Player Matchup

Thanatos
Thanatos
Caboo17
Thanatos
Level 12
God Stats
8W - 6L
1,617 SR
Queue Stats
16W - 15L
1,285 Elo+
Party 2
Ra
Ra
DavidSmTe
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Party 1
Neith
Neith
Dinomatrix
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hel
Hel
ROMEhappy19990
Hel
Level 17
God Stats
5W - 5L
1,646 SR
Queue Stats
105W - 99L
1,366 Elo+
Party 2
Ares
Ares
xxXer0xx
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 101L
1,464 Elo+
Solo
Team Averages
Level 8
1,553 SR
1,370 Elo+

VS

Team Averages
Level 20
1,524 SR
1,412 Elo+
Kukulkan
Kukulkan
JakeSucksMe
Kukulkan
Level 23
God Stats
7W - 5L
1,775 SR
Queue Stats
321W - 298L
1,415 Elo+
Solo
Sobek
Sobek
SunkenShot
Sobek
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 75L
1,390 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ninjajoe21
Cu Chulainn
Level 12
God Stats
4W - 6L
1,648 SR
Queue Stats
67W - 71L
1,397 Elo+
Solo
Hun Batz
Hun Batz
xYzPlayz
Hun Batz
Level 43
God Stats
1W - 5L
1,196 SR
Queue Stats
84W - 112L
1,359 Elo+
Party 3
Artemis
Artemis
yurt3006
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caboo17
Thanatos
11
0 / 4 / 3
7,112
374
1,713
11,159
3,881
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 10 / 0
7,284
383
6,416
11,540
4,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
12
1 / 9 / 3
7,441
392
7,327
12,453
4,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 5 / 2
7,779
409
5,513
8,567
2,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
12
4 / 3 / 1
8,236
433
5,144
11,203
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JakeSucksMe
Kukulkan
16
13 / 0 / 1
10,828
570
12,495
7,784
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
14
5 / 2 / 10
9,784
515
4,987
13,176
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
ninjajoe21
Cu Chulainn
15
2 / 1 / 4
9,334
491
5,105
11,530
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
xYzPlayz
Hun Batz
17
7 / 1 / 5
10,410
548
7,806
9,356
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Artemis
yurt3006
Artemis
14
4 / 2 / 9
9,033
475
12,461
8,424
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
6
Kills
31
31
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Caboo17
Thanatos
0
4
3
0.38
L
0
10
0
0
L
Neith
1
9
3
0.28
W
Kukulkan
JakeSucksMe
Kukulkan
13
0
1
13.5
L
1
5
2
0.4
W
Sobek
5
2
10
5
W
Cu Chulainn
ninjajoe21
Cu Chulainn
2
1
4
4
W
Hun Batz
xYzPlayz
Hun Batz
7
1
5
9.5
L
Ares
4
3
1
1.5
W
Artemis
yurt3006
Artemis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
42,854
54,922
Taken
50,270
23,821
Mitigated
35,024
12,671
Healing
9,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Caboo17
Thanatos
1,713
333
0
6,752
11,159
3,881
326
1,159
10,000
0
35,312
L
6,416
610
71
816
11,540
4,298
257
4,505
7,035
42,355
0
L
Neith
7,327
2,899
0
1,819
12,453
4,046
0
5,594
6,859
0
23,266
W
Kukulkan
JakeSucksMe
Kukulkan
12,495
912
0
500
7,784
3,197
282
1,482
6,186
65,092
0
L
5,513
793
813
1,807
8,567
2,766
0
2,954
5,613
38,705
0
W
Sobek
4,987
560
0
2,482
13,176
15,271
1,213
5,099
7,923
15,564
0
W
Cu Chulainn
ninjajoe21
Cu Chulainn
5,105
978
0
2,696
11,530
7,910
244
4,365
7,123
6,017
43,665
W
Hun Batz
xYzPlayz
Hun Batz
7,806
1,064
0
2,911
9,356
4,785
1,219
3,035
6,225
0
68,749
L
Ares
5,144
267
0
593
11,203
8,830
0
3,992
7,211
15,325
0
W
Artemis
yurt3006
Artemis
12,461
5,082
0
883
8,424
3,861
3,818
2,636
5,740
0
61,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,852
Gold Earned
49,389
285
Minions Killed
471
0
Camps Cleared
0
1,433,425
Distance Traveled
1,814,438
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,112
374
69
4
0
273,067
1
L
Ra
7,284
383
80
4
0
260,982
0
L
Neith
7,441
392
46
2
0
318,885
1
W
Kukulkan
10,828
570
119
6
0
365,997
4
L
Hel
7,779
409
77
4
0
254,057
2
W
Sobek
9,784
515
31
2
0
372,028
2
W
Cu Chulainn
9,334
491
101
5
0
395,069
2
W
Hun Batz
10,410
548
121
6
0
376,117
0
L
Ares
8,236
433
13
1
0
326,434
0
W
Artemis
9,033
475
99
5
0
305,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role