
Level 19
God Stats
27W - 25L
1,499 SR
Queue Stats
38W - 44L
1,438 Elo+
Party 2
Bellona
Bellona
itsYourUncleBaby
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,505 Elo+
Party 2
Team Averages
Level 13
1,428 SR
1,457 Elo+

VS

Team Averages
Level 46
1,524 SR
1,612 Elo+
Gilgamesh
Gilgamesh
BigMacGrizz
Gilgamesh
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 117L
1,501 Elo+
Party 1
Anubis
Anubis
Chergie
Anubis
Level 16
God Stats
2W - 2L
1,576 SR
Queue Stats
44W - 56L
1,330 Elo+
Party 3
Jing Wei
Jing Wei
Dave1617
Jing Wei
Level 29
God Stats
1W - 1L
1,318 SR
Queue Stats
23W - 9L
1,703 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kenniin
Kumbhakarna
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,904 Elo+
Party 1
Camazotz
Camazotz
The_GreatLangini
Camazotz
Level 29
God Stats
2W - 1L
1,727 SR
Queue Stats
264W - 222L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
1
0 / 0 / 0
4,345
290
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Olorun
15
5 / 4 / 1
8,700
580
11,050
11,970
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Viince2020
Danzaburou
13
0 / 3 / 0
7,602
507
5,548
10,414
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 3
6,983
466
3,771
8,858
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 0
8,867
591
7,022
12,405
11,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigMacGrizz
Gilgamesh
14
2 / 4 / 1
8,217
548
6,545
10,883
7,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Chergie
Anubis
12
0 / 4 / 3
6,449
430
2,155
8,051
3,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Dave1617
Jing Wei
15
1 / 2 / 4
8,716
581
7,765
9,733
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Kenniin
Kumbhakarna
15
7 / 0 / 4
9,288
619
7,561
10,239
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 2
7,878
525
6,622
11,097
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
12
Kills
15
15
Deaths
12
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigMacGrizz
Gilgamesh
2
4
1
0.63
W
Anubis
Chergie
Anubis
0
4
3
0.38
W
Jing Wei
Dave1617
Jing Wei
1
2
4
1.5
L
Cerberus
0
0
0
0
W
Kumbhakarna
Kenniin
Kumbhakarna
7
0
4
9
L
Olorun
5
4
1
1.38
W
5
2
2
3
L
Danzaburou
Viince2020
Danzaburou
0
3
0
0
L
2
4
3
0.88
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,391
Damage
30,648
43,647
Taken
50,003
21,882
Mitigated
26,972
13,731
Healing
21,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigMacGrizz
Gilgamesh
6,545
2,272
0
3,162
10,883
7,830
0
0
10,883
36
47,157
W
Anubis
Chergie
Anubis
2,155
822
0
3,231
8,051
3,263
466
6,248
1,803
22,565
0
W
Jing Wei
Dave1617
Jing Wei
7,765
6,049
0
5,772
9,733
3,685
298
401
9,332
0
62,070
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
Kenniin
Kumbhakarna
7,561
1,163
0
1,868
10,239
8,167
0
1,582
8,657
41,493
0
L
Olorun
11,050
6,684
0
4,262
11,970
3,994
231
4,626
7,344
56,072
0
W
6,622
1,300
0
7,048
11,097
4,027
610
2,819
8,278
0
42,888
L
Danzaburou
Viince2020
Danzaburou
5,548
3,031
0
4,279
10,414
3,707
0
1,214
9,200
0
45,119
L
3,771
2,127
0
50
8,858
2,490
0
3,120
5,738
0
33,706
L
7,022
3,762
0
5,140
12,405
11,691
506
792
11,613
0
51,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,497
Gold Earned
40,548
377
Minions Killed
400
0
Camps Cleared
0
1,090,010
Distance Traveled
1,391,114
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,217
548
102
7
0
246,874
1
W
Anubis
6,449
430
48
3
0
252,307
2
W
Jing Wei
8,716
581
121
8
0
270,947
0
L
Cerberus
4,345
290
0
0
0
13,652
0
W
Kumbhakarna
9,288
619
58
4
0
296,007
1
L
Olorun
8,700
580
100
7
0
255,219
3
W
Camazotz
7,878
525
71
5
0
324,979
4
L
Danzaburou
7,602
507
95
6
0
245,103
2
L
Apollo
6,983
466
69
5
0
302,178
1
L
Bellona
8,867
591
113
8
0
273,858
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role